Files
OpenSceneGraph/src/osgPlugins/ive/ReadWrite.h
2004-09-29 19:10:00 +00:00

110 lines
3.7 KiB
C++

#ifndef IVE_READWRITE
#define IVE_READWRITE 1
#include "DataInputStream.h"
#include "DataOutputStream.h"
namespace ive {
// Objects and Nodes
#define IVEOBJECT 0x00000001
#define IVENODE 0x00000002
#define IVEGROUP 0x00000003
#define IVEMATRIXTRANSFORM 0x00000004
#define IVESTATESET 0x00000005
#define IVEGEODE 0x00000006
#define IVEIMAGE 0x00000007
#define IVELIGHTSOURCE 0x00000008
#define IVELIGHT 0x00000009
#define IVEBILLBOARD 0x00000010
#define IVELOD 0x00000011
#define IVESEQUENCE 0x00000012
#define IVETRANSFORM 0x00000013
#define IVEPOSITIONATTITUDETRANSFORM 0x00000014
#define IVEANIMATIONPATH 0x00000015
#define IVESWITCH 0x00000016
#define IVEOCCLUDERNODE 0x00000017
#define IVEIMPOSTOR 0x00000018
#define IVECONVEXPLANAROCCLUDER 0x00000019
#define IVECONVEXPLANARPOLYGON 0x00000020
#define IVEPAGEDLOD 0x00000021
#define IVEDOFTRANSFORM 0x00000022
#define IVECOORDINATESYSTEMNODE 0x00000023
#define IVEELLIPSOIDMODEL 0x00000024
#define IVETEXGENNODE 0x00000025
#define IVECLIPNODE 0x00000026
// Node callbacks
#define IVENODECALLBACK 0x00000050
#define IVEANIMATIONPATHCALLBACK 0x00000051
#define IVECLUSTERCULLINGCALLBACK 0x00000052
// State attributes.
#define IVESTATEATTRIBUTE 0x00000100
#define IVEALPHAFUNC 0x00000101
#define IVEBLENDFUNC 0x00000102
#define IVEMATERIAL 0x00000110
#define IVETEXTURE 0x00000120
#define IVETEXTURE1D 0x00000121
#define IVETEXTURE2D 0x00000122
#define IVETEXTURE3D 0x00000123
#define IVETEXTURECUBEMAP 0x00000124
#define IVETEXENV 0x00000125
#define IVETEXENVCOMBINE 0x00000126
#define IVETEXGEN 0x00000127
#define IVECULLFACE 0x00000128
#define IVEPOLYGONOFFSET 0x00000129
#define IVESHADEMODEL 0x0000012A
#define IVEPOINT 0x0000012B
#define IVETEXMAT 0x0000012C
#define IVELINEWIDTH 0x0000012D
#define IVEFRAGMENTPROGRAM 0x0000012E
#define IVEVERTEXPROGRAM 0x0000012F
#define IVELIGHTMODEL 0x00001121
#define IVECLIPPLANE 0x00001122
// Drawables
#define IVEDRAWABLE 0x00001000
#define IVEGEOMETRY 0x00001001
#define IVESHAPEDRAWABLE 0x00001002
// Shapes
#define IVESHAPE 0x00002000
#define IVESPHERE 0x00002001
#define IVEBOX 0x00002002
#define IVECONE 0x00002004
#define IVECYLINDER 0x00002005
#define IVECAPSULE 0x00002006
#define IVEHEIGHTFIELD 0x00002007
// Primitive set
#define IVEPRIMITIVESET 0x00010000
#define IVEDRAWARRAYS 0x00010001
#define IVEDRAWARRAYLENGTHS 0x00010002
#define IVEDRAWELEMENTSUSHORT 0x00010003
#define IVEDRAWELEMENTSUINT 0x00010004
#define IVEDRAWELEMENTSUBYTE 0x00010005
// osgSim classes
#define IVEBLINKSEQUENCE 0x00100001
#define IVEAZIMELEVATIONSECTOR 0x00100002
#define IVEELEVATIONSECTOR 0x00100003
#define IVEAZIMSECTOR 0x00100004
#define IVECONESECTOR 0x00100005
#define IVELIGHTPOINT 0x00100006
#define IVELIGHTPOINTNODE 0x00100007
#define IVEMULTISWITCH 0x00100008
#define IVEVISIBILITYGROUP 0x00100009
#define IVEDIRECTIONALSECTOR 0x0010000A
class ReadWrite{
public:
virtual void write(DataOutputStream* out) const = 0;
virtual void read(DataInputStream* out) const = 0;
};
}
#endif // IVE_READWRITE