modifications of the osgShadow header naming styles as well. The osgDB::Serializer header is also changed to add new Vec2 serializer macros because of the needs of osgShadow classes. It should compile fine on both Windows and Linux. But I have only done a few tests to generate .osgb, .osgt and .osgx formats with these new wrappers."
14 lines
447 B
C++
14 lines
447 B
C++
#include <osgFX/Outline>
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#include <osgDB/ObjectWrapper>
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#include <osgDB/InputStream>
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#include <osgDB/OutputStream>
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REGISTER_OBJECT_WRAPPER( osgFX_Outline,
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new osgFX::Outline,
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osgFX::Outline,
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"osg::Object osg::Node osg::Group osgFX::Effect osgFX::Outline" )
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{
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ADD_FLOAT_SERIALIZER( Width, 0.0f ); // _width
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ADD_VEC4_SERIALIZER( Color, osg::Vec4() ); // _color
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}
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