Files
OpenSceneGraph/src/osgPlugins/osgParticle/IO_SegmentPlacer.cpp
Robert Osfield 00cc3a1833 Converted the instance of osgNew and osgDelete back to new and delete as part
of depecating the include/osg/MemoryManager
2002-12-16 13:40:58 +00:00

61 lines
1.6 KiB
C++

#include <osgParticle/SegmentPlacer>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
#include <osg/Vec3>
#include <iostream>
bool SegmentPlacer_readLocalData(osg::Object &obj, osgDB::Input &fr);
bool SegmentPlacer_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
osgDB::RegisterDotOsgWrapperProxy SegmentPlacer_Proxy
(
new osgParticle::SegmentPlacer,
"SegmentPlacer",
"Object Placer SegmentPlacer",
SegmentPlacer_readLocalData,
SegmentPlacer_writeLocalData
);
bool SegmentPlacer_readLocalData(osg::Object &obj, osgDB::Input &fr)
{
osgParticle::SegmentPlacer &myobj = static_cast<osgParticle::SegmentPlacer &>(obj);
bool itAdvanced = false;
osg::Vec3 v;
if (fr[0].matchWord("vertex_A")) {
if (fr[1].getFloat(v.x()) && fr[2].getFloat(v.y()) && fr[3].getFloat(v.z())) {
myobj.setVertexA(v);
fr += 4;
itAdvanced = true;
}
}
if (fr[0].matchWord("vertex_B")) {
if (fr[1].getFloat(v.x()) && fr[2].getFloat(v.y()) && fr[3].getFloat(v.z())) {
myobj.setVertexB(v);
fr += 4;
itAdvanced = true;
}
}
return itAdvanced;
}
bool SegmentPlacer_writeLocalData(const osg::Object &obj, osgDB::Output &fw)
{
const osgParticle::SegmentPlacer &myobj = static_cast<const osgParticle::SegmentPlacer &>(obj);
osg::Vec3 v = myobj.getVertexA();
fw.indent() << "vertex_A " << v.x() << " " << v.y() << " " << v.z() << std::endl;
v = myobj.getVertexB();
fw.indent() << "vertex_B " << v.x() << " " << v.y() << " " << v.z() << std::endl;
return true;
}