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OpenSceneGraph/include
Robert Osfield ab4398e440 From Farshid Lashkari, "I made a modification to the setClientActiveTextureUnit and
setActiveTextureUnit methods of osg::State so they return false if the
texture unit is outside the range of allowable units for the driver.
Currently, the functions would return true even if the units are
invalid. This would cause the osg::State to become out of sync with
the actual driver state, which can cause some bugs in certain cases.

The change I made would verify that the unit passed to
setClientActiveTextureUnit is below GL_MAX_TEXTURE_COORDS, and the
unit passed to setActiveTextureUnit is below
max(GL_MAX_TEXTURE_COORDS,GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS). I
modeled this behavior from the OpenGL docs for these commands which
can be found here:

http://www.opengl.org/sdk/docs/man/xhtml/glClientActiveTexture.xml
http://www.opengl.org/sdk/docs/man/xhtml/glActiveTexture.xml
"
2007-05-15 11:25:14 +00:00
..
2006-07-18 15:21:48 +00:00
2007-03-16 14:28:27 +00:00