57 lines
1.3 KiB
Plaintext
57 lines
1.3 KiB
Plaintext
#ifndef OSG_COLORMASK
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#define OSG_COLORMASK 1
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#include <osg/StateAttribute>
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#include <osg/StateSet>
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#include <osg/Types>
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namespace osg {
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/** Encapsulte OpenGL glColorMaskFunc/Op/Mask functions.
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*/
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class SG_EXPORT ColorMask : public StateAttribute
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{
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public :
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ColorMask();
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virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const ColorMask*>(obj)!=0L; }
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virtual Object* clone() const { return new ColorMask(); }
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virtual const char* className() const { return "ColorMask"; }
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virtual const Type getType() const { return COLORMASK; }
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inline void setMask(bool red,bool green,bool blue,bool alpha)
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{
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_red = red;
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_green = green;
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_blue = blue;
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_alpha = alpha;
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}
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inline const bool getRedMask() const { return _red; }
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inline const bool getGreenMask() const { return _green; }
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inline const bool getBlueMask() const { return _blue; }
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inline const bool getAlphaMask() const { return _alpha; }
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virtual void apply(State& state) const;
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protected:
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virtual ~ColorMask();
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bool _red;
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bool _green;
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bool _blue;
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bool _alpha;
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};
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};
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#endif
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