Files
OpenSceneGraph/src/osg/ImageUtils.cpp
2016-05-20 13:38:34 +01:00

758 lines
27 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <float.h>
#include <string.h>
#include <osg/Math>
#include <osg/ImageUtils>
#include <osg/Texture>
#include <osg/Notify>
#include <osg/io_utils>
namespace osg
{
struct FindRangeOperator : public CastAndScaleToFloatOperation
{
FindRangeOperator():
_rmin(FLT_MAX),
_rmax(-FLT_MAX),
_gmin(FLT_MAX),
_gmax(-FLT_MAX),
_bmin(FLT_MAX),
_bmax(-FLT_MAX),
_amin(FLT_MAX),
_amax(-FLT_MAX) {}
float _rmin, _rmax, _gmin, _gmax, _bmin, _bmax, _amin, _amax;
inline void luminance(float l) { rgba(l,l,l,l); }
inline void alpha(float a) { rgba(1.0f,1.0f,1.0f,a); }
inline void luminance_alpha(float l,float a) { rgba(l,l,l,a); }
inline void rgb(float r,float g,float b) { rgba(r,g,b,1.0f); }
inline void rgba(float r,float g,float b,float a)
{
_rmin = osg::minimum(r,_rmin);
_rmax = osg::maximum(r,_rmax);
_gmin = osg::minimum(g,_gmin);
_gmax = osg::maximum(g,_gmax);
_bmin = osg::minimum(b,_bmin);
_bmax = osg::maximum(b,_bmax);
_amin = osg::minimum(a,_amin);
_amax = osg::maximum(a,_amax);
}
};
struct OffsetAndScaleOperator
{
OffsetAndScaleOperator(const osg::Vec4& offset, const osg::Vec4& scale):
_offset(offset),
_scale(scale) {}
osg::Vec4 _offset;
osg::Vec4 _scale;
inline void luminance(float& l) const { l= _offset.r() + l*_scale.r(); }
inline void alpha(float& a) const { a = _offset.a() + a*_scale.a(); }
inline void luminance_alpha(float& l,float& a) const
{
l= _offset.r() + l*_scale.r();
a = _offset.a() + a*_scale.a();
}
inline void rgb(float& r,float& g,float& b) const
{
r = _offset.r() + r*_scale.r();
g = _offset.g() + g*_scale.g();
b = _offset.b() + b*_scale.b();
}
inline void rgba(float& r,float& g,float& b,float& a) const
{
r = _offset.r() + r*_scale.r();
g = _offset.g() + g*_scale.g();
b = _offset.b() + b*_scale.b();
a = _offset.a() + a*_scale.a();
}
};
bool computeMinMax(const osg::Image* image, osg::Vec4& minValue, osg::Vec4& maxValue)
{
if (!image) return false;
osg::FindRangeOperator rangeOp;
readImage(image, rangeOp);
minValue.r() = rangeOp._rmin;
minValue.g() = rangeOp._gmin;
minValue.b() = rangeOp._bmin;
minValue.a() = rangeOp._amin;
maxValue.r() = rangeOp._rmax;
maxValue.g() = rangeOp._gmax;
maxValue.b() = rangeOp._bmax;
maxValue.a() = rangeOp._amax;
return minValue.r()<=maxValue.r() &&
minValue.g()<=maxValue.g() &&
minValue.b()<=maxValue.b() &&
minValue.a()<=maxValue.a();
}
bool offsetAndScaleImage(osg::Image* image, const osg::Vec4& offset, const osg::Vec4& scale)
{
if (!image) return false;
modifyImage(image,OffsetAndScaleOperator(offset, scale));
return true;
}
template<typename SRC, typename DEST>
void _copyRowAndScale(const SRC* src, DEST* dest, int num, float scale)
{
if (scale==1.0)
{
for(int i=0; i<num; ++i)
{
*dest = DEST(*src);
++dest; ++src;
}
}
else
{
for(int i=0; i<num; ++i)
{
*dest = DEST(float(*src)*scale);
++dest; ++src;
}
}
}
template<typename DEST>
void _copyRowAndScale(const unsigned char* src, GLenum srcDataType, DEST* dest, int num, float scale)
{
switch(srcDataType)
{
case(GL_BYTE): _copyRowAndScale((char*)src, dest, num, scale); break;
case(GL_UNSIGNED_BYTE): _copyRowAndScale((unsigned char*)src, dest, num, scale); break;
case(GL_SHORT): _copyRowAndScale((short*)src, dest, num, scale); break;
case(GL_UNSIGNED_SHORT): _copyRowAndScale((unsigned short*)src, dest, num, scale); break;
case(GL_INT): _copyRowAndScale((int*)src, dest, num, scale); break;
case(GL_UNSIGNED_INT): _copyRowAndScale((unsigned int*)src, dest, num, scale); break;
case(GL_FLOAT): _copyRowAndScale((float*)src, dest, num, scale); break;
}
}
void _copyRowAndScale(const unsigned char* src, GLenum srcDataType, unsigned char* dest, GLenum dstDataType, int num, float scale)
{
switch(dstDataType)
{
case(GL_BYTE): _copyRowAndScale(src, srcDataType, (char*)dest, num, scale); break;
case(GL_UNSIGNED_BYTE): _copyRowAndScale(src, srcDataType, (unsigned char*)dest, num, scale); break;
case(GL_SHORT): _copyRowAndScale(src, srcDataType, (short*)dest, num, scale); break;
case(GL_UNSIGNED_SHORT): _copyRowAndScale(src, srcDataType, (unsigned short*)dest, num, scale); break;
case(GL_INT): _copyRowAndScale(src, srcDataType, (int*)dest, num, scale); break;
case(GL_UNSIGNED_INT): _copyRowAndScale(src, srcDataType, (unsigned int*)dest, num, scale); break;
case(GL_FLOAT): _copyRowAndScale(src, srcDataType, (float*)dest, num, scale); break;
}
}
struct RecordRowOperator : public CastAndScaleToFloatOperation
{
RecordRowOperator(unsigned int num):_colours(num),_pos(0) {}
mutable std::vector<osg::Vec4> _colours;
mutable unsigned int _pos;
inline void luminance(float l) const { rgba(l,l,l,1.0f); }
inline void alpha(float a) const { rgba(1.0f,1.0f,1.0f,a); }
inline void luminance_alpha(float l,float a) const { rgba(l,l,l,a); }
inline void rgb(float r,float g,float b) const { rgba(r,g,b,1.0f); }
inline void rgba(float r,float g,float b,float a) const { _colours[_pos++].set(r,g,b,a); }
};
struct WriteRowOperator
{
WriteRowOperator():_pos(0) {}
WriteRowOperator(unsigned int num):_colours(num),_pos(0) {}
std::vector<osg::Vec4> _colours;
mutable unsigned int _pos;
inline void luminance(float& l) const { l = _colours[_pos++].r(); }
inline void alpha(float& a) const { a = _colours[_pos++].a(); }
inline void luminance_alpha(float& l,float& a) const { l = _colours[_pos].r(); a = _colours[_pos++].a(); }
inline void rgb(float& r,float& g,float& b) const { r = _colours[_pos].r(); g = _colours[_pos].g(); b = _colours[_pos].b(); }
inline void rgba(float& r,float& g,float& b,float& a) const { r = _colours[_pos].r(); g = _colours[_pos].g(); b = _colours[_pos].b(); a = _colours[_pos++].a(); }
};
bool copyImage(const osg::Image* srcImage, int src_s, int src_t, int src_r, int width, int height, int depth,
osg::Image* destImage, int dest_s, int dest_t, int dest_r, bool doRescale)
{
if ((dest_s+width) > (destImage->s()))
{
OSG_NOTICE<<"copyImage("<<srcImage<<", "<<src_s<<", "<< src_t<<", "<<src_r<<", "<<width<<", "<<height<<", "<<depth<<std::endl;
OSG_NOTICE<<" "<<destImage<<", "<<dest_s<<", "<< dest_t<<", "<<dest_r<<", "<<doRescale<<")"<<std::endl;
OSG_NOTICE<<" input width too large."<<std::endl;
return false;
}
if ((dest_t+height) > (destImage->t()))
{
OSG_NOTICE<<"copyImage("<<srcImage<<", "<<src_s<<", "<< src_t<<", "<<src_r<<", "<<width<<", "<<height<<", "<<depth<<std::endl;
OSG_NOTICE<<" "<<destImage<<", "<<dest_s<<", "<< dest_t<<", "<<dest_r<<", "<<doRescale<<")"<<std::endl;
OSG_NOTICE<<" input height too large."<<std::endl;
return false;
}
if ((dest_r+depth) > (destImage->r()))
{
OSG_NOTICE<<"copyImage("<<srcImage<<", "<<src_s<<", "<< src_t<<", "<<src_r<<", "<<width<<", "<<height<<", "<<depth<<std::endl;
OSG_NOTICE<<" "<<destImage<<", "<<dest_s<<", "<< dest_t<<", "<<dest_r<<", "<<doRescale<<")"<<std::endl;
OSG_NOTICE<<" input depth too large."<<std::endl;
return false;
}
float scale = 1.0f;
if (doRescale && srcImage->getDataType() != destImage->getDataType())
{
switch(srcImage->getDataType())
{
case(GL_BYTE): scale = 1.0f/128.0f ; break;
case(GL_UNSIGNED_BYTE): scale = 1.0f/255.0f; break;
case(GL_SHORT): scale = 1.0f/32768.0f; break;
case(GL_UNSIGNED_SHORT): scale = 1.0f/65535.0f; break;
case(GL_INT): scale = 1.0f/2147483648.0f; break;
case(GL_UNSIGNED_INT): scale = 1.0f/4294967295.0f; break;
case(GL_FLOAT): scale = 1.0f; break;
}
switch(destImage->getDataType())
{
case(GL_BYTE): scale *= 128.0f ; break;
case(GL_UNSIGNED_BYTE): scale *= 255.0f; break;
case(GL_SHORT): scale *= 32768.0f; break;
case(GL_UNSIGNED_SHORT): scale *= 65535.0f; break;
case(GL_INT): scale *= 2147483648.0f; break;
case(GL_UNSIGNED_INT): scale *= 4294967295.0f; break;
case(GL_FLOAT): scale *= 1.0f; break;
}
}
if (srcImage->getPixelFormat() == destImage->getPixelFormat())
{
//OSG_NOTICE<<"copyImage("<<srcImage<<", "<<src_s<<", "<< src_t<<", "<<src_r<<", "<<width<<", "<<height<<", "<<depth<<std::endl;
//OSG_NOTICE<<" "<<destImage<<", "<<dest_s<<", "<< dest_t<<", "<<dest_r<<", "<<doRescale<<")"<<std::endl;
if (srcImage->getDataType() == destImage->getDataType() && !doRescale)
{
//OSG_NOTICE<<" Compatible pixelFormat and dataType."<<std::endl;
for(int slice = 0; slice<depth; ++slice)
{
for(int row = 0; row<height; ++row)
{
const unsigned char* srcData = srcImage->data(src_s, src_t+row, src_r+slice);
unsigned char* destData = destImage->data(dest_s, dest_t+row, dest_r+slice);
memcpy(destData, srcData, (width*destImage->getPixelSizeInBits())/8);
}
}
return true;
}
else
{
//OSG_NOTICE<<" Compatible pixelFormat and incompatible dataType."<<std::endl;
for(int slice = 0; slice<depth; ++slice)
{
for(int row = 0; row<height; ++row)
{
const unsigned char* srcData = srcImage->data(src_s, src_t+row, src_r+slice);
unsigned char* destData = destImage->data(dest_s, dest_t+row, dest_r+slice);
unsigned int numComponents = osg::Image::computeNumComponents(destImage->getPixelFormat());
_copyRowAndScale(srcData, srcImage->getDataType(), destData, destImage->getDataType(), (width*numComponents), scale);
}
}
return true;
}
}
else
{
//OSG_NOTICE<<"copyImage("<<srcImage<<", "<<src_s<<", "<< src_t<<", "<<src_r<<", "<<width<<", "<<height<<", "<<depth<<std::endl;
//OSG_NOTICE<<" "<<destImage<<", "<<dest_s<<", "<< dest_t<<", "<<dest_r<<", "<<doRescale<<")"<<std::endl;
RecordRowOperator readOp(width);
WriteRowOperator writeOp;
for(int slice = 0; slice<depth; ++slice)
{
for(int row = 0; row<height; ++row)
{
// reset the indices to beginning
readOp._pos = 0;
writeOp._pos = 0;
// read the pixels into readOp's _colour array
readRow(width, srcImage->getPixelFormat(), srcImage->getDataType(), srcImage->data(src_s,src_t+row,src_r+slice), readOp);
// pass readOp's _colour array contents over to writeOp (note this is just a pointer swap).
writeOp._colours.swap(readOp._colours);
modifyRow(width, destImage->getPixelFormat(), destImage->getDataType(), destImage->data(dest_s, dest_t+row,dest_r+slice), writeOp);
// return readOp's _colour array contents back to its rightful owner.
writeOp._colours.swap(readOp._colours);
}
}
return true;
}
}
struct SetToColourOperator
{
SetToColourOperator(const osg::Vec4& colour):
_colour(colour) {}
inline void luminance(float& l) const { l = (_colour.r()+_colour.g()+_colour.b())*0.333333; }
inline void alpha(float& a) const { a = _colour.a(); }
inline void luminance_alpha(float& l,float& a) const { l = (_colour.r()+_colour.g()+_colour.b())*0.333333; a = _colour.a(); }
inline void rgb(float& r,float& g,float& b) const { r = _colour.r(); g = _colour.g(); b = _colour.b(); }
inline void rgba(float& r,float& g,float& b,float& a) const { r = _colour.r(); g = _colour.g(); b = _colour.b(); a = _colour.a(); }
osg::Vec4 _colour;
};
bool clearImageToColor(osg::Image* image, const osg::Vec4& colour)
{
if (!image) return false;
modifyImage(image, SetToColourOperator(colour));
return true;
}
/** Search through the list of Images and find the maximum number of components used among the images.*/
unsigned int maximimNumOfComponents(const ImageList& imageList)
{
unsigned int max_components = 0;
for(osg::ImageList::const_iterator itr=imageList.begin();
itr!=imageList.end();
++itr)
{
osg::Image* image = itr->get();
GLenum pixelFormat = image->getPixelFormat();
if (pixelFormat==GL_ALPHA ||
pixelFormat==GL_INTENSITY ||
pixelFormat==GL_LUMINANCE ||
pixelFormat==GL_LUMINANCE_ALPHA ||
pixelFormat==GL_RGB ||
pixelFormat==GL_RGBA ||
pixelFormat==GL_BGR ||
pixelFormat==GL_BGRA)
{
max_components = maximum(Image::computeNumComponents(pixelFormat), max_components);
}
}
return max_components;
}
osg::Image* createImage3D(const ImageList& imageList,
GLenum desiredPixelFormat,
int s_maximumImageSize,
int t_maximumImageSize,
int r_maximumImageSize,
bool resizeToPowerOfTwo)
{
OSG_INFO<<"createImage3D(..)"<<std::endl;
int max_s = 0;
int max_t = 0;
int total_r = 0;
for(osg::ImageList::const_iterator itr=imageList.begin();
itr!=imageList.end();
++itr)
{
osg::Image* image = itr->get();
GLenum pixelFormat = image->getPixelFormat();
if (pixelFormat==GL_ALPHA ||
pixelFormat==GL_INTENSITY ||
pixelFormat==GL_LUMINANCE ||
pixelFormat==GL_LUMINANCE_ALPHA ||
pixelFormat==GL_RGB ||
pixelFormat==GL_RGBA ||
pixelFormat==GL_BGR ||
pixelFormat==GL_BGRA)
{
max_s = maximum(image->s(), max_s);
max_t = maximum(image->t(), max_t);
total_r += image->r();
}
else
{
OSG_INFO<<"Image "<<image->getFileName()<<" has unsuitable pixel format 0x"<< std::hex<< pixelFormat << std::dec << std::endl;
}
}
//bool remapRGBtoLuminance;
//bool remapRGBtoRGBA;
if (desiredPixelFormat==0)
{
unsigned int max_components = maximimNumOfComponents(imageList);
switch(max_components)
{
case(1):
OSG_INFO<<"desiredPixelFormat = GL_LUMINANCE" << std::endl;
desiredPixelFormat = GL_LUMINANCE;
break;
case(2):
OSG_INFO<<"desiredPixelFormat = GL_LUMINANCE_ALPHA" << std::endl;
desiredPixelFormat = GL_LUMINANCE_ALPHA;
break;
case(3):
OSG_INFO<<"desiredPixelFormat = GL_RGB" << std::endl;
desiredPixelFormat = GL_RGB;
break;
case(4):
OSG_INFO<<"desiredPixelFormat = GL_RGBA" << std::endl;
desiredPixelFormat = GL_RGBA;
break;
}
}
if (desiredPixelFormat==0) return 0;
// compute nearest powers of two for each axis.
int size_s = 1;
int size_t = 1;
int size_r = 1;
if (resizeToPowerOfTwo)
{
while(size_s<max_s && size_s<s_maximumImageSize) size_s*=2;
while(size_t<max_t && size_t<t_maximumImageSize) size_t*=2;
while(size_r<total_r && size_r<r_maximumImageSize) size_r*=2;
}
else
{
size_s = max_s;
size_t = max_t;
size_r = total_r;
}
// now allocate the 3d texture;
osg::ref_ptr<osg::Image> image_3d = new osg::Image;
image_3d->allocateImage(size_s,size_t,size_r,
desiredPixelFormat,GL_UNSIGNED_BYTE);
unsigned int r_offset = (total_r<size_r) ? (size_r-total_r)/2 : 0;
int curr_dest_r = r_offset;
// copy across the values from the source images into the image_3d.
for(osg::ImageList::const_iterator itr=imageList.begin();
itr!=imageList.end();
++itr)
{
osg::Image* image = itr->get();
GLenum pixelFormat = image->getPixelFormat();
if (pixelFormat==GL_ALPHA ||
pixelFormat==GL_LUMINANCE ||
pixelFormat==GL_INTENSITY ||
pixelFormat==GL_LUMINANCE_ALPHA ||
pixelFormat==GL_RGB ||
pixelFormat==GL_RGBA ||
pixelFormat==GL_BGR ||
pixelFormat==GL_BGRA)
{
int num_s = minimum(image->s(), image_3d->s());
int num_t = minimum(image->t(), image_3d->t());
int num_r = minimum(image->r(), (image_3d->r() - curr_dest_r));
unsigned int s_offset_dest = (image->s()<size_s) ? (size_s - image->s())/2 : 0;
unsigned int t_offset_dest = (image->t()<size_t) ? (size_t - image->t())/2 : 0;
copyImage(image, 0, 0, 0, num_s, num_t, num_r,
image_3d.get(), s_offset_dest, t_offset_dest, curr_dest_r, false);
curr_dest_r += num_r;
}
}
return image_3d.release();
}
struct ModulateAlphaByLuminanceOperator
{
ModulateAlphaByLuminanceOperator() {}
inline void luminance(float&) const {}
inline void alpha(float&) const {}
inline void luminance_alpha(float& l,float& a) const { a*= l; }
inline void rgb(float&,float&,float&) const {}
inline void rgba(float& r,float& g,float& b,float& a) const { float l = (r+g+b)*0.3333333; a *= l;}
};
osg::Image* createImage3DWithAlpha(const ImageList& imageList,
int s_maximumImageSize,
int t_maximumImageSize,
int r_maximumImageSize,
bool resizeToPowerOfTwo)
{
GLenum desiredPixelFormat = 0;
bool modulateAlphaByLuminance = false;
unsigned int maxNumComponents = maximimNumOfComponents(imageList);
if (maxNumComponents==3)
{
desiredPixelFormat = GL_RGBA;
modulateAlphaByLuminance = true;
}
osg::ref_ptr<osg::Image> image = createImage3D(imageList,
desiredPixelFormat,
s_maximumImageSize,
t_maximumImageSize,
r_maximumImageSize,
resizeToPowerOfTwo);
if (image.valid())
{
if (modulateAlphaByLuminance)
{
modifyImage(image.get(), ModulateAlphaByLuminanceOperator());
}
return image.release();
}
else
{
return 0;
}
}
static void fillSpotLightImage(unsigned char* ptr, const osg::Vec4& centerColour, const osg::Vec4& backgroudColour, unsigned int size, float power)
{
if (size==1)
{
float r = 0.5f;
osg::Vec4 color = centerColour*r+backgroudColour*(1.0f-r);
*ptr++ = (unsigned char)((color[0])*255.0f);
*ptr++ = (unsigned char)((color[1])*255.0f);
*ptr++ = (unsigned char)((color[2])*255.0f);
*ptr++ = (unsigned char)((color[3])*255.0f);
return;
}
float mid = (float(size)-1.0f)*0.5f;
float div = 2.0f/float(size);
for(unsigned int row=0;row<size;++row)
{
//unsigned char* ptr = image->data(0,r,0);
for(unsigned int col=0;col<size;++col)
{
float dx = (float(col) - mid)*div;
float dy = (float(row) - mid)*div;
float r = powf(1.0f-sqrtf(dx*dx+dy*dy),power);
if (r<0.0f) r=0.0f;
osg::Vec4 color = centerColour*r+backgroudColour*(1.0f-r);
*ptr++ = (unsigned char)((color[0])*255.0f);
*ptr++ = (unsigned char)((color[1])*255.0f);
*ptr++ = (unsigned char)((color[2])*255.0f);
*ptr++ = (unsigned char)((color[3])*255.0f);
}
}
}
osg::Image* createSpotLightImage(const osg::Vec4& centerColour, const osg::Vec4& backgroudColour, unsigned int size, float power)
{
#if 0
osg::Image* image = new osg::Image;
unsigned char* ptr = image->data(0,0,0);
fillSpotLightImage(ptr, centerColour, backgroudColour, size, power);
return image;
#else
osg::Image* image = new osg::Image;
osg::Image::MipmapDataType mipmapData;
unsigned int s = size;
unsigned int totalSize = 0;
unsigned i;
for(i=0; s>0; s>>=1, ++i)
{
if (i>0) mipmapData.push_back(totalSize);
totalSize += s*s*4;
}
unsigned char* ptr = new unsigned char[totalSize];
image->setImage(size, size, size, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, ptr, osg::Image::USE_NEW_DELETE,1);
image->setMipmapLevels(mipmapData);
s = size;
for(i=0; s>0; s>>=1, ++i)
{
fillSpotLightImage(ptr, centerColour, backgroudColour, s, power);
ptr += s*s*4;
}
return image;
#endif
}
struct ModulateAlphaByColorOperator
{
ModulateAlphaByColorOperator(const osg::Vec4& colour):_colour(colour) { _lum = _colour.length(); }
osg::Vec4 _colour;
float _lum;
inline void luminance(float&) const {}
inline void alpha(float&) const {}
inline void luminance_alpha(float& l,float& a) const { a*= l*_lum; }
inline void rgb(float&,float&,float&) const {}
inline void rgba(float& r,float& g,float& b,float& a) const { a = (r*_colour.r()+g*_colour.g()+b*_colour.b()+a*_colour.a()); }
};
struct ReplaceAlphaWithLuminanceOperator
{
ReplaceAlphaWithLuminanceOperator() {}
inline void luminance(float&) const {}
inline void alpha(float&) const {}
inline void luminance_alpha(float& l,float& a) const { a = l; }
inline void rgb(float&,float&,float&) const { }
inline void rgba(float& r,float& g,float& b,float& a) const { float l = (r+g+b)*0.3333333; a = l; }
};
osg::Image* colorSpaceConversion(ColorSpaceOperation op, osg::Image* image, const osg::Vec4& colour)
{
GLenum requiredPixelFormat = image->getPixelFormat();
switch(op)
{
case (MODULATE_ALPHA_BY_LUMINANCE):
case (MODULATE_ALPHA_BY_COLOR):
case (REPLACE_ALPHA_WITH_LUMINANCE):
if (image->getPixelFormat()==GL_RGB || image->getPixelFormat()==GL_BGR) requiredPixelFormat = GL_RGBA;
break;
case (REPLACE_RGB_WITH_LUMINANCE):
if (image->getPixelFormat()==GL_RGB || image->getPixelFormat()==GL_BGR) requiredPixelFormat = GL_LUMINANCE;
break;
default:
break;
}
if (requiredPixelFormat!=image->getPixelFormat())
{
osg::Image* newImage = new osg::Image;
newImage->allocateImage(image->s(), image->t(), image->r(), requiredPixelFormat, image->getDataType());
osg::copyImage(image, 0, 0, 0, image->s(), image->t(), image->r(),
newImage, 0, 0, 0, false);
image = newImage;
}
switch(op)
{
case (MODULATE_ALPHA_BY_LUMINANCE):
{
OSG_NOTICE<<"doing conversion MODULATE_ALPHA_BY_LUMINANCE"<<std::endl;
osg::modifyImage(image, ModulateAlphaByLuminanceOperator());
return image;
}
case (MODULATE_ALPHA_BY_COLOR):
{
OSG_NOTICE<<"doing conversion MODULATE_ALPHA_BY_COLOUR"<<std::endl;
osg::modifyImage(image, ModulateAlphaByColorOperator(colour));
return image;
}
case (REPLACE_ALPHA_WITH_LUMINANCE):
{
OSG_NOTICE<<"doing conversion REPLACE_ALPHA_WITH_LUMINANCE"<<std::endl;
osg::modifyImage(image, ReplaceAlphaWithLuminanceOperator());
return image;
}
case (REPLACE_RGB_WITH_LUMINANCE):
{
OSG_NOTICE<<"doing conversion REPLACE_RGB_WITH_LUMINANCE"<<std::endl;
// no work here required to be done as it'll already be done by copyImage above.
return image;
}
default:
return image;
}
}
OSG_EXPORT osg::Image* createImageWithOrientationConversion(const osg::Image* srcImage, const osg::Vec3i& srcOrigin, const osg::Vec3i& srcRow, const osg::Vec3i& srcColumn, const osg::Vec3i& srcLayer)
{
osg::ref_ptr<osg::Image> dstImage = new osg::Image;
int width = osg::maximum(osg::maximum(osg::absolute(srcRow.x()), osg::absolute(srcRow.y())), osg::absolute(srcRow.z()));
int height = osg::maximum(osg::maximum(osg::absolute(srcColumn.x()), osg::absolute(srcColumn.y())), osg::absolute(srcColumn.z()));
int depth = osg::maximum(osg::maximum(osg::absolute(srcLayer.x()), osg::absolute(srcLayer.y())), osg::absolute(srcLayer.z()));
osg::Vec3i rowDelta(osg::signOrZero(srcRow.x()), osg::signOrZero(srcRow.y()), osg::signOrZero(srcRow.z()));
osg::Vec3i columnDelta(osg::signOrZero(srcColumn.x()), osg::signOrZero(srcColumn.y()), osg::signOrZero(srcColumn.z()));
osg::Vec3i layerDelta(osg::signOrZero(srcLayer.x()), osg::signOrZero(srcLayer.y()), osg::signOrZero(srcLayer.z()));
unsigned int pixelSizeInBits = srcImage->getPixelSizeInBits();
unsigned int pixelSizeInBytes = pixelSizeInBits/8;
unsigned int pixelSizeRemainder = pixelSizeInBits%8;
if (pixelSizeRemainder!=0)
{
OSG_NOTICE<<"Warning: createImageWithOrientationConversion(..) cannot handle non byte aligned pixel formats."<<std::endl;
return const_cast<osg::Image*>(srcImage);
}
dstImage->allocateImage(width, height, depth, srcImage->getPixelFormat(), srcImage->getDataType());
// copy across the pixels from the source image to the destination image.
for(int l=0; l<depth; l++)
{
for(int r=0; r<height; r++)
{
osg::Vec3i cp( srcOrigin.x() + columnDelta.x()*r + layerDelta.x()*l,
srcOrigin.y() + columnDelta.y()*r + layerDelta.y()*l,
srcOrigin.z() + columnDelta.z()*r + layerDelta.z()*l);
for(int c=0; c<width; c++)
{
// OSG_NOTICE<<"source cp = ("<<cp<<") destination ("<<c<<","<<r<<","<<l<<")"<<std::endl;
const unsigned char* src_pixel = srcImage->data(cp.x(), cp.y(), cp.z());
unsigned char* dst_pixel = dstImage->data(c, r, l);
for(unsigned int i=0; i<pixelSizeInBytes; ++i)
{
*(dst_pixel++) = *(src_pixel++);
}
cp.x() += rowDelta.x();
cp.y() += rowDelta.y();
cp.z() += rowDelta.z();
}
}
}
return dstImage.release();
}
}