Files
OpenSceneGraph/src/osgUtil/Statistics.cpp
Robert Osfield 0669107287 From Roland Smeenk, "While working on the Collada plugin I noticed that all geometry created by the dae reader result in slow path geometry.
Because there already exists the option to convert slow path geometry to the fast path by computing an internal fast path alternative, I added a new optimizer option that automatically does this. To check the results I also made some changes to the statistics gathering and rendering.

Somewhat unrelated, but also part of the optimizer I disabled removal of CameraView nodes during RemoveRedundantNodes optimization.
As discussed on the ML, CameraViews were removed from the scenegraph. This solves that issue.

Summary:
-Geometry::areFastPathsUsed now also looks at internalOptimizedGeometry
-Added Optimize option to make all slow path geometry compute their internal fast path alternative
-Added fast geometry counter to the statistics
-Disabled removel of CameraViews in optimizer
"
2009-03-10 14:15:59 +00:00

334 lines
9.3 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgUtil/Statistics>
#include <osg/PrimitiveSet>
#include <osg/Drawable>
#include <osg/NodeVisitor>
#include <osg/Geode>
#include <osg/LOD>
#include <osg/Switch>
#include <osg/Geometry>
#include <osg/Transform>
#include <map>
#include <set>
#include <ostream>
#include <iomanip>
using namespace osgUtil;
Statistics::Statistics()
{
reset();
}
void Statistics::reset()
{
numDrawables=0;
nummat=0;
depth=0;
stattype=STAT_NONE;
nlights=0;
nbins=0;
nimpostor=0;
_vertexCount=0;
_primitiveCount.clear();
_currentPrimitiveFunctorMode=0;
_primitives_count.clear();
_total_primitives_count=0;
_number_of_vertexes=0;
}
void Statistics::drawArrays(GLenum mode,GLint,GLsizei count)
{
PrimitivePair& prim = _primitiveCount[mode];
++prim.first;
prim.second+=count;
_primitives_count[mode] += _calculate_primitives_number_by_mode(mode, count);
}
void Statistics::drawElements(GLenum mode,GLsizei count,const GLubyte*)
{
PrimitivePair& prim = _primitiveCount[mode];
++prim.first;
prim.second+=count;
_primitives_count[mode] += _calculate_primitives_number_by_mode(mode, count);
}
void Statistics::drawElements(GLenum mode,GLsizei count,const GLushort*)
{
PrimitivePair& prim = _primitiveCount[mode];
++prim.first;
prim.second+=count;
_primitives_count[mode] += _calculate_primitives_number_by_mode(mode, count);
}
void Statistics::drawElements(GLenum mode,GLsizei count,const GLuint*)
{
PrimitivePair& prim = _primitiveCount[mode];
++prim.first;
prim.second+=count;
_primitives_count[mode] += _calculate_primitives_number_by_mode(mode, count);
}
void Statistics::begin(GLenum mode)
{
_currentPrimitiveFunctorMode=mode;
PrimitivePair& prim = _primitiveCount[mode];
++prim.first;
_number_of_vertexes = 0;
}
void Statistics::end()
{
_primitives_count[_currentPrimitiveFunctorMode] +=
_calculate_primitives_number_by_mode(_currentPrimitiveFunctorMode, _number_of_vertexes);
_vertexCount += _number_of_vertexes;
}
void Statistics::add(const Statistics& stats)
{
numDrawables += stats.numDrawables;
nummat += stats.nummat;
depth += stats.depth;
nlights += stats.nlights;
nbins += stats.nbins;
nimpostor += stats.nimpostor;
_vertexCount += stats._vertexCount;
// _primitiveCount += stats._primitiveCount;
for(PrimitiveValueMap::const_iterator pitr = stats._primitiveCount.begin();
pitr != stats._primitiveCount.end();
++pitr)
{
_primitiveCount[pitr->first].first += pitr->second.first;
_primitiveCount[pitr->first].second += pitr->second.second;
}
_currentPrimitiveFunctorMode += stats._currentPrimitiveFunctorMode;
for(PrimitiveCountMap::const_iterator citr = stats._primitives_count.begin();
citr != stats._primitives_count.end();
++citr)
{
_primitives_count[citr->first] += citr->second;
}
_total_primitives_count += stats._total_primitives_count;
_number_of_vertexes += stats._number_of_vertexes;
}
StatsVisitor::StatsVisitor():
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_numInstancedGroup(0),
_numInstancedSwitch(0),
_numInstancedLOD(0),
_numInstancedTransform(0),
_numInstancedGeode(0),
_numInstancedDrawable(0),
_numInstancedGeometry(0),
_numInstancedFastGeometry(0),
_numInstancedStateSet(0)
{}
void StatsVisitor::reset()
{
_numInstancedGroup = 0;
_numInstancedSwitch = 0;
_numInstancedLOD = 0;
_numInstancedTransform = 0;
_numInstancedGeode = 0;
_numInstancedDrawable = 0;
_numInstancedGeometry = 0;
_numInstancedFastGeometry = 0;
_numInstancedStateSet = 0;
_groupSet.clear();
_transformSet.clear();
_lodSet.clear();
_switchSet.clear();
_geodeSet.clear();
_drawableSet.clear();
_geometrySet.clear();
_fastGeometrySet.clear();
_statesetSet.clear();
_uniqueStats.reset();
_instancedStats.reset();
}
void StatsVisitor::apply(osg::Node& node)
{
if (node.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(node.getStateSet());
}
traverse(node);
}
void StatsVisitor::apply(osg::Group& node)
{
if (node.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(node.getStateSet());
}
++_numInstancedGroup;
_groupSet.insert(&node);
traverse(node);
}
void StatsVisitor::apply(osg::Transform& node)
{
if (node.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(node.getStateSet());
}
++_numInstancedTransform;
_transformSet.insert(&node);
traverse(node);
}
void StatsVisitor::apply(osg::LOD& node)
{
if (node.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(node.getStateSet());
}
++_numInstancedLOD;
_lodSet.insert(&node);
traverse(node);
}
void StatsVisitor::apply(osg::Switch& node)
{
if (node.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(node.getStateSet());
}
++_numInstancedSwitch;
_switchSet.insert(&node);
traverse(node);
}
void StatsVisitor::apply(osg::Geode& node)
{
if (node.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(node.getStateSet());
}
++_numInstancedGeode;
_geodeSet.insert(&node);
for(unsigned int i=0; i<node.getNumDrawables();++i)
{
apply(*node.getDrawable(i));
}
traverse(node);
}
void StatsVisitor::apply(osg::Drawable& drawable)
{
if (drawable.getStateSet())
{
++_numInstancedStateSet;
_statesetSet.insert(drawable.getStateSet());
}
++_numInstancedDrawable;
drawable.accept(_instancedStats);
_drawableSet.insert(&drawable);
osg::Geometry* geometry = drawable.asGeometry();
if (geometry)
{
++_numInstancedGeometry;
_geometrySet.insert(geometry);
if (geometry->areFastPathsUsed())
{
++_numInstancedFastGeometry;
_fastGeometrySet.insert(geometry);
}
}
}
void StatsVisitor::totalUpStats()
{
_uniqueStats.reset();
for(DrawableSet::iterator itr = _drawableSet.begin();
itr != _drawableSet.end();
++itr)
{
(*itr)->accept(_uniqueStats);
}
}
void StatsVisitor::print(std::ostream& out)
{
unsigned int unique_primitives = 0;
osgUtil::Statistics::PrimitiveCountMap::iterator pcmitr;
for(pcmitr = _uniqueStats.GetPrimitivesBegin();
pcmitr != _uniqueStats.GetPrimitivesEnd();
++pcmitr)
{
unique_primitives += pcmitr->second;
}
unsigned int instanced_primitives = 0;
for(pcmitr = _instancedStats.GetPrimitivesBegin();
pcmitr != _instancedStats.GetPrimitivesEnd();
++pcmitr)
{
instanced_primitives += pcmitr->second;
}
out << std::setw(12) << "Object Type" << std::setw(10) << "Unique" << std::setw(10) << "Instanced" << std::endl;
out << std::setw(12) << "-----------" << std::setw(10) << "------" << std::setw(10) << "---------" << std::endl;
out << std::setw(12) << "StateSet " << std::setw(10) << _statesetSet.size() << std::setw(10) << _numInstancedStateSet << std::endl;
out << std::setw(12) << "Group " << std::setw(10) << _groupSet.size() << std::setw(10) << _numInstancedGroup << std::endl;
out << std::setw(12) << "Transform " << std::setw(10) << _transformSet.size() << std::setw(10) << _numInstancedTransform << std::endl;
out << std::setw(12) << "LOD " << std::setw(10) << _lodSet.size() << std::setw(10) << _numInstancedLOD << std::endl;
out << std::setw(12) << "Switch " << std::setw(10) << _switchSet.size() << std::setw(10) << _numInstancedSwitch << std::endl;
out << std::setw(12) << "Geode " << std::setw(10) << _geodeSet.size() << std::setw(10) << _numInstancedGeode << std::endl;
out << std::setw(12) << "Drawable " << std::setw(10) << _drawableSet.size() << std::setw(10) << _numInstancedDrawable << std::endl;
out << std::setw(12) << "Geometry " << std::setw(10) << _geometrySet.size() << std::setw(10) << _numInstancedGeometry << std::endl;
out << std::setw(12) << "Fast geom. " << std::setw(10) << _fastGeometrySet.size() << std::setw(10) << _numInstancedFastGeometry << std::endl;
out << std::setw(12) << "Vertices " << std::setw(10) << _uniqueStats._vertexCount << std::setw(10) << _instancedStats._vertexCount << std::endl;
out << std::setw(12) << "Primitives " << std::setw(10) << unique_primitives << std::setw(10) << instanced_primitives << std::endl;
}