162 lines
6.3 KiB
C++
162 lines
6.3 KiB
C++
// ***************************************************************************
|
|
//
|
|
// Generated automatically by genwrapper.
|
|
// Please DO NOT EDIT this file!
|
|
//
|
|
// ***************************************************************************
|
|
|
|
#include <osgIntrospection/ReflectionMacros>
|
|
#include <osgIntrospection/TypedMethodInfo>
|
|
#include <osgIntrospection/StaticMethodInfo>
|
|
#include <osgIntrospection/Attributes>
|
|
|
|
#include <osg/ApplicationUsage>
|
|
#include <osg/Matrixd>
|
|
#include <osg/Node>
|
|
#include <osgGA/FlightManipulator>
|
|
#include <osgGA/GUIActionAdapter>
|
|
#include <osgGA/GUIEventAdapter>
|
|
|
|
// Must undefine IN and OUT macros defined in Windows headers
|
|
#ifdef IN
|
|
#undef IN
|
|
#endif
|
|
#ifdef OUT
|
|
#undef OUT
|
|
#endif
|
|
|
|
BEGIN_ENUM_REFLECTOR(osgGA::FlightManipulator::YawControlMode)
|
|
I_EnumLabel(osgGA::FlightManipulator::YAW_AUTOMATICALLY_WHEN_BANKED);
|
|
I_EnumLabel(osgGA::FlightManipulator::NO_AUTOMATIC_YAW);
|
|
END_REFLECTOR
|
|
|
|
BEGIN_OBJECT_REFLECTOR(osgGA::FlightManipulator)
|
|
I_BaseType(osgGA::MatrixManipulator);
|
|
I_Constructor0(____FlightManipulator,
|
|
"",
|
|
"");
|
|
I_Method0(const char *, className,
|
|
Properties::VIRTUAL,
|
|
__C5_char_P1__className,
|
|
"return the name of the object's class type. ",
|
|
"Must be defined by derived classes. ");
|
|
I_Method1(void, setByMatrix, IN, const osg::Matrixd &, matrix,
|
|
Properties::VIRTUAL,
|
|
__void__setByMatrix__C5_osg_Matrixd_R1,
|
|
"set the position of the matrix manipulator using a 4x4 Matrix. ",
|
|
"");
|
|
I_Method1(void, setByInverseMatrix, IN, const osg::Matrixd &, matrix,
|
|
Properties::VIRTUAL,
|
|
__void__setByInverseMatrix__C5_osg_Matrixd_R1,
|
|
"set the position of the matrix manipulator using a 4x4 Matrix. ",
|
|
"");
|
|
I_Method0(osg::Matrixd, getMatrix,
|
|
Properties::VIRTUAL,
|
|
__osg_Matrixd__getMatrix,
|
|
"get the position of the manipulator as 4x4 Matrix. ",
|
|
"");
|
|
I_Method0(osg::Matrixd, getInverseMatrix,
|
|
Properties::VIRTUAL,
|
|
__osg_Matrixd__getInverseMatrix,
|
|
"get the position of the manipulator as a inverse matrix of the manipulator, typically used as a model view matrix. ",
|
|
"");
|
|
I_Method1(void, setNode, IN, osg::Node *, x,
|
|
Properties::VIRTUAL,
|
|
__void__setNode__osg_Node_P1,
|
|
"Attach a node to the manipulator, automatically detaching any previously attached node. ",
|
|
"setNode(NULL) detaches previous nodes. May be ignored by manipulators which do not require a reference model.");
|
|
I_Method0(const osg::Node *, getNode,
|
|
Properties::VIRTUAL,
|
|
__C5_osg_Node_P1__getNode,
|
|
"Return const node if attached. ",
|
|
"");
|
|
I_Method0(osg::Node *, getNode,
|
|
Properties::VIRTUAL,
|
|
__osg_Node_P1__getNode,
|
|
"Return node if attached. ",
|
|
"");
|
|
I_Method2(void, home, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us,
|
|
Properties::VIRTUAL,
|
|
__void__home__C5_GUIEventAdapter_R1__GUIActionAdapter_R1,
|
|
"Move the camera to the default position. ",
|
|
"May be ignored by manipulators if home functionality is not appropriate.");
|
|
I_Method2(void, init, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us,
|
|
Properties::VIRTUAL,
|
|
__void__init__C5_GUIEventAdapter_R1__GUIActionAdapter_R1,
|
|
"Start/restart the manipulator. ",
|
|
"FIXME: what does this actually mean? Provide examples.");
|
|
I_Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us,
|
|
Properties::VIRTUAL,
|
|
__bool__handle__C5_GUIEventAdapter_R1__GUIActionAdapter_R1,
|
|
"Handle events, return true if handled, false otherwise. ",
|
|
"");
|
|
I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage,
|
|
Properties::VIRTUAL,
|
|
__void__getUsage__osg_ApplicationUsage_R1,
|
|
"Get the keyboard and mouse usage of this manipulator. ",
|
|
"");
|
|
I_Method1(void, setYawControlMode, IN, osgGA::FlightManipulator::YawControlMode, ycm,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setYawControlMode__YawControlMode,
|
|
"Configure the Yaw control for the flight model. ",
|
|
"");
|
|
I_Method1(void, setModelScale, IN, double, in_ms,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setModelScale__double,
|
|
"",
|
|
"");
|
|
I_Method0(double, getModelScale,
|
|
Properties::NON_VIRTUAL,
|
|
__double__getModelScale,
|
|
"",
|
|
"");
|
|
I_Method1(void, setAcceleration, IN, double, in_acc,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setAcceleration__double,
|
|
"",
|
|
"");
|
|
I_Method0(double, getAcceleration,
|
|
Properties::NON_VIRTUAL,
|
|
__double__getAcceleration,
|
|
"",
|
|
"");
|
|
I_Method1(void, setVelocity, IN, double, in_vel,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setVelocity__double,
|
|
"",
|
|
"");
|
|
I_Method0(double, getVelocity,
|
|
Properties::NON_VIRTUAL,
|
|
__double__getVelocity,
|
|
"",
|
|
"");
|
|
I_SimpleProperty(double, Acceleration,
|
|
__double__getAcceleration,
|
|
__void__setAcceleration__double);
|
|
I_SimpleProperty(const osg::Matrixd &, ByInverseMatrix,
|
|
0,
|
|
__void__setByInverseMatrix__C5_osg_Matrixd_R1);
|
|
I_SimpleProperty(const osg::Matrixd &, ByMatrix,
|
|
0,
|
|
__void__setByMatrix__C5_osg_Matrixd_R1);
|
|
I_SimpleProperty(osg::Matrixd, InverseMatrix,
|
|
__osg_Matrixd__getInverseMatrix,
|
|
0);
|
|
I_SimpleProperty(osg::Matrixd, Matrix,
|
|
__osg_Matrixd__getMatrix,
|
|
0);
|
|
I_SimpleProperty(double, ModelScale,
|
|
__double__getModelScale,
|
|
__void__setModelScale__double);
|
|
I_SimpleProperty(osg::Node *, Node,
|
|
__osg_Node_P1__getNode,
|
|
__void__setNode__osg_Node_P1);
|
|
I_SimpleProperty(double, Velocity,
|
|
__double__getVelocity,
|
|
__void__setVelocity__double);
|
|
I_SimpleProperty(osgGA::FlightManipulator::YawControlMode, YawControlMode,
|
|
0,
|
|
__void__setYawControlMode__YawControlMode);
|
|
END_REFLECTOR
|
|
|