Files
OpenSceneGraph/src/osgWrappers/osgUtil/Simplifier.cpp

155 lines
6.3 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Geode>
#include <osg/Geometry>
#include <osgUtil/Simplifier>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(std::vector< unsigned int >, osgUtil::Simplifier::IndexList);
BEGIN_OBJECT_REFLECTOR(osgUtil::Simplifier)
I_BaseType(osg::NodeVisitor);
I_ConstructorWithDefaults3(IN, float, sampleRatio, 1.0f, IN, float, maximumError, FLT_MAX, IN, float, maximumLength, 0.0,
____Simplifier__float__float__float,
"",
"");
I_Method1(void, setSampleRatio, IN, float, sampleRatio,
Properties::NON_VIRTUAL,
__void__setSampleRatio__float,
"",
"");
I_Method0(float, getSampleRatio,
Properties::NON_VIRTUAL,
__float__getSampleRatio,
"",
"");
I_Method1(void, setMaximumError, IN, float, error,
Properties::NON_VIRTUAL,
__void__setMaximumError__float,
"Set the maximum point error that all point removals must be less than to permit removal of a point. ",
"Note, Only used when down sampling. i.e. sampleRatio < 1.0 ");
I_Method0(float, getMaximumError,
Properties::NON_VIRTUAL,
__float__getMaximumError,
"",
"");
I_Method1(void, setMaximumLength, IN, float, length,
Properties::NON_VIRTUAL,
__void__setMaximumLength__float,
"Set the maximum length target that all edges must be shorted than. ",
"Note, Only used when up sampling i.e. sampleRatio > 1.0. ");
I_Method0(float, getMaximumLength,
Properties::NON_VIRTUAL,
__float__getMaximumLength,
"",
"");
I_Method1(void, setDoTriStrip, IN, bool, on,
Properties::NON_VIRTUAL,
__void__setDoTriStrip__bool,
"",
"");
I_Method0(bool, getDoTriStrip,
Properties::NON_VIRTUAL,
__bool__getDoTriStrip,
"",
"");
I_Method1(void, setSmoothing, IN, bool, on,
Properties::NON_VIRTUAL,
__void__setSmoothing__bool,
"",
"");
I_Method0(bool, getSmoothing,
Properties::NON_VIRTUAL,
__bool__getSmoothing,
"",
"");
I_Method1(void, setContinueSimplificationCallback, IN, osgUtil::Simplifier::ContinueSimplificationCallback *, cb,
Properties::NON_VIRTUAL,
__void__setContinueSimplificationCallback__ContinueSimplificationCallback_P1,
"",
"");
I_Method0(osgUtil::Simplifier::ContinueSimplificationCallback *, getContinueSimplificationCallback,
Properties::NON_VIRTUAL,
__ContinueSimplificationCallback_P1__getContinueSimplificationCallback,
"",
"");
I_Method0(const osgUtil::Simplifier::ContinueSimplificationCallback *, getContinueSimplificationCallback,
Properties::NON_VIRTUAL,
__C5_ContinueSimplificationCallback_P1__getContinueSimplificationCallback,
"",
"");
I_Method3(bool, continueSimplification, IN, float, nextError, IN, unsigned int, numOriginalPrimitives, IN, unsigned int, numRemainingPrimitives,
Properties::NON_VIRTUAL,
__bool__continueSimplification__float__unsigned_int__unsigned_int,
"",
"");
I_Method3(bool, continueSimplificationImplementation, IN, float, nextError, IN, unsigned int, numOriginalPrimitives, IN, unsigned int, numRemainingPrimitives,
Properties::VIRTUAL,
__bool__continueSimplificationImplementation__float__unsigned_int__unsigned_int,
"",
"");
I_Method1(void, apply, IN, osg::Geode &, geode,
Properties::VIRTUAL,
__void__apply__osg_Geode_R1,
"",
"");
I_Method1(void, simplify, IN, osg::Geometry &, geometry,
Properties::NON_VIRTUAL,
__void__simplify__osg_Geometry_R1,
"simply the geometry. ",
"");
I_Method2(void, simplify, IN, osg::Geometry &, geometry, IN, const osgUtil::Simplifier::IndexList &, protectedPoints,
Properties::NON_VIRTUAL,
__void__simplify__osg_Geometry_R1__C5_IndexList_R1,
"simply the geometry, whilst protecting key points from being modified. ",
"");
I_SimpleProperty(osgUtil::Simplifier::ContinueSimplificationCallback *, ContinueSimplificationCallback,
__ContinueSimplificationCallback_P1__getContinueSimplificationCallback,
__void__setContinueSimplificationCallback__ContinueSimplificationCallback_P1);
I_SimpleProperty(bool, DoTriStrip,
__bool__getDoTriStrip,
__void__setDoTriStrip__bool);
I_SimpleProperty(float, MaximumError,
__float__getMaximumError,
__void__setMaximumError__float);
I_SimpleProperty(float, MaximumLength,
__float__getMaximumLength,
__void__setMaximumLength__float);
I_SimpleProperty(float, SampleRatio,
__float__getSampleRatio,
__void__setSampleRatio__float);
I_SimpleProperty(bool, Smoothing,
__bool__getSmoothing,
__void__setSmoothing__bool);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgUtil::Simplifier::ContinueSimplificationCallback)
I_BaseType(osg::Referenced);
I_Constructor0(____ContinueSimplificationCallback,
"",
"");
I_Method4(bool, continueSimplification, IN, const osgUtil::Simplifier &, simplifier, IN, float, nextError, IN, unsigned int, numOriginalPrimitives, IN, unsigned int, numRemainingPrimitives,
Properties::VIRTUAL,
__bool__continueSimplification__C5_Simplifier_R1__float__unsigned_int__unsigned_int,
"return true if mesh should be continued to be simplified, return false to stop simplification. ",
"");
END_REFLECTOR