Files
OpenSceneGraph/src/osgWrappers/serializers/osg/Array.cpp
2017-03-27 20:02:33 +01:00

172 lines
5.2 KiB
C++

#include <osg/Array>
#include <osg/ValueObject>
#include <osgDB/ObjectWrapper>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
namespace ArrayWrappers {
#if 0
struct ResizeArray : public osgDB::MethodObject
{
virtual bool run(void* objectPtr, osg::Parameters& inputParameters, osg::Parameters& outputParameters) const
{
if (inputParameters.empty()) return false;
osg::Object* indexObject = inputParameters[0].get();
unsigned int index = 0;
osg::DoubleValueObject* dvo = dynamic_cast<osg::DoubleValueObject*>(indexObject);
if (dvo) index = static_cast<unsigned int>(dvo->getValue());
else
{
osg::UIntValueObject* uivo = dynamic_cast<osg::UIntValueObject*>(indexObject);
if (uivo) index = uivo->getValue();
}
osg::Array* array = reinterpret_cast<osg::Array*>(objectPtr);
array->resizeArray(index);
return true;
}
};
#endif
REGISTER_OBJECT_WRAPPER( Array,
0,
osg::Array,
"osg::Object osg::BufferData osg::Array" )
{
{
UPDATE_TO_VERSION_SCOPED( 147 )
ADDED_ASSOCIATE("osg::BufferData")
}
#if 0
BEGIN_ENUM_SERIALIZER_NO_SET( Type, ArrayType );
ADD_ENUM_VALUE( ArrayType );
ADD_ENUM_VALUE( ByteArrayType );
ADD_ENUM_VALUE( ShortArrayType );
ADD_ENUM_VALUE( IntArrayType );
ADD_ENUM_VALUE( UByteArrayType );
ADD_ENUM_VALUE( UShortArrayType );
ADD_ENUM_VALUE( UIntArrayType );
ADD_ENUM_VALUE( FloatArrayType );
ADD_ENUM_VALUE( DoubleArrayType );
ADD_ENUM_VALUE( Vec2bArrayType );
ADD_ENUM_VALUE( Vec3bArrayType );
ADD_ENUM_VALUE( Vec4bArrayType );
ADD_ENUM_VALUE( Vec2sArrayType );
ADD_ENUM_VALUE( Vec3sArrayType );
ADD_ENUM_VALUE( Vec4sArrayType );
ADD_ENUM_VALUE( Vec2iArrayType );
ADD_ENUM_VALUE( Vec3iArrayType );
ADD_ENUM_VALUE( Vec4iArrayType );
ADD_ENUM_VALUE( Vec2ubArrayType );
ADD_ENUM_VALUE( Vec3ubArrayType );
ADD_ENUM_VALUE( Vec4ubArrayType );
ADD_ENUM_VALUE( Vec2usArrayType );
ADD_ENUM_VALUE( Vec3usArrayType );
ADD_ENUM_VALUE( Vec4usArrayType );
ADD_ENUM_VALUE( Vec2uiArrayType );
ADD_ENUM_VALUE( Vec3uiArrayType );
ADD_ENUM_VALUE( Vec4uiArrayType );
ADD_ENUM_VALUE( Vec2ArrayType );
ADD_ENUM_VALUE( Vec3ArrayType );
ADD_ENUM_VALUE( Vec4ArrayType );
ADD_ENUM_VALUE( Vec2dArrayType );
ADD_ENUM_VALUE( Vec3dArrayType );
ADD_ENUM_VALUE( Vec4dArrayType );
ADD_ENUM_VALUE( MatrixArrayType );
ADD_ENUM_VALUE( MatrixdArrayType );
END_ENUM_SERIALIZER();
ADD_INT_SERIALIZER_NO_SET( DataSize, 0);
ADD_GLENUM_SERIALIZER_NO_SET( DataType, GLenum, GL_NONE );
ADD_UINT_SERIALIZER_NO_SET( ElementSize, 0);
ADD_UINT_SERIALIZER_NO_SET( TotalDataSize, 0);
ADD_UINT_SERIALIZER_NO_SET( NumElements, 0);
ADD_METHOD_OBJECT( "resizeArray", ResizeArray );
#endif
BEGIN_ENUM_SERIALIZER( Binding, BIND_UNDEFINED );
ADD_ENUM_VALUE( BIND_UNDEFINED );
ADD_ENUM_VALUE( BIND_OFF );
ADD_ENUM_VALUE( BIND_OVERALL );
ADD_ENUM_VALUE( BIND_PER_PRIMITIVE_SET );
ADD_ENUM_VALUE( BIND_PER_VERTEX );
END_ENUM_SERIALIZER();
ADD_BOOL_SERIALIZER(Normalize, false);
ADD_BOOL_SERIALIZER(PreserveDataType, false);
}
}
#define ARRAY_WRAPPERS( ARRAY, ELEMENTTYPE, NUMELEMENTSONROW ) \
namespace Wrappers##ARRAY { \
REGISTER_OBJECT_WRAPPER( ARRAY, new osg::ARRAY, osg::ARRAY, "osg::Object osg::BufferData osg::Array osg::"#ARRAY) \
{ \
{\
UPDATE_TO_VERSION_SCOPED( 147 )\
ADDED_ASSOCIATE("osg::BufferData")\
}\
ADD_ISAVECTOR_SERIALIZER( vector, osgDB::BaseSerializer::ELEMENTTYPE, NUMELEMENTSONROW ); \
} \
}
ARRAY_WRAPPERS(FloatArray, RW_FLOAT, 4)
ARRAY_WRAPPERS(Vec2Array, RW_VEC2F, 1)
ARRAY_WRAPPERS(Vec3Array, RW_VEC3F, 1)
ARRAY_WRAPPERS(Vec4Array, RW_VEC4F, 1)
ARRAY_WRAPPERS(DoubleArray, RW_DOUBLE, 4)
ARRAY_WRAPPERS(Vec2dArray, RW_VEC2D, 1)
ARRAY_WRAPPERS(Vec3dArray, RW_VEC3D, 1)
ARRAY_WRAPPERS(Vec4dArray, RW_VEC4D, 1)
ARRAY_WRAPPERS(ByteArray, RW_CHAR, 4)
ARRAY_WRAPPERS(Vec2bArray, RW_VEC2B, 1)
ARRAY_WRAPPERS(Vec3bArray, RW_VEC3B, 1)
ARRAY_WRAPPERS(Vec4bArray, RW_VEC4B, 1)
ARRAY_WRAPPERS(UByteArray, RW_UCHAR, 4)
ARRAY_WRAPPERS(Vec2ubArray, RW_VEC2UB, 1)
ARRAY_WRAPPERS(Vec3ubArray, RW_VEC3UB, 1)
ARRAY_WRAPPERS(Vec4ubArray, RW_VEC4UB, 1)
ARRAY_WRAPPERS(ShortArray, RW_SHORT, 4)
ARRAY_WRAPPERS(Vec2sArray, RW_VEC2S, 1)
ARRAY_WRAPPERS(Vec3sArray, RW_VEC3S, 1)
ARRAY_WRAPPERS(Vec4sArray, RW_VEC4S, 1)
ARRAY_WRAPPERS(UShortArray, RW_USHORT, 4)
ARRAY_WRAPPERS(Vec2usArray, RW_VEC2US, 1)
ARRAY_WRAPPERS(Vec3usArray, RW_VEC3US, 1)
ARRAY_WRAPPERS(Vec4usArray, RW_VEC4US, 1)
ARRAY_WRAPPERS(IntArray, RW_INT, 4)
ARRAY_WRAPPERS(Vec2iArray, RW_VEC2I, 1)
ARRAY_WRAPPERS(Vec3iArray, RW_VEC3I, 1)
ARRAY_WRAPPERS(Vec4iArray, RW_VEC4I, 1)
ARRAY_WRAPPERS(UIntArray, RW_UINT, 4)
ARRAY_WRAPPERS(Vec2uiArray, RW_VEC2UI, 1)
ARRAY_WRAPPERS(Vec3uiArray, RW_VEC3UI, 1)
ARRAY_WRAPPERS(Vec4uiArray, RW_VEC4UI, 1)