Files
OpenSceneGraph/src/osgPlugins/osg/ColorMask.cpp

100 lines
2.6 KiB
C++

#include "osg/ColorMask"
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
#include <string.h>
using namespace osg;
using namespace osgDB;
// forward declare functions to use later.
bool ColorMask_readLocalData(Object& obj, Input& fr);
bool ColorMask_writeLocalData(const Object& obj, Output& fw);
bool ColorMask_matchModeStr(const char* str,bool& mode);
const char* ColorMask_getModeStr(bool mode);
// register the read and write functions with the osgDB::Registry.
REGISTER_DOTOSGWRAPPER(ColorMask)
(
new osg::ColorMask,
"ColorMask",
"Object StateAttribute ColorMask",
&ColorMask_readLocalData,
&ColorMask_writeLocalData
);
bool ColorMask_readLocalData(Object& obj, Input& fr)
{
bool iteratorAdvanced = false;
ColorMask& colormask = static_cast<ColorMask&>(obj);
bool redMask=colormask.getRedMask();
if (fr[0].matchWord("redMask") && ColorMask_matchModeStr(fr[1].getStr(),redMask))
{
fr+=2;
iteratorAdvanced = true;
}
bool greenMask=colormask.getGreenMask();
if (fr[0].matchWord("greenMask") && ColorMask_matchModeStr(fr[1].getStr(),greenMask))
{
fr+=2;
iteratorAdvanced = true;
}
bool blueMask=colormask.getBlueMask();
if (fr[0].matchWord("blueMask") && ColorMask_matchModeStr(fr[1].getStr(),blueMask))
{
fr+=2;
iteratorAdvanced = true;
}
bool alphaMask=colormask.getAlphaMask();
if (fr[0].matchWord("alphaMask") && ColorMask_matchModeStr(fr[1].getStr(),alphaMask))
{
fr+=2;
iteratorAdvanced = true;
}
if (iteratorAdvanced)
{
colormask.setMask(redMask,greenMask,blueMask,alphaMask);
}
return iteratorAdvanced;
}
bool ColorMask_writeLocalData(const Object& obj,Output& fw)
{
const ColorMask& colormask = static_cast<const ColorMask&>(obj);
fw.indent() << "redMask " << ColorMask_getModeStr(colormask.getRedMask()) <<std::endl;
fw.indent() << "greenMask " << ColorMask_getModeStr(colormask.getGreenMask()) <<std::endl;
fw.indent() << "blueMask " << ColorMask_getModeStr(colormask.getBlueMask()) <<std::endl;
fw.indent() << "alphaMask " << ColorMask_getModeStr(colormask.getAlphaMask()) <<std::endl;
return true;
}
bool ColorMask_matchModeStr(const char* str,bool& mode)
{
if (strcmp(str,"TRUE")==0) mode = true;
else if (strcmp(str,"FALSE")==0) mode = false;
else if (strcmp(str,"ON")==0) mode = true;
else if (strcmp(str,"OFF")==0) mode = false;
else return false;
return true;
}
const char* ColorMask_getModeStr(bool mode)
{
if (mode) return "ON";
else return "OFF";
}