57 lines
1.7 KiB
C++
57 lines
1.7 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgTerrain/TerrainTechnique>
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using namespace osgTerrain;
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TerrainTechnique::TerrainTechnique():
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_terrainNode(0)
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{
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}
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TerrainTechnique::TerrainTechnique(const TerrainTechnique& TerrainTechnique,const osg::CopyOp& copyop):
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osg::Object(TerrainTechnique,copyop),
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_terrainNode(0)
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{
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}
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TerrainTechnique::~TerrainTechnique()
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{
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}
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void TerrainTechnique::initialize()
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{
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osg::notify(osg::NOTICE)<<className()<<"::initialize(..) not implementated yet"<<std::endl;
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}
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void TerrainTechnique::update(osgUtil::UpdateVisitor*)
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{
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osg::notify(osg::NOTICE)<<className()<<"::update(..) not implementated yet"<<std::endl;
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}
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void TerrainTechnique::cull(osgUtil::CullVisitor*)
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{
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osg::notify(osg::NOTICE)<<className()<<"::cull(..) not implementated yet"<<std::endl;
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}
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void TerrainTechnique::cleanSceneGraph()
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{
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osg::notify(osg::NOTICE)<<className()<<"::cleanSceneGraph(..) not implementated yet"<<std::endl;
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}
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void TerrainTechnique::dirty()
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{
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osg::notify(osg::NOTICE)<<className()<<"::dirty(..) not implementated yet"<<std::endl;
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}
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