Files
OpenSceneGraph/src/OpenThreads/win32/OpenThreads.dsp
Robert Osfield 323ce02f23 Moved OpenThreads directly into OpenSceneGraph/trunk rather than being introduced via svn:externals.
This change has been done to make it easier for OpenSceneGraph users to check out the svn via https 
without any conflicts introduced with a http externals.
2008-04-01 10:49:53 +00:00

232 lines
8.2 KiB
Plaintext
Executable File

# Microsoft Developer Studio Project File - Name="OpenThreads" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=OpenThreads - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "OpenThreads.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "OpenThreads.mak" CFG="OpenThreads - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "OpenThreads - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "OpenThreads - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "OpenThreads - Win32 Release Static" (based on "Win32 (x86) Static Library")
!MESSAGE "OpenThreads - Win32 Debug Static" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
!IF "$(CFG)" == "OpenThreads - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../bin/$(PlatformName)"
# PROP Intermediate_Dir "$(PlatformName)/$(ConfigurationName)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OPENTHREADS_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OPENTHREADS_EXPORTS" /YX /FD /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /opt:ref /opt:icf /out:"$(OutDir)/OpenThreadsWin32.dll" /implib:"../lib/$(PlatformName)/OpenThreadsWin32.lib"
!ELSEIF "$(CFG)" == "OpenThreads - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../bin/$(PlatformName)"
# PROP Intermediate_Dir "$(PlatformName)/$(ConfigurationName)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OPENTHREADS_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OPENTHREADS_EXPORTS" /YX /FD /GZ /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /out:"$(OutDir)/OpenThreadsWin32d.dll" /implib:"../lib/$(PlatformName)/OpenThreadsWin32d.lib"
!ELSEIF "$(CFG)" == "OpenThreads - Win32 Release Static"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release_Static"
# PROP BASE Intermediate_Dir "Release_Static"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib/$(PlatformName)"
# PROP Intermediate_Dir "$(PlatformName)/$(ConfigurationName)_Static"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
CPP=cl.exe
# ADD BASE CPP /nologo /MT /W3 /GR /GX /O2 /I "../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "OT_LIBRARY_STATIC" /D "OPENTHREADS_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "OT_LIBRARY_STATIC" /YX /FD /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"../lib/$(PlatformName)/OpenThreadsWin32_s.lib"
!ELSEIF "$(CFG)" == "OpenThreads - Win32 Debug Static"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug_Static"
# PROP BASE Intermediate_Dir "Debug_Static"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib/$(PlatformName)"
# PROP Intermediate_Dir "$(PlatformName)/$(ConfigurationName)_Static"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
CPP=cl.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GR /GX /Z7 /Od /I "../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "OT_LIBRARY_STATIC" /D "OPENTHREADS_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Z7 /Od /I "../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "OT_LIBRARY_STATIC" /YX /FD /GZ /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"../lib/$(PlatformName)/OpenThreadsWin32d_s.lib"
!ENDIF
# Begin Target
# Name "OpenThreads - Win32 Release"
# Name "OpenThreads - Win32 Debug"
# Name "OpenThreads - Win32 Release Static"
# Name "OpenThreads - Win32 Debug Static"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\WIN32Condition.cpp
# End Source File
# Begin Source File
SOURCE=.\Win32Mutex.cpp
# End Source File
# Begin Source File
SOURCE=.\Win32Thread.cpp
# End Source File
# Begin Source File
SOURCE=.\Win32ThreadBarrier.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\include\OpenThreads\Barrier
# End Source File
# Begin Source File
SOURCE=..\include\OpenThreads\Condition
# End Source File
# Begin Source File
SOURCE=..\include\OpenThreads\Exports
# End Source File
# Begin Source File
SOURCE=.\HandleHolder.h
# End Source File
# Begin Source File
SOURCE=..\include\OpenThreads\Mutex
# End Source File
# Begin Source File
SOURCE=..\include\OpenThreads\ScopedLock
# End Source File
# Begin Source File
SOURCE=..\include\OpenThreads\Thread
# End Source File
# Begin Source File
SOURCE=.\Win32BarrierPrivateData.h
# End Source File
# Begin Source File
SOURCE=.\Win32ConditionPrivateData.h
# End Source File
# Begin Source File
SOURCE=.\Win32MutexPrivateData.h
# End Source File
# Begin Source File
SOURCE=.\Win32ThreadPrivateData.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project