Files
OpenSceneGraph/src/osgWrappers/osgParticle/ModularProgram.cpp
Robert Osfield c892fafa1c Updated wrappers
2006-10-24 09:45:50 +00:00

82 lines
2.9 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osgParticle/ModularProgram>
#include <osgParticle/Operator>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgParticle::ModularProgram)
I_BaseType(osgParticle::Program);
I_Constructor0(____ModularProgram,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::ModularProgram &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____ModularProgram__C5_ModularProgram_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
__osg_Object_P1__cloneType,
"clone an object of the same type as the node. ",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"return a clone of a node, with Object* return type. ",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
__bool__isSameKindAs__C5_osg_Object_P1,
"return true if this and obj are of the same kind of object. ",
"");
I_Method0(const char *, className,
__C5_char_P1__className,
"return the name of the node's class type. ",
"");
I_Method0(const char *, libraryName,
__C5_char_P1__libraryName,
"return the name of the node's library. ",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
__void__accept__osg_NodeVisitor_R1,
"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
"");
I_Method0(int, numOperators,
__int__numOperators,
"Get the number of operators. ",
"");
I_Method1(void, addOperator, IN, osgParticle::Operator *, o,
__void__addOperator__Operator_P1,
"Add an operator to the list. ",
"");
I_Method1(osgParticle::Operator *, getOperator, IN, int, i,
__Operator_P1__getOperator__int,
"Get a pointer to an operator in the list. ",
"");
I_Method1(const osgParticle::Operator *, getOperator, IN, int, i,
__C5_Operator_P1__getOperator__int,
"Get a const pointer to an operator in the list. ",
"");
I_Method1(void, removeOperator, IN, int, i,
__void__removeOperator__int,
"Remove an operator from the list. ",
"");
END_REFLECTOR