82 lines
2.9 KiB
C++
82 lines
2.9 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osgParticle/ModularProgram>
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#include <osgParticle/Operator>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgParticle::ModularProgram)
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I_BaseType(osgParticle::Program);
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I_Constructor0(____ModularProgram,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgParticle::ModularProgram &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____ModularProgram__C5_ModularProgram_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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__osg_Object_P1__cloneType,
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"clone an object of the same type as the node. ",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"return a clone of a node, with Object* return type. ",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"return true if this and obj are of the same kind of object. ",
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"");
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I_Method0(const char *, className,
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__C5_char_P1__className,
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"return the name of the node's class type. ",
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"");
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I_Method0(const char *, libraryName,
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__C5_char_P1__libraryName,
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"return the name of the node's library. ",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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__void__accept__osg_NodeVisitor_R1,
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"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
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"");
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I_Method0(int, numOperators,
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__int__numOperators,
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"Get the number of operators. ",
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"");
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I_Method1(void, addOperator, IN, osgParticle::Operator *, o,
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__void__addOperator__Operator_P1,
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"Add an operator to the list. ",
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"");
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I_Method1(osgParticle::Operator *, getOperator, IN, int, i,
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__Operator_P1__getOperator__int,
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"Get a pointer to an operator in the list. ",
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"");
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I_Method1(const osgParticle::Operator *, getOperator, IN, int, i,
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__C5_Operator_P1__getOperator__int,
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"Get a const pointer to an operator in the list. ",
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"");
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I_Method1(void, removeOperator, IN, int, i,
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__void__removeOperator__int,
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"Remove an operator from the list. ",
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"");
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END_REFLECTOR
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