Files
OpenSceneGraph/src/osgWrappers/osgParticle/SegmentPlacer.cpp
Robert Osfield c892fafa1c Updated wrappers
2006-10-24 09:45:50 +00:00

103 lines
4.0 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Object>
#include <osg/Vec3>
#include <osgParticle/Particle>
#include <osgParticle/SegmentPlacer>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgParticle::SegmentPlacer)
I_BaseType(osgParticle::Placer);
I_Constructor0(____SegmentPlacer,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::SegmentPlacer &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____SegmentPlacer__C5_SegmentPlacer_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
__osg_Object_P1__cloneType,
"Clone the type of an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
__C5_char_P1__libraryName,
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(const char *, className,
__C5_char_P1__className,
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_Method0(const osg::Vec3 &, getVertexA,
__C5_osg_Vec3_R1__getVertexA,
"get vertex A. ",
"");
I_Method1(void, setVertexA, IN, const osg::Vec3 &, v,
__void__setVertexA__C5_osg_Vec3_R1,
"Set vertex A of the segment as a vector. ",
"");
I_Method3(void, setVertexA, IN, float, x, IN, float, y, IN, float, z,
__void__setVertexA__float__float__float,
"Set vertex A of the segment as three floats. ",
"");
I_Method0(const osg::Vec3 &, getVertexB,
__C5_osg_Vec3_R1__getVertexB,
"get vertex B. ",
"");
I_Method1(void, setVertexB, IN, const osg::Vec3 &, v,
__void__setVertexB__C5_osg_Vec3_R1,
"Set vertex B of the segment as a vector. ",
"");
I_Method3(void, setVertexB, IN, float, x, IN, float, y, IN, float, z,
__void__setVertexB__float__float__float,
"Set vertex B of the segment as three floats. ",
"");
I_Method2(void, setSegment, IN, const osg::Vec3 &, A, IN, const osg::Vec3 &, B,
__void__setSegment__C5_osg_Vec3_R1__C5_osg_Vec3_R1,
"Set both vertices. ",
"");
I_Method1(void, place, IN, osgParticle::Particle *, P,
__void__place__Particle_P1,
"Place a particle. This method is called by ModularEmitter, do not call it manually. ",
"");
I_Method0(osg::Vec3, getControlPosition,
__osg_Vec3__getControlPosition,
"return the control position ",
"");
I_SimpleProperty(osg::Vec3, ControlPosition,
__osg_Vec3__getControlPosition,
0);
I_SimpleProperty(const osg::Vec3 &, VertexA,
__C5_osg_Vec3_R1__getVertexA,
__void__setVertexA__C5_osg_Vec3_R1);
I_SimpleProperty(const osg::Vec3 &, VertexB,
__C5_osg_Vec3_R1__getVertexB,
__void__setVertexB__C5_osg_Vec3_R1);
END_REFLECTOR