60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
/**********************************************************************
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*
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* FILE: Depth.cpp
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*
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* DESCRIPTION: Read/Write osg::Depth in binary format to disk.
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*
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* CREATED BY: Botorabi AT gmx DOT net
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*
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* HISTORY: Created 14.12.2005
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*
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**********************************************************************/
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#include "Exception.h"
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#include "Depth.h"
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#include "Object.h"
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using namespace ive;
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void Depth::write(DataOutputStream* out){
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// Write Depth's identification.
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out->writeInt(IVEDEPTH);
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// If the osg class is inherited by any other class we should also write this to file.
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if(obj){
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((ive::Object*)(obj))->write(out);
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}
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else
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throw Exception("Depth::write(): Could not cast this osg::Depth to an osg::Object.");
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// Write Depth's properties.
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out->writeInt(getFunction());
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out->writeBool(getWriteMask());
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out->writeFloat(getZNear());
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out->writeFloat(getZFar());
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}
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void Depth::read(DataInputStream* in){
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// Peek on Depth's identification.
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int id = in->peekInt();
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if(id == IVEDEPTH){
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// Read Depth's identification.
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id = in->readInt();
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// If the osg class is inherited by any other class we should also read this from file.
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osg::Object* obj = dynamic_cast<osg::Object*>(this);
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if(obj){
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((ive::Object*)(obj))->read(in);
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}
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else
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throw Exception("Depth::read(): Could not cast this osg::Depth to an osg::Object.");
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// Read CullFace's properties
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setFunction((osg::Depth::Function)in->readInt());
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setWriteMask(in->readBool());
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setZNear(in->readFloat());
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setZFar(in->readFloat());
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}
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else{
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throw Exception("Depth::read(): Expected Depth identification.");
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}
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}
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