Files
OpenSceneGraph/src/osgPlugins/ive/Terrain.cpp
2012-03-21 17:36:20 +00:00

64 lines
2.2 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include "Exception.h"
#include "Terrain.h"
#include "TerrainTile.h"
#include "CoordinateSystemNode.h"
#include <osgTerrain/GeometryTechnique>
using namespace ive;
void Terrain::write(DataOutputStream* out)
{
// Write Terrain's identification.
out->writeInt(IVETERRAIN);
// If the osg class is inherited by any other class we should also write this to file.
osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(this);
if(csn)
((ive::CoordinateSystemNode*)(csn))->write(out);
else
out_THROW_EXCEPTION("Terrain::write(): Could not cast this osgTerrain::Terrain to an osg::CoordinateSystemNode.");
out->writeFloat(getSampleRatio());
out->writeFloat(getVerticalScale());
out->writeInt(getBlendingPolicy());
TerrainTile::writeTerrainTechnique(out, getTerrainTechniquePrototype());
}
void Terrain::read(DataInputStream* in)
{
// Peek on Terrain's identification.
int id = in->peekInt();
if (id != IVETERRAIN) in_THROW_EXCEPTION("TerrainTile::read(): Expected Terrain identification.");
// Read Terrain's identification.
id = in->readInt();
osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(this);
if(csn)
((ive::CoordinateSystemNode*)(csn))->read(in);
else
in_THROW_EXCEPTION("Terrain::read(): Could not cast this osgTerran::Terrain to an osg::CoordinateSystemNode.");
setSampleRatio(in->readFloat());
setVerticalScale(in->readFloat());
setBlendingPolicy(static_cast<osgTerrain::TerrainTile::BlendingPolicy>(in->readInt()));
setTerrainTechniquePrototype(TerrainTile::readTerrainTechnique(in));
}