Files
OpenSceneGraph/src/osgPlugins/ive/TerrainTile.cpp
2012-03-21 17:36:20 +00:00

178 lines
4.9 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include "Exception.h"
#include "TerrainTile.h"
#include "Group.h"
#include "Layer.h"
#include <osgDB/Options>
#include <osgTerrain/GeometryTechnique>
#include <osgTerrain/Terrain>
using namespace ive;
void TerrainTile::write(DataOutputStream* out)
{
// Write Terrain's identification.
out->writeInt(IVETERRAINTILE);
// If the osg class is inherited by any other class we should also write this to file.
osg::Group* group = dynamic_cast<osg::Group*>(this);
if(group)
((ive::Group*)(group))->write(out);
else
out_THROW_EXCEPTION("Terrain::write(): Could not cast this osgTerrain::Terrain to an osg::Group.");
if (out->getVersion() >= VERSION_0044)
{
out->writeInt(getBlendingPolicy());
}
if (out->getVersion() >= VERSION_0026)
{
out->writeInt(getTileID().level);
out->writeInt(getTileID().x);
out->writeInt(getTileID().y);
}
if (out->getVersion() >= VERSION_0023)
{
out->writeLocator(getLocator());
out->writeLayer(getElevationLayer());
out->writeUInt(getNumColorLayers());
for(unsigned int i=0; i<getNumColorLayers(); ++i)
{
out->writeLayer(getColorLayer(i));
}
}
else
{
LayerHelper helper;
helper.writeLocator(out, getLocator());
helper.writeLayer(out, getElevationLayer());
out->writeUInt(getNumColorLayers());
for(unsigned int i=0; i<getNumColorLayers(); ++i)
{
helper.writeLayer(out, getColorLayer(i));
}
}
writeTerrainTechnique(out, getTerrainTechnique());
}
void TerrainTile::read(DataInputStream* in)
{
// Peek on Terrain's identification.
int id = in->peekInt();
if (id != IVETERRAINTILE) in_THROW_EXCEPTION("TerrainTile::read(): Expected Terrain identification.");
// Read Terrain's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Group* group = dynamic_cast<osg::Group*>(this);
if(group)
((ive::Group*)(group))->read(in);
else
in_THROW_EXCEPTION("Terrain::read(): Could not cast this osgTerrain::Terrain to an osg::Group.");
if (in->getVersion() >= VERSION_0044)
{
setBlendingPolicy(static_cast<osgTerrain::TerrainTile::BlendingPolicy>(in->readInt()));
}
if (in->getVersion() >= VERSION_0026)
{
int level = in->readInt();
int x = in->readInt();
int y = in->readInt();
setTileID(osgTerrain::TileID(level,x,y));
// OSG_NOTICE<<"Read TileID("<<level<<", "<<x<<", "<<y<<")"<<std::endl;
}
if (in->getVersion() >= VERSION_0023)
{
setLocator(in->readLocator());
setElevationLayer(in->readLayer());
unsigned int numColorLayers = in->readUInt();
for(unsigned int i=0; i<numColorLayers; ++i)
{
setColorLayer(i, in->readLayer());
}
}
else
{
LayerHelper helper;
setLocator(helper.readLocator(in));
setElevationLayer(helper.readLayer(in));
unsigned int numColorLayers = in->readUInt();
for(unsigned int i=0; i<numColorLayers; ++i)
{
setColorLayer(i, helper.readLayer(in));
}
}
setTerrainTechnique(readTerrainTechnique(in));
if (in->getOptions())
{
osg::ref_ptr<osg::Node> node;
if (in->getOptions()->getTerrain().lock(node))
{
setTerrain(node->asTerrain());
}
}
if (osgTerrain::TerrainTile::getTileLoadedCallback().valid())
osgTerrain::TerrainTile::getTileLoadedCallback()->loaded(this, in->getOptions());
}
void TerrainTile::writeTerrainTechnique(DataOutputStream* out, osgTerrain::TerrainTechnique* technique)
{
if (dynamic_cast<osgTerrain::GeometryTechnique*>(technique))
{
out->writeBool(true);
out->writeInt(IVEGEOMETRYTECHNIQUE);
}
else
{
out->writeBool(false);
}
}
osgTerrain::TerrainTechnique* TerrainTile::readTerrainTechnique(DataInputStream* in)
{
bool hasTechnique = in->readBool();
if (!hasTechnique) return 0;
int id = in->readInt();
if (id==IVEGEOMETRYTECHNIQUE)
{
return new osgTerrain::GeometryTechnique;
}
else
{
return 0;
}
}