Files
OpenSceneGraph/src/osgPlugins/osgWidget/Frame.cpp
Robert Osfield c2b77aa08e From Jeremy Moles, import of the osgWidget NodeKit, sourced from the original http://osgwidget.googlecode.com/svn/trunk
Notes from Robert Osfield, I've merged osgWidget trunk, and added/changed CMakeLists.txt file to make it suitable for inclusion in the core OSG, and moved imagery/scripts/shaders out into OpenSceneGraph-Data
2008-07-15 17:21:25 +00:00

31 lines
873 B
C++

// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
// $Id: Frame.cpp 50 2008-05-06 05:06:36Z cubicool $
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
#include <osgDB/FileUtils>
#include <osgWidget/Frame>
bool osgWidget_Frame_readData(osg::Object& obj, osgDB::Input& fr) {
osgWidget::warn() << "Frame read" << std::endl;
return false;
}
bool osgWidget_Frame_writeData(const osg::Object& obj, osgDB::Output& fw) {
const osgWidget::Frame& model = static_cast<const osgWidget::Frame&>(obj);
fw.indent() << fw.wrapString("Frame stuff...") << std::endl;
return true;
}
osgDB::RegisterDotOsgWrapperProxy g_osgWidget_FrameProxy(
new osgWidget::Frame("unset"),
"osgWidget::Frame",
"Object Node Group Transform MatrixTransform osgWidget::Table osgWidget::Frame",
&osgWidget_Frame_readData,
&osgWidget_Frame_writeData
);