Files
OpenSceneGraph/src/osgPlugins/osg/LineStipple.cpp

62 lines
1.5 KiB
C++

#include <osg/LineStipple>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
using namespace osg;
using namespace osgDB;
using namespace std;
// forward declare functions to use later.
bool LineStipple_readLocalData(Object& obj, Input& fr);
bool LineStipple_writeLocalData(const Object& obj, Output& fw);
// register the read and write functions with the osgDB::Registry.
REGISTER_DOTOSGWRAPPER(LineStipple)
(
new osg::LineStipple,
"LineStipple",
"Object StateAttribute LineStipple",
&LineStipple_readLocalData,
&LineStipple_writeLocalData
);
bool LineStipple_readLocalData(Object& obj, Input& fr)
{
bool iteratorAdvanced = false;
LineStipple& linestipple = static_cast<LineStipple&>(obj);
int ref = linestipple.getFactor();
if (fr[0].matchWord("factor") && fr[1].getInt(ref))
{
linestipple.setFactor(ref);
fr+=2;
iteratorAdvanced = true;
}
unsigned int mask = linestipple.getPattern();
if (fr[0].matchWord("pattern") && fr[1].getUInt(mask))
{
linestipple.setPattern(mask);
fr+=2;
iteratorAdvanced = true;
}
return iteratorAdvanced;
}
bool LineStipple_writeLocalData(const Object& obj,Output& fw)
{
const LineStipple& linestipple = static_cast<const LineStipple&>(obj);
fw.indent() << "factor " << linestipple.getFactor() << std::endl;
fw.indent() << "pattern 0x" << hex << linestipple.getPattern() << dec << std::endl;
return true;
}