Files
OpenSceneGraph/src/osgPlugins/txp/ReaderWriterTXP.cpp
Robert Osfield c505e3d51e From David Gurhrie, "Here is the updated txp loader code that we modified before to store
some of the material codes in the userdata field.  It now takes an
option string to enable adding the extra data and doesn't add it by
default."
2007-03-01 12:10:52 +00:00

874 lines
27 KiB
C++

#include <osg/Group>
#include <osg/Object>
#include <osg/Node>
#include <osg/Notify>
#include <osg/MatrixTransform>
#include <osg/BoundingSphere>
#include <osgDB/Registry>
#include <osgDB/FileUtils>
#include <osg/io_utils>
#include <iostream>
#include <sstream>
#include "ReaderWriterTXP.h"
#include "TXPNode.h"
#include "TXPArchive.h"
#include "TXPPagedLOD.h"
#include "TXPSeamLOD.h"
#include "TileMapper.h"
#define ReaderWriterTXPERROR(s) osg::notify(osg::NOTICE) << "txp::ReaderWriterTXP::" << (s) << " error: "
namespace
{
char gbuf[2048];
}
using namespace txp;
int ReaderWriterTXP::_archiveId = 0;
osgDB::ReaderWriter::ReadResult ReaderWriterTXP::local_readNode(const std::string& file, const osgDB::ReaderWriter::Options* options)
{
std::string name = osgDB::getSimpleFileName(file);
// We load archive.txp
if (strncmp(name.c_str(),"archive",7)==0)
{
std::string fileName = osgDB::findDataFile( file, options );
if ( fileName.empty() )
return ReadResult::FILE_NOT_FOUND;
osg::ref_ptr<TXPNode> txpNode = new TXPNode;
txpNode->setArchiveName(fileName);
if (options)
{
txpNode->setOptions(options->getOptionString());
}
if (txpNode->loadArchive())
{
TXPArchive* archive = txpNode->getArchive();
if (archive)
{
if (options && options->getOptionString().find("loadMaterialsToStateSet")!=std::string::npos)
{
archive->SetMaterialAttributesToStateSetVar(true);
}
int id = _archiveId++;
archive->setId(id);
// txpNode->setArchive(getArchive(id,osgDB::getFilePath(fileName)));
getArchive(id,osgDB::getFilePath(fileName));
}
return txpNode.get();
}
else
{
return ReadResult::ERROR_IN_READING_FILE;
}
}
// We load tileLOD_XxY_ID.txp
else if (strncmp(name.c_str(),"tile",4)==0)
{
int x,y,lod;
unsigned int id;
sscanf(name.c_str(),"tile%d_%dx%d_%d",&lod,&x,&y,&id);
TXPArchive* archive = getArchive(id,osgDB::getFilePath(file));
// The way this is done a 'tile' should only be created for lod 0 only,
// something is wrong if this is no the case
if(lod != 0)
{
ReaderWriterTXPERROR("ReaderWriterTXP::local_readNode()") << "paged 'tile' should be at lod 0" << std::endl;
return ReadResult::ERROR_IN_READING_FILE;
}
trpgEndian endian = archive->GetEndian();
archive->ReadSubArchive( 0, 0, endian);
archive->ReadSubArchive( y, x, endian);
// std::cout << "Attempted " << x << " " << y << std::endl;
TXPArchive::TileInfo info;
if (!archive->getTileInfo(x,y,lod,info))
return ReadResult::ERROR_IN_READING_FILE;
std::vector<TXPArchive::TileLocationInfo> childrenLoc;
osg::ref_ptr<osg::Node> tileContent = getTileContent(info,x,y,lod,archive, childrenLoc);
tileContent->setName("TileContent");
bool asChildren = false;
std::string childrenInfoStr;
int numLods = archive->getNumLODs();
int majorVersion, minorVersion;
archive->GetVersion(majorVersion, minorVersion);
if(majorVersion ==2 && minorVersion >=1)
{
// Version 2.1 and over
// The tile table only contains lod 0 and the children
// info are stored in its parent. SO if we do not want
// to be forced to reparse the parent we need to save that
// info. For now we just add it to the node name
if(childrenLoc.size() > 0)
{
asChildren = true;
createChildrenLocationString(childrenLoc, childrenInfoStr);
}
}
else
{
if (lod < (numLods-1))
asChildren = true;
}
if (asChildren)
{
char pagedLODfile[1024];
sprintf(pagedLODfile,"%s\\subtiles%d_%dx%d_%d",
archive->getDir(),
lod,
x,
y,
archive->getId());
strcat(pagedLODfile, childrenInfoStr.c_str());
strcat(pagedLODfile, ".txp");
// there are tile sets which do not maintain the z extents in
// the tile table. This attempt to address the issue by using
// the geometry bounding sphere. The downside is that this is
// not coupled to the generation and may result in runtime cracks
if (info.center.z() == 0)
{
osg::BoundingSphere bSphere = tileContent->getBound();
info.center.z() = bSphere.center().z();
info.radius = bSphere.radius();
}
osg::ref_ptr<TXPPagedLOD> pagedLOD = new TXPPagedLOD;
// note: use maximum(info.maxRange,1e7) as just maxRange would result in some corner tiles from being culled out.
pagedLOD->addChild(tileContent.get(),info.minRange,osg::maximum(info.maxRange,1e7));
pagedLOD->setFileName(1,pagedLODfile);
pagedLOD->setRange(1,0,info.minRange);
pagedLOD->setCenter(info.center);
pagedLOD->setRadius(info.radius);
pagedLOD->setPriorityOffset(0,numLods-lod);
pagedLOD->setPriorityScale(0,1.0f);
pagedLOD->setNumChildrenThatCannotBeExpired(1);
pagedLOD->setTileId(x,y,lod);
const trpgHeader* header = archive->GetHeader();
trpgHeader::trpgTileType tileType;
header->GetTileOriginType(tileType);
if(tileType == trpgHeader::TileLocal)
{
osg::Vec3d sw(info.bbox._min);
pagedLOD->setCenter(info.center - sw);
}
return pagedLOD.get();
}
else
return tileContent.get();
}
// For 2.0 and lower we load subtilesLOD_XxY_ID.txp
// For 2.1 and over we load subtilesLOD_XxY_ID_NBCHILD_{X_Y_FID_FOFFSET_ZMIN_ZMAX_X_Y_ADDR ....}.txp
else if (strncmp(name.c_str(),"sub",3)==0)
{
int x,y,lod;
unsigned int id;
sscanf(name.c_str(),"subtiles%d_%dx%d_%d",&lod,&x,&y,&id);
TXPArchive* archive = getArchive(id,osgDB::getFilePath(file));
int majorVersion, minorVersion;
archive->GetVersion(majorVersion, minorVersion);
std::vector<TXPArchive::TileLocationInfo> childrenLoc;
osg::ref_ptr<osg::Group> subtiles = new osg::Group;
int numLods = archive->getNumLODs();
if(majorVersion == 2 && minorVersion >= 1)
{
int nbChild;
sscanf(name.c_str(),"subtiles%d_%dx%d_%d_%d",&lod,&x,&y,&id, &nbChild);
std::vector<TXPArchive::TileLocationInfo> locs;
bool status = true;
status = extractChildrenLocations(name, lod, locs, nbChild);
if(majorVersion >= TRPG_NOMERGE_VERSION_MAJOR && minorVersion >=TRPG_NOMERGE_VERSION_MINOR && archive->GetHeader()->GetIsMaster())
{
for(int idx=0;idx<nbChild;idx++)
{
//figure out the block row/col
int blockx,blocky;
unsigned int denom = (1 << locs[idx].lod); // this should work up to lod 31
blockx = locs[idx].x/denom;
blocky = locs[idx].y/denom;
locs[idx].addr.col = blockx;
locs[idx].addr.row = blocky;
}
}
if(!status)
{
ReaderWriterTXPERROR("ReaderWriterTXP::local_readNode()") << "'subtile' filename children parsing failed " << std::endl;
return ReadResult::ERROR_IN_READING_FILE;
}
const trpgHeader* header = archive->GetHeader();
trpgHeader::trpgTileType tileType;
header->GetTileOriginType(tileType);
TXPArchive::TileLocationInfo plInfo;
plInfo.x = x;
plInfo.y = y;
plInfo.lod = lod;
TXPArchive::TileInfo parentInfo;
archive->getTileInfo(plInfo,parentInfo);
for(int idx = 0; idx < nbChild; ++idx)
{
std::vector<TXPArchive::TileLocationInfo> childrenChildLoc;
TXPArchive::TileLocationInfo& loc = locs[idx];
TXPArchive::TileInfo info;
if (!archive->getTileInfo(loc,info))
continue;
osg::ref_ptr<osg::Node> tileContent = getTileContent(info, loc, archive, childrenChildLoc);
tileContent->setName("TileContent");
if(childrenChildLoc.size() > 0)
{
std::string childInfoStr;
createChildrenLocationString(childrenChildLoc, childInfoStr);
char pagedLODfile[1024];
sprintf(pagedLODfile,"%s\\subtiles%d_%dx%d_%d%s.txp",
archive->getDir(),
loc.lod,
loc.x,
loc.y,
archive->getId(),
childInfoStr.c_str());
// there are tile sets which do not maintain the z extents in
// the tile table. This attempt to address the issue by using
// the geometry bounding sphere. The downside is that this is
// not coupled to the generation and may result in runtime cracks
if (info.center.z() == 0)
{
osg::BoundingSphere bSphere = tileContent->getBound();
info.center.z() = bSphere.center().z();
info.radius = bSphere.radius();
}
osg::ref_ptr<TXPPagedLOD> pagedLOD = new TXPPagedLOD;
// note: use maximum(info.maxRange,1e7) as just maxRange would result in some corner tiles from being culled out.
pagedLOD->addChild(tileContent.get(),info.minRange,osg::maximum(info.maxRange,1e7));
pagedLOD->setFileName(1,pagedLODfile);
pagedLOD->setRange(1,0,info.minRange);
pagedLOD->setCenter(info.center);
pagedLOD->setRadius(info.radius);
pagedLOD->setPriorityOffset(0,numLods - loc.lod);
pagedLOD->setPriorityScale(0,1.0f);
pagedLOD->setNumChildrenThatCannotBeExpired(1);
pagedLOD->setTileId(loc.x, loc.y, loc.lod);
if(tileType == trpgHeader::TileLocal)
{
osg::Vec3d center(info.center - parentInfo.bbox._min);
osg::Vec3d sw(info.bbox._min - parentInfo.bbox._min);
sw[2] = 0.0;
pagedLOD->setCenter(center - sw);
osg::Matrix offset;
offset.setTrans(sw);
osg::MatrixTransform *tform = new osg::MatrixTransform(offset);
tform->addChild(pagedLOD.get());
subtiles->addChild(tform);
}
else
subtiles->addChild(pagedLOD.get());
subtiles->setUserData(new TileIdentifier(loc.x, loc.y, loc.lod)); // is this really needed?
}
else
{
subtiles->setUserData(new TileIdentifier(loc.x, loc.y, loc.lod));
if(tileType == trpgHeader::TileLocal)
{
osg::Vec3d center(info.center - parentInfo.bbox._min);
osg::Vec3d sw(info.bbox._min - parentInfo.bbox._min);
sw[2] = 0.0;
osg::Matrix offset;
offset.setTrans(sw);
osg::MatrixTransform *tform = new osg::MatrixTransform(offset);
tform->addChild(tileContent.get());
subtiles->addChild(tform);
}
else
subtiles->addChild(tileContent.get());
}
}
}
else
{
int sizeX, sizeY;
archive->getLODSize(lod+1,sizeX,sizeY);
const trpgHeader* header = archive->GetHeader();
trpgHeader::trpgTileType tileType;
header->GetTileOriginType(tileType);
TXPArchive::TileInfo parentInfo;
archive->getTileInfo(x,y,lod,parentInfo);
for (int ix = 0; ix < 2; ix++)
{
for (int iy = 0; iy < 2; iy++)
{
int tileX = x*2+ix;
int tileY = y*2+iy;
int tileLOD = lod+1;
TXPArchive::TileInfo info;
if (!archive->getTileInfo(tileX,tileY,tileLOD,info))
continue;
osg::ref_ptr<osg::Node> tileContent = getTileContent(info,tileX,tileY,tileLOD,archive, childrenLoc);
tileContent->setName("TileContent");
if (tileLOD < (numLods-1))
{
char pagedLODfile[1024];
sprintf(pagedLODfile,"%s\\subtiles%d_%dx%d_%d.txp",
archive->getDir(),
tileLOD,
tileX,
tileY,
archive->getId());
// there are tile sets which do not maintain the z extents in
// the tile table. This attempt to address the issue by using
// the geometry bounding sphere. The downside is that this is
// not coupled to the generation and may result in runtime cracks
if (info.center.z() == 0)
{
osg::BoundingSphere bSphere = tileContent->getBound();
info.center.z() = bSphere.center().z();
info.radius = bSphere.radius();
}
osg::ref_ptr<TXPPagedLOD> pagedLOD = new TXPPagedLOD;
// note: use maximum(info.maxRange,1e7) as just maxRange would result in some corner tiles from being culled out.
pagedLOD->addChild(tileContent.get(),info.minRange,osg::maximum(info.maxRange,1e7));
pagedLOD->setFileName(1,pagedLODfile);
pagedLOD->setRange(1,0,info.minRange);
pagedLOD->setCenter(info.center);
pagedLOD->setRadius(info.radius);
pagedLOD->setPriorityOffset(0,numLods-lod);
pagedLOD->setPriorityScale(0,1.0f);
pagedLOD->setNumChildrenThatCannotBeExpired(1);
pagedLOD->setTileId(tileX,tileY,tileLOD);
if(tileType == trpgHeader::TileLocal)
{
osg::Vec3d center(info.center - parentInfo.bbox._min);
osg::Vec3d sw(info.bbox._min - parentInfo.bbox._min);
sw[2] = 0.0;
pagedLOD->setCenter(center - sw);
osg::Matrix offset;
offset.setTrans(sw);
osg::MatrixTransform *tform = new osg::MatrixTransform(offset);
tform->addChild(pagedLOD.get());
subtiles->addChild(tform);
}
else
subtiles->addChild(pagedLOD.get());
}
else
{
subtiles->setUserData(new TileIdentifier(tileX,tileY,tileLOD));
if(tileType == trpgHeader::TileLocal)
{
osg::Vec3d center(info.center - parentInfo.bbox._min);
osg::Vec3d sw(info.bbox._min - parentInfo.bbox._min);
sw[2] = 0.0;
osg::Matrix offset;
offset.setTrans(sw);
osg::MatrixTransform *tform = new osg::MatrixTransform(offset);
tform->addChild(tileContent.get());
subtiles->addChild(tform);
}
else
subtiles->addChild(tileContent.get());
}
}
}
}
//osg::notify(osg::NOTICE) << "Subtiles for " << x << " " << y << " " << lod << " lodaded" << std::endl;
return subtiles.get();
}
return ReadResult::ERROR_IN_READING_FILE;
}
// If you change this then you have to change extractChildrenLocation()
void ReaderWriterTXP::createChildrenLocationString(const std::vector<TXPArchive::TileLocationInfo>& locs, std::string& locString) const
{
std::stringstream theLoc;
if(locs.size() == 0)
{
theLoc << "_" << locs.size();
}
else
{
theLoc << "_" << locs.size() << "_" << "{" ;
for(unsigned int idx = 0; idx < locs.size(); ++idx)
{
const TXPArchive::TileLocationInfo& loc = locs[idx];
theLoc << loc.x
<< "_"
<< loc.y
<< "_"
<< loc.addr.file
<< "_"
<< loc.addr.offset
<< "_"
<< loc.zmin
<< "_"
<< loc.zmax;
if(idx != locs.size() -1)
theLoc << "_";
}
}
theLoc << "}" << std::ends;
locString = theLoc.str();
}
bool ReaderWriterTXP::extractChildrenLocations(const std::string& name, int parentLod, std::vector<TXPArchive::TileLocationInfo>& locs, int nbChild) const
{
locs.clear();
if(nbChild == 0)
return true;
locs.resize(nbChild);
// We look for '{', which should be the start of the list of {x,y,addr} children data
// '}' should end the list.
// We expect: X,Y,FID,FOFFSET,ZMIN,ZMAX
std::string::size_type startOfList = name.find_last_of('{');
if(startOfList == std::string::npos)
return false;
std::string::size_type endOfList = name.find_last_of('}');
if(endOfList == std::string::npos)
return false;
// Extract the data
strcpy(gbuf, name.substr(startOfList + 1, endOfList - startOfList - 1).c_str());
char *token = strtok( gbuf, "_" );
int nbTokenRead = 0;
for(int idx = 0; idx < nbChild; idx++)
{
// X
if(!token)
break;
locs[idx].x = atoi(token);
nbTokenRead++;
// Y
token = strtok(0, "_");
if(!token)
break;
locs[idx].y = atoi(token);
nbTokenRead++;
// FID
token = strtok(0, "_");
if(!token)
break;
locs[idx].addr.file = atoi(token);
nbTokenRead++;
// OFFSET
token = strtok(0, "_");
if(!token)
break;
locs[idx].addr.offset = atoi(token);
nbTokenRead++;
// ZMIN
token = strtok(0, "_");
if(!token)
break;
locs[idx].zmin = (float)atof(token);
nbTokenRead++;
// ZMAX
token = strtok(0, "_");
if(!token)
break;
locs[idx].zmax= (float)atof(token);
nbTokenRead++;
locs[idx].lod = parentLod+1;
token = strtok(0, "_");
}
if(nbTokenRead != nbChild*6)
return false;
else
return true;
}
TXPArchive *ReaderWriterTXP::getArchive(int id, const std::string& dir)
{
TXPArchive* archive = NULL;
std::map< int,osg::ref_ptr<TXPArchive> >::iterator iter = _archives.find(id);
if (iter != _archives.end())
{
archive = iter->second.get();
}
if (archive == NULL)
{
#ifdef _WIN32
const char _PATHD = '\\';
#elif defined(macintosh)
const char _PATHD = ':';
#else
const char _PATHD = '/';
#endif
std::string archiveName = dir+_PATHD+"archive.txp";
archive = new TXPArchive;
if (archive->openFile(archiveName) == false)
{
ReaderWriterTXPERROR("getArchive()") << "failed to load archive: \"" << archiveName << "\"" << std::endl;
return NULL;
}
if (archive->loadMaterials() == false)
{
ReaderWriterTXPERROR("getArchive()") << "failed to load materials from archive: \"" << archiveName << "\"" << std::endl;
return NULL;
}
if (archive->loadModels() == false)
{
ReaderWriterTXPERROR("getArchive()") << "failed to load models from archive: \"" << archiveName << "\"" << std::endl;
return NULL;
}
if (archive->loadLightAttributes() == false)
{
ReaderWriterTXPERROR("getArchive()") << "failed to load light attributes from archive: \"" << archiveName << "\"" << std::endl;
return NULL;
}
if (archive->loadTextStyles() == false)
{
ReaderWriterTXPERROR("getArchive()") << "failed to load text styles from archive: \"" << archiveName << "\"" << std::endl;
return NULL;
}
archive->setId(id);
_archives[id] = archive;
}
return archive;
}
class SeamFinder: public osg::NodeVisitor
{
public:
SeamFinder(int x, int y, int lod, const TXPArchive::TileInfo& info, TXPArchive *archive ):
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_x(x), _y(y), _lod(lod), _info(info), _archive(archive)
{}
virtual void apply(osg::Group& group)
{
for (unsigned int i = 0; i < group.getNumChildren(); i++)
{
osg::Node* child = group.getChild(i);
osg::Node* seam = seamReplacement(child);
if (child != seam)
{
group.replaceChild(child,seam);
}
else
{
child->accept(*this);
}
}
}
protected:
osg::Node* seamReplacement(osg::Node* node);
int _x, _y, _lod;
const TXPArchive::TileInfo& _info;
TXPArchive *_archive;
};
osg::Node* SeamFinder::seamReplacement(osg::Node* node)
{
osg::Group* group = node->asGroup();
if ( group == 0 )
return node;
std::vector<osg::Node*> nonSeamChildren;
osg::LOD* hiRes = 0;
osg::LOD* loRes = 0;
const trpgHeader* header = _archive->GetHeader();
trpgHeader::trpgTileType tileType;
header->GetTileOriginType(tileType);
for (unsigned int i = 0; i < group->getNumChildren(); i++)
{
osg::LOD* lod = dynamic_cast<osg::LOD*>(group->getChild(i));
if (lod == 0)
{
nonSeamChildren.push_back(group->getChild(i));
continue;
}
bool nonSeamChild = true;
// looks like the problem is in here - likely due to seamLOD info
// not being adjusted properly in tiled databases
// seam center is outside the bounding box of the tile
osg::Vec3 lodCenter = lod->getCenter();
if(tileType == trpgHeader::TileLocal)
{
trpg2dPoint tileExtents;
header->GetTileSize(0, tileExtents);
osg::BoundingBox bbox;
_archive->getExtents(bbox);
osg::Vec3 offset(0.0, 0.0, 0.0);
int divider = (0x1 << _lod);
// calculate which tile model is located in
tileExtents.x /= divider;
tileExtents.y /= divider;
offset[0] = _x*tileExtents.x;// + tileExtents.x*0.5;
offset[1] = _y*tileExtents.y;// + tileExtents.y*0.5;
lodCenter += offset;
}
if (!_info.bbox.contains(lodCenter))
{
// seams have center as the neighbour tile
osg::Vec3 d = _info.center - lodCenter;
if (((fabs(d.x())-_info.size.x()) > 0.0001) && ((fabs(d.y())-_info.size.y()) > 0.0001))
{
nonSeamChildren.push_back(lod);
continue;
}
// low res seam has min/max ranges of lod+1 range/lod 0 range
if ((fabs((float)_info.minRange-lod->getMinRange(0))<0.001)&&(fabs((float)_info.lod0Range-lod->getMaxRange(0))<0.001))
{
if (loRes==0)
{
loRes = lod;
nonSeamChild = false;
}
}
// hi res seam has min/max ranges of 0 range/lod+1 range
if ((lod->getMinRange(0)==0.0f)&&(fabs(_info.minRange-lod->getMaxRange(0))<0.001))
{
if (hiRes==0)
{
hiRes = lod;
nonSeamChild = false;
}
}
}
if (nonSeamChild)
{
nonSeamChildren.push_back(lod);
}
}
if (loRes)
{
int dx = 0;
int dy = 0;
int lod = _lod;
osg::Vec3 lodCenter = loRes->getCenter();
if(tileType == trpgHeader::TileLocal)
{
trpg2dPoint tileExtents;
header->GetTileSize(0, tileExtents);
osg::BoundingBox bbox;
_archive->getExtents(bbox);
osg::Vec3 offset(0.0, 0.0, 0.0);
int divider = (0x1 << _lod);
// calculate which tile model is located in
tileExtents.x /= divider;
tileExtents.y /= divider;
offset[0] = _x*tileExtents.x;// + tileExtents.x*0.5;
offset[1] = _y*tileExtents.y;// + tileExtents.y*0.5;
lodCenter += offset;
}
osg::Vec3 delta = lodCenter-_info.center;
if (fabs(delta.x())>fabs(delta.y()))
{
if ( delta.x() < 0.0 )
--dx; // west
else
dx++; // east
}
else
{
if ( delta.y() < 0.0 )
--dy; // south
else
++dy; // north
}
TXPSeamLOD* seam = new TXPSeamLOD(_x, _y, lod, dx, dy);
seam->setCenter(loRes->getCenter());
seam->addChild(loRes->getChild(0)); // low res
if (hiRes)
{
seam->addChild(hiRes->getChild(0)); // high res
}
if (nonSeamChildren.empty())
{
return seam;
}
else
{
osg::Group* newGroup = new osg::Group;
newGroup->addChild(seam);
for (unsigned int i = 0; i < nonSeamChildren.size(); i++)
newGroup->addChild(nonSeamChildren[i]);
return newGroup;
}
}
return node;
}
osg::Node* ReaderWriterTXP::getTileContent(const TXPArchive::TileInfo &info, int x, int y, int lod, TXPArchive* archive, std::vector<TXPArchive::TileLocationInfo>& childrenLoc)
{
if ( archive == 0 )
return false;
int majorVersion, minorVersion;
archive->GetVersion(majorVersion, minorVersion);
double realMinRange = info.minRange;
double realMaxRange = info.maxRange;
double usedMaxRange = osg::maximum(info.maxRange,1e7);
osg::Vec3 tileCenter;
osg::Group* tileGroup = archive->getTileContent(x,y,lod,realMinRange,realMaxRange,usedMaxRange,tileCenter, childrenLoc);
// if group has only one child, then simply use its child.
while (tileGroup->getNumChildren()==1 && tileGroup->getChild(0)->asGroup())
{
tileGroup = tileGroup->getChild(0)->asGroup();
}
bool doSeam = false;
if(majorVersion == 2 && minorVersion >= 1)
doSeam = (childrenLoc.size() > 0);
else
doSeam = (lod < (archive->getNumLODs() - 1));
// Handle seams
if (doSeam)
{
SeamFinder sfv(x,y,lod,info,archive);
tileGroup->accept(sfv);
}
return tileGroup;
}
// this version only gets called if the TXP version is >= than 2.1
osg::Node* ReaderWriterTXP::getTileContent(const TXPArchive::TileInfo &info, const TXPArchive::TileLocationInfo& loc, TXPArchive* archive, std::vector<TXPArchive::TileLocationInfo>& childrenLoc)
{
if ( archive == 0 )
return false;
// int numLods = archive->getNumLODs();
double realMinRange = info.minRange;
double realMaxRange = info.maxRange;
double usedMaxRange = osg::maximum(info.maxRange,1e7);
osg::Vec3 tileCenter;
osg::Group* tileGroup = archive->getTileContent(loc,realMinRange,realMaxRange,usedMaxRange,tileCenter, childrenLoc);
// if group has only one child, then simply use its child.
while (tileGroup->getNumChildren()==1 && tileGroup->getChild(0)->asGroup())
{
tileGroup = tileGroup->getChild(0)->asGroup();
}
// Handle seams
if (childrenLoc.size() > 0)
{
SeamFinder sfv(loc.x, loc.y, loc.lod, info, archive);
tileGroup->accept(sfv);
}
return tileGroup;
}
osgDB::RegisterReaderWriterProxy<ReaderWriterTXP> g_txpReaderWriterProxy;