Files
OpenSceneGraph/src/osgManipulator/CommandManager.cpp

146 lines
4.7 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
//osgManipulator - Copyright (C) 2007 Fugro-Jason B.V.
#include <osgManipulator/CommandManager>
#include <osgManipulator/Command>
using namespace osgManipulator;
CommandManager::CommandManager()
{
}
CommandManager::~CommandManager()
{
}
bool CommandManager::connect(Dragger& dragger, Selection& selection)
{
dragger.setCommandManager(this);
// Check to see if the selection is already associated with the dragger.
if (_draggerSelectionMap.count(&dragger) > 0)
{
std::pair<DraggerSelectionMap::iterator,DraggerSelectionMap::iterator> s;
s = _draggerSelectionMap.equal_range(&dragger);
for (DraggerSelectionMap::iterator iter = s.first; iter != s.second; ++iter)
{
if (iter->second == &selection)
return false;
}
}
// Associate selection with dragger
_draggerSelectionMap.insert(DraggerSelectionMap::value_type(&dragger,&selection));
return true;
}
bool CommandManager::connect(Dragger& dragger, Constraint& constraint)
{
dragger.setCommandManager(this);
// Check to see if the selection is already associated with the dragger.
if (_draggerConstraintMap.count(&dragger) > 0)
{
std::pair<DraggerConstraintMap::iterator,DraggerConstraintMap::iterator> s;
s = _draggerConstraintMap.equal_range(&dragger);
for (DraggerConstraintMap::iterator iter = s.first; iter != s.second; ++iter)
{
if (iter->second == &constraint)
return false;
}
}
// Associate selection with dragger
_draggerConstraintMap.insert(DraggerConstraintMap::value_type(&dragger,&constraint));
return true;
}
bool CommandManager::disconnect(Dragger& dragger)
{
_draggerSelectionMap.erase(&dragger);
_draggerConstraintMap.erase(&dragger);
return true;
}
void CommandManager::dispatch(MotionCommand& command)
{
command.execute();
}
void CommandManager::addSelectionsToCommand(MotionCommand& command, Dragger& dragger)
{
// Apply constraints to the command.
if (_draggerConstraintMap.count(&dragger) > 0)
{
// Get all the selections assoicated with this dragger.
std::pair<DraggerConstraintMap::iterator,DraggerConstraintMap::iterator> s;
s = _draggerConstraintMap.equal_range(&dragger);
for (DraggerConstraintMap::iterator iter = s.first; iter != s.second; ++iter)
{
// Add the selection to the command.
if (iter->second.valid())
{
command.applyConstraint(iter->second.get());
}
}
}
// Add the dragger to the selection list first.
command.addSelection(&dragger);
// Add the remaining selections.
if (_draggerSelectionMap.count(&dragger) > 0)
{
// Get all the selections assoicated with this dragger.
std::pair<DraggerSelectionMap::iterator,DraggerSelectionMap::iterator> s;
s = _draggerSelectionMap.equal_range(&dragger);
for (DraggerSelectionMap::iterator iter = s.first; iter != s.second; ++iter)
{
// Add the selection to the command.
if (iter->second.valid())
{
command.addSelection(iter->second.get());
}
}
}
}
std::list< osg::ref_ptr<Selection> > CommandManager::getConnectedSelections(Dragger& dragger)
{
std::list< osg::ref_ptr<Selection> > selections = std::list< osg::ref_ptr<Selection> >();
//Test if the dragger is in the list
if (_draggerSelectionMap.count(&dragger) > 0)
{
//Get the iterator range on key 'dragger'
std::pair<DraggerSelectionMap::iterator,DraggerSelectionMap::iterator> draggerRange = _draggerSelectionMap.equal_range(&dragger);
for (DraggerSelectionMap::iterator selectionsIterator = draggerRange.first;
selectionsIterator != draggerRange.second;
++selectionsIterator)
{
//Push in the list all selections connected with the dragger
selections.push_back((*selectionsIterator).second);
}
}
return selections;
}