Files
OpenSceneGraph/src/osgWrappers/osgProducer/KeyboardMouseCallback.cpp
Robert Osfield c892fafa1c Updated wrappers
2006-10-24 09:45:50 +00:00

166 lines
6.0 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osgGA/EventQueue>
#include <osgGA/GUIEventAdapter>
#include <osgProducer/KeyboardMouseCallback>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(osgGA::EventQueue::Events, osgProducer::KeyboardMouseCallback::EventQueue);
BEGIN_OBJECT_REFLECTOR(osgProducer::KeyboardMouseCallback)
I_ConstructorWithDefaults3(IN, Producer::KeyboardMouse *, keyboardMouse, , IN, bool &, done, , IN, bool, escapeKeySetsDone, true,
____KeyboardMouseCallback__Producer_KeyboardMouse_P1__bool_R1__bool,
"",
"");
I_Method1(void, mouseScroll, IN, Producer::KeyboardMouseCallback::ScrollingMotion, sm,
__void__mouseScroll__Producer_KeyboardMouseCallback_ScrollingMotion,
"",
"");
I_Method2(void, mouseScroll2D, IN, float, x, IN, float, x,
__void__mouseScroll2D__float__float,
"",
"");
I_Method1(void, penPressure, IN, float, pressure,
__void__penPressure__float,
"",
"");
I_Method2(void, penProximity, IN, Producer::KeyboardMouseCallback::TabletPointerType, x, IN, bool, x,
__void__penProximity__Producer_KeyboardMouseCallback_TabletPointerType__bool,
"",
"");
I_Method2(void, mouseMotion, IN, float, mx, IN, float, my,
__void__mouseMotion__float__float,
"",
"");
I_Method2(void, passiveMouseMotion, IN, float, mx, IN, float, my,
__void__passiveMouseMotion__float__float,
"",
"");
I_Method2(void, mouseWarp, IN, float, mx, IN, float, my,
__void__mouseWarp__float__float,
"",
"");
I_Method3(void, buttonPress, IN, float, mx, IN, float, my, IN, unsigned int, mbutton,
__void__buttonPress__float__float__unsigned_int,
"",
"");
I_Method3(void, doubleButtonPress, IN, float, mx, IN, float, my, IN, unsigned int, mbutton,
__void__doubleButtonPress__float__float__unsigned_int,
"",
"");
I_Method3(void, buttonRelease, IN, float, mx, IN, float, my, IN, unsigned int, mbutton,
__void__buttonRelease__float__float__unsigned_int,
"",
"");
I_Method1(void, keyPress, IN, Producer::KeyCharacter, key,
__void__keyPress__Producer_KeyCharacter,
"",
"");
I_Method1(void, keyRelease, IN, Producer::KeyCharacter, key,
__void__keyRelease__Producer_KeyCharacter,
"",
"");
I_Method1(void, specialKeyPress, IN, Producer::KeyCharacter, key,
__void__specialKeyPress__Producer_KeyCharacter,
"",
"");
I_Method1(void, specialKeyRelease, IN, Producer::KeyCharacter, key,
__void__specialKeyRelease__Producer_KeyCharacter,
"",
"");
I_Method4(void, windowConfig, IN, int, x, IN, int, y, IN, unsigned int, width, IN, unsigned int, height,
__void__windowConfig__int__int__unsigned_int__unsigned_int,
"",
"");
I_Method0(void, shutdown,
__void__shutdown,
"",
"");
I_Method1(void, setEscapeSetDone, IN, bool, esc,
__void__setEscapeSetDone__bool,
"",
"");
I_Method0(bool, getEscapeSetDone,
__bool__getEscapeSetDone,
"",
"");
I_Method1(void, setEventQueue, IN, osgGA::EventQueue *, eventQueue,
__void__setEventQueue__osgGA_EventQueue_P1,
"",
"");
I_Method0(osgGA::EventQueue *, getEventQueue,
__osgGA_EventQueue_P1__getEventQueue,
"",
"");
I_Method1(bool, takeEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue,
__bool__takeEventQueue__EventQueue_R1,
"",
"");
I_Method1(bool, copyEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue,
__bool__copyEventQueue__EventQueue_R1,
"",
"");
I_Method1(void, setEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue,
__void__setEventQueue__EventQueue_R1,
"",
"");
I_Method1(void, appendEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue,
__void__appendEventQueue__EventQueue_R1,
"",
"");
I_Method0(bool, done,
__bool__done,
"",
"");
I_Method0(double, getTime,
__double__getTime,
"",
"");
I_Method0(Producer::KeyboardMouse *, getKeyboardMouse,
__Producer_KeyboardMouse_P1__getKeyboardMouse,
"",
"");
I_Method0(const Producer::KeyboardMouse *, getKeyboardMouse,
__C5_Producer_KeyboardMouse_P1__getKeyboardMouse,
"",
"");
I_Method0(osgGA::GUIEventAdapter *, createEventAdapter,
__osgGA_GUIEventAdapter_P1__createEventAdapter,
"",
"");
I_Method0(void, updateWindowSize,
__void__updateWindowSize,
"",
"");
I_SimpleProperty(bool, EscapeSetDone,
__bool__getEscapeSetDone,
__void__setEscapeSetDone__bool);
I_SimpleProperty(osgGA::EventQueue *, EventQueue,
__osgGA_EventQueue_P1__getEventQueue,
__void__setEventQueue__osgGA_EventQueue_P1);
I_SimpleProperty(Producer::KeyboardMouse *, KeyboardMouse,
__Producer_KeyboardMouse_P1__getKeyboardMouse,
0);
I_SimpleProperty(double, Time,
__double__getTime,
0);
END_REFLECTOR