Files
OpenSceneGraph/src/osgWrappers/osgUtil/RenderLeaf.cpp
Robert Osfield c892fafa1c Updated wrappers
2006-10-24 09:45:50 +00:00

53 lines
1.9 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Drawable>
#include <osg/Matrix>
#include <osg/RenderInfo>
#include <osgUtil/RenderLeaf>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
#include <osgUtil/StateGraph>
BEGIN_OBJECT_REFLECTOR(osgUtil::RenderLeaf)
I_BaseType(osg::Referenced);
I_ConstructorWithDefaults4(IN, osg::Drawable *, drawable, , IN, osg::RefMatrix *, projection, , IN, osg::RefMatrix *, modelview, , IN, float, depth, 0.0f,
____RenderLeaf__osg_Drawable_P1__osg_RefMatrix_P1__osg_RefMatrix_P1__float,
"",
"");
I_MethodWithDefaults4(void, set, IN, osg::Drawable *, drawable, , IN, osg::RefMatrix *, projection, , IN, osg::RefMatrix *, modelview, , IN, float, depth, 0.0f,
__void__set__osg_Drawable_P1__osg_RefMatrix_P1__osg_RefMatrix_P1__float,
"",
"");
I_Method0(void, reset,
__void__reset,
"",
"");
I_Method2(void, render, IN, osg::RenderInfo &, renderInfo, IN, osgUtil::RenderLeaf *, previous,
__void__render__osg_RenderInfo_R1__RenderLeaf_P1,
"",
"");
I_PublicMemberProperty(osgUtil::StateGraph *, _parent);
I_PublicMemberProperty(osg::Drawable *, _drawable);
I_PublicMemberProperty(osg::ref_ptr< osg::RefMatrix >, _projection);
I_PublicMemberProperty(osg::ref_ptr< osg::RefMatrix >, _modelview);
I_PublicMemberProperty(float, _depth);
END_REFLECTOR