Files
OpenSceneGraph/src/osgUtil/Optimizer.cpp
2014-06-24 11:24:48 +00:00

4775 lines
164 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <stdlib.h>
#include <string.h>
#include <osgUtil/Optimizer>
#include <osg/ApplicationUsage>
#include <osg/Transform>
#include <osg/MatrixTransform>
#include <osg/PositionAttitudeTransform>
#include <osg/LOD>
#include <osg/Billboard>
#include <osg/CameraView>
#include <osg/Geometry>
#include <osg/Notify>
#include <osg/OccluderNode>
#include <osg/Sequence>
#include <osg/Switch>
#include <osg/Texture>
#include <osg/PagedLOD>
#include <osg/ProxyNode>
#include <osg/ImageStream>
#include <osg/Timer>
#include <osg/TexMat>
#include <osg/io_utils>
#include <osgUtil/TransformAttributeFunctor>
#include <osgUtil/TriStripVisitor>
#include <osgUtil/Tessellator>
#include <osgUtil/Statistics>
#include <osgUtil/MeshOptimizers>
#include <typeinfo>
#include <algorithm>
#include <numeric>
#include <sstream>
#include <iterator>
using namespace osgUtil;
// #define GEOMETRYDEPRECATED
void Optimizer::reset()
{
}
static osg::ApplicationUsageProxy Optimizer_e0(osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_OPTIMIZER \"<type> [<type>]\"","OFF | DEFAULT | FLATTEN_STATIC_TRANSFORMS | FLATTEN_STATIC_TRANSFORMS_DUPLICATING_SHARED_SUBGRAPHS | REMOVE_REDUNDANT_NODES | COMBINE_ADJACENT_LODS | SHARE_DUPLICATE_STATE | MERGE_GEOMETRY | MERGE_GEODES | SPATIALIZE_GROUPS | COPY_SHARED_NODES | TRISTRIP_GEOMETRY | OPTIMIZE_TEXTURE_SETTINGS | REMOVE_LOADED_PROXY_NODES | TESSELLATE_GEOMETRY | CHECK_GEOMETRY | FLATTEN_BILLBOARDS | TEXTURE_ATLAS_BUILDER | STATIC_OBJECT_DETECTION | INDEX_MESH | VERTEX_POSTTRANSFORM | VERTEX_PRETRANSFORM");
void Optimizer::optimize(osg::Node* node)
{
unsigned int options = 0;
const char* env = getenv("OSG_OPTIMIZER");
if (env)
{
std::string str(env);
if(str.find("OFF")!=std::string::npos) options = 0;
if(str.find("~DEFAULT")!=std::string::npos) options ^= DEFAULT_OPTIMIZATIONS;
else if(str.find("DEFAULT")!=std::string::npos) options |= DEFAULT_OPTIMIZATIONS;
if(str.find("~FLATTEN_STATIC_TRANSFORMS")!=std::string::npos) options ^= FLATTEN_STATIC_TRANSFORMS;
else if(str.find("FLATTEN_STATIC_TRANSFORMS")!=std::string::npos) options |= FLATTEN_STATIC_TRANSFORMS;
if(str.find("~FLATTEN_STATIC_TRANSFORMS_DUPLICATING_SHARED_SUBGRAPHS")!=std::string::npos) options ^= FLATTEN_STATIC_TRANSFORMS_DUPLICATING_SHARED_SUBGRAPHS;
else if(str.find("FLATTEN_STATIC_TRANSFORMS_DUPLICATING_SHARED_SUBGRAPHS")!=std::string::npos) options |= FLATTEN_STATIC_TRANSFORMS_DUPLICATING_SHARED_SUBGRAPHS;
if(str.find("~REMOVE_REDUNDANT_NODES")!=std::string::npos) options ^= REMOVE_REDUNDANT_NODES;
else if(str.find("REMOVE_REDUNDANT_NODES")!=std::string::npos) options |= REMOVE_REDUNDANT_NODES;
if(str.find("~REMOVE_LOADED_PROXY_NODES")!=std::string::npos) options ^= REMOVE_LOADED_PROXY_NODES;
else if(str.find("REMOVE_LOADED_PROXY_NODES")!=std::string::npos) options |= REMOVE_LOADED_PROXY_NODES;
if(str.find("~COMBINE_ADJACENT_LODS")!=std::string::npos) options ^= COMBINE_ADJACENT_LODS;
else if(str.find("COMBINE_ADJACENT_LODS")!=std::string::npos) options |= COMBINE_ADJACENT_LODS;
if(str.find("~SHARE_DUPLICATE_STATE")!=std::string::npos) options ^= SHARE_DUPLICATE_STATE;
else if(str.find("SHARE_DUPLICATE_STATE")!=std::string::npos) options |= SHARE_DUPLICATE_STATE;
if(str.find("~MERGE_GEODES")!=std::string::npos) options ^= MERGE_GEODES;
else if(str.find("MERGE_GEODES")!=std::string::npos) options |= MERGE_GEODES;
if(str.find("~MERGE_GEOMETRY")!=std::string::npos) options ^= MERGE_GEOMETRY;
else if(str.find("MERGE_GEOMETRY")!=std::string::npos) options |= MERGE_GEOMETRY;
if(str.find("~SPATIALIZE_GROUPS")!=std::string::npos) options ^= SPATIALIZE_GROUPS;
else if(str.find("SPATIALIZE_GROUPS")!=std::string::npos) options |= SPATIALIZE_GROUPS;
if(str.find("~COPY_SHARED_NODES")!=std::string::npos) options ^= COPY_SHARED_NODES;
else if(str.find("COPY_SHARED_NODES")!=std::string::npos) options |= COPY_SHARED_NODES;
if(str.find("~TESSELLATE_GEOMETRY")!=std::string::npos) options ^= TESSELLATE_GEOMETRY;
else if(str.find("TESSELLATE_GEOMETRY")!=std::string::npos) options |= TESSELLATE_GEOMETRY;
if(str.find("~TRISTRIP_GEOMETRY")!=std::string::npos) options ^= TRISTRIP_GEOMETRY;
else if(str.find("TRISTRIP_GEOMETRY")!=std::string::npos) options |= TRISTRIP_GEOMETRY;
if(str.find("~OPTIMIZE_TEXTURE_SETTINGS")!=std::string::npos) options ^= OPTIMIZE_TEXTURE_SETTINGS;
else if(str.find("OPTIMIZE_TEXTURE_SETTINGS")!=std::string::npos) options |= OPTIMIZE_TEXTURE_SETTINGS;
if(str.find("~CHECK_GEOMETRY")!=std::string::npos) options ^= CHECK_GEOMETRY;
else if(str.find("CHECK_GEOMETRY")!=std::string::npos) options |= CHECK_GEOMETRY;
if(str.find("~MAKE_FAST_GEOMETRY")!=std::string::npos) options ^= MAKE_FAST_GEOMETRY;
else if(str.find("MAKE_FAST_GEOMETRY")!=std::string::npos) options |= MAKE_FAST_GEOMETRY;
if(str.find("~FLATTEN_BILLBOARDS")!=std::string::npos) options ^= FLATTEN_BILLBOARDS;
else if(str.find("FLATTEN_BILLBOARDS")!=std::string::npos) options |= FLATTEN_BILLBOARDS;
if(str.find("~TEXTURE_ATLAS_BUILDER")!=std::string::npos) options ^= TEXTURE_ATLAS_BUILDER;
else if(str.find("TEXTURE_ATLAS_BUILDER")!=std::string::npos) options |= TEXTURE_ATLAS_BUILDER;
if(str.find("~STATIC_OBJECT_DETECTION")!=std::string::npos) options ^= STATIC_OBJECT_DETECTION;
else if(str.find("STATIC_OBJECT_DETECTION")!=std::string::npos) options |= STATIC_OBJECT_DETECTION;
if(str.find("~INDEX_MESH")!=std::string::npos) options ^= INDEX_MESH;
else if(str.find("INDEX_MESH")!=std::string::npos) options |= INDEX_MESH;
if(str.find("~VERTEX_POSTTRANSFORM")!=std::string::npos) options ^= VERTEX_POSTTRANSFORM;
else if(str.find("VERTEX_POSTTRANSFORM")!=std::string::npos) options |= VERTEX_POSTTRANSFORM;
if(str.find("~VERTEX_PRETRANSFORM")!=std::string::npos) options ^= VERTEX_PRETRANSFORM;
else if(str.find("VERTEX_PRETRANSFORM")!=std::string::npos) options |= VERTEX_PRETRANSFORM;
}
else
{
options = DEFAULT_OPTIMIZATIONS;
}
optimize(node,options);
}
void Optimizer::optimize(osg::Node* node, unsigned int options)
{
StatsVisitor stats;
if (osg::getNotifyLevel()>=osg::INFO)
{
node->accept(stats);
stats.totalUpStats();
OSG_NOTICE<<std::endl<<"Stats before:"<<std::endl;
stats.print(osg::notify(osg::NOTICE));
}
if (options & STATIC_OBJECT_DETECTION)
{
StaticObjectDetectionVisitor sodv;
node->accept(sodv);
}
if (options & TESSELLATE_GEOMETRY)
{
OSG_INFO<<"Optimizer::optimize() doing TESSELLATE_GEOMETRY"<<std::endl;
TessellateVisitor tsv;
node->accept(tsv);
}
if (options & REMOVE_LOADED_PROXY_NODES)
{
OSG_INFO<<"Optimizer::optimize() doing REMOVE_LOADED_PROXY_NODES"<<std::endl;
RemoveLoadedProxyNodesVisitor rlpnv(this);
node->accept(rlpnv);
rlpnv.removeRedundantNodes();
}
if (options & COMBINE_ADJACENT_LODS)
{
OSG_INFO<<"Optimizer::optimize() doing COMBINE_ADJACENT_LODS"<<std::endl;
CombineLODsVisitor clv(this);
node->accept(clv);
clv.combineLODs();
}
if (options & OPTIMIZE_TEXTURE_SETTINGS)
{
OSG_INFO<<"Optimizer::optimize() doing OPTIMIZE_TEXTURE_SETTINGS"<<std::endl;
TextureVisitor tv(true,true, // unref image
false,false, // client storage
false,1.0, // anisotropic filtering
this );
node->accept(tv);
}
if (options & SHARE_DUPLICATE_STATE)
{
OSG_INFO<<"Optimizer::optimize() doing SHARE_DUPLICATE_STATE"<<std::endl;
bool combineDynamicState = false;
bool combineStaticState = true;
bool combineUnspecifiedState = true;
StateVisitor osv(combineDynamicState, combineStaticState, combineUnspecifiedState, this);
node->accept(osv);
osv.optimize();
}
if (options & TEXTURE_ATLAS_BUILDER)
{
OSG_INFO<<"Optimizer::optimize() doing TEXTURE_ATLAS_BUILDER"<<std::endl;
// traverse the scene collecting textures into texture atlas.
TextureAtlasVisitor tav(this);
node->accept(tav);
tav.optimize();
// now merge duplicate state, that may have been introduced by merge textures into texture atlas'
bool combineDynamicState = false;
bool combineStaticState = true;
bool combineUnspecifiedState = true;
StateVisitor osv(combineDynamicState, combineStaticState, combineUnspecifiedState, this);
node->accept(osv);
osv.optimize();
}
if (options & COPY_SHARED_NODES)
{
OSG_INFO<<"Optimizer::optimize() doing COPY_SHARED_NODES"<<std::endl;
CopySharedSubgraphsVisitor cssv(this);
node->accept(cssv);
cssv.copySharedNodes();
}
if (options & FLATTEN_STATIC_TRANSFORMS)
{
OSG_INFO<<"Optimizer::optimize() doing FLATTEN_STATIC_TRANSFORMS"<<std::endl;
int i=0;
bool result = false;
do
{
OSG_DEBUG << "** RemoveStaticTransformsVisitor *** Pass "<<i<<std::endl;
FlattenStaticTransformsVisitor fstv(this);
node->accept(fstv);
result = fstv.removeTransforms(node);
++i;
} while (result);
// now combine any adjacent static transforms.
CombineStaticTransformsVisitor cstv(this);
node->accept(cstv);
cstv.removeTransforms(node);
}
if (options & FLATTEN_STATIC_TRANSFORMS_DUPLICATING_SHARED_SUBGRAPHS)
{
OSG_INFO<<"Optimizer::optimize() doing FLATTEN_STATIC_TRANSFORMS_DUPLICATING_SHARED_SUBGRAPHS"<<std::endl;
// now combine any adjacent static transforms.
FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor fstdssv(this);
node->accept(fstdssv);
}
if (options & MERGE_GEODES)
{
OSG_INFO<<"Optimizer::optimize() doing MERGE_GEODES"<<std::endl;
osg::Timer_t startTick = osg::Timer::instance()->tick();
MergeGeodesVisitor visitor;
node->accept(visitor);
osg::Timer_t endTick = osg::Timer::instance()->tick();
OSG_INFO<<"MERGE_GEODES took "<<osg::Timer::instance()->delta_s(startTick,endTick)<<std::endl;
}
if (options & CHECK_GEOMETRY)
{
OSG_INFO<<"Optimizer::optimize() doing CHECK_GEOMETRY"<<std::endl;
CheckGeometryVisitor mgv(this);
node->accept(mgv);
}
if (options & MAKE_FAST_GEOMETRY)
{
OSG_INFO<<"Optimizer::optimize() doing MAKE_FAST_GEOMETRY"<<std::endl;
MakeFastGeometryVisitor mgv(this);
node->accept(mgv);
}
if (options & MERGE_GEOMETRY)
{
OSG_INFO<<"Optimizer::optimize() doing MERGE_GEOMETRY"<<std::endl;
osg::Timer_t startTick = osg::Timer::instance()->tick();
MergeGeometryVisitor mgv(this);
mgv.setTargetMaximumNumberOfVertices(10000);
node->accept(mgv);
osg::Timer_t endTick = osg::Timer::instance()->tick();
OSG_INFO<<"MERGE_GEOMETRY took "<<osg::Timer::instance()->delta_s(startTick,endTick)<<std::endl;
}
if (options & TRISTRIP_GEOMETRY)
{
OSG_INFO<<"Optimizer::optimize() doing TRISTRIP_GEOMETRY"<<std::endl;
TriStripVisitor tsv(this);
node->accept(tsv);
tsv.stripify();
}
if (options & REMOVE_REDUNDANT_NODES)
{
OSG_INFO<<"Optimizer::optimize() doing REMOVE_REDUNDANT_NODES"<<std::endl;
RemoveEmptyNodesVisitor renv(this);
node->accept(renv);
renv.removeEmptyNodes();
RemoveRedundantNodesVisitor rrnv(this);
node->accept(rrnv);
rrnv.removeRedundantNodes();
}
if (options & FLATTEN_BILLBOARDS)
{
FlattenBillboardVisitor fbv(this);
node->accept(fbv);
fbv.process();
}
if (options & SPATIALIZE_GROUPS)
{
OSG_INFO<<"Optimizer::optimize() doing SPATIALIZE_GROUPS"<<std::endl;
SpatializeGroupsVisitor sv(this);
node->accept(sv);
sv.divide();
}
if (options & INDEX_MESH)
{
OSG_INFO<<"Optimizer::optimize() doing INDEX_MESH"<<std::endl;
IndexMeshVisitor imv(this);
node->accept(imv);
imv.makeMesh();
}
if (options & VERTEX_POSTTRANSFORM)
{
OSG_INFO<<"Optimizer::optimize() doing VERTEX_POSTTRANSFORM"<<std::endl;
VertexCacheVisitor vcv;
node->accept(vcv);
vcv.optimizeVertices();
}
if (options & VERTEX_PRETRANSFORM)
{
OSG_INFO<<"Optimizer::optimize() doing VERTEX_PRETRANSFORM"<<std::endl;
VertexAccessOrderVisitor vaov;
node->accept(vaov);
vaov.optimizeOrder();
}
if (osg::getNotifyLevel()>=osg::INFO)
{
stats.reset();
node->accept(stats);
stats.totalUpStats();
OSG_NOTICE<<std::endl<<"Stats after:"<<std::endl;
stats.print(osg::notify(osg::NOTICE));
}
}
////////////////////////////////////////////////////////////////////////////
// Tessellate geometry - eg break complex POLYGONS into triangles, strips, fans..
////////////////////////////////////////////////////////////////////////////
void Optimizer::TessellateVisitor::apply(osg::Geode& geode)
{
for(unsigned int i=0;i<geode.getNumDrawables();++i)
{
osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode.getDrawable(i));
if (geom) {
osgUtil::Tessellator Tessellator;
Tessellator.retessellatePolygons(*geom);
}
}
traverse(geode);
}
////////////////////////////////////////////////////////////////////////////
// Optimize State Visitor
////////////////////////////////////////////////////////////////////////////
template<typename T>
struct LessDerefFunctor
{
bool operator () (const T* lhs,const T* rhs) const
{
return (*lhs<*rhs);
}
};
struct LessStateSetFunctor
{
bool operator () (const osg::StateSet* lhs,const osg::StateSet* rhs) const
{
return (*lhs<*rhs);
}
};
void Optimizer::StateVisitor::reset()
{
_statesets.clear();
}
void Optimizer::StateVisitor::addStateSet(osg::StateSet* stateset,osg::Object* obj)
{
_statesets[stateset].insert(obj);
}
void Optimizer::StateVisitor::apply(osg::Node& node)
{
osg::StateSet* ss = node.getStateSet();
if (ss && ss->getDataVariance()==osg::Object::STATIC)
{
if (isOperationPermissibleForObject(&node) &&
isOperationPermissibleForObject(ss))
{
addStateSet(ss,&node);
}
}
traverse(node);
}
void Optimizer::StateVisitor::apply(osg::Geode& geode)
{
if (!isOperationPermissibleForObject(&geode)) return;
osg::StateSet* ss = geode.getStateSet();
if (ss && ss->getDataVariance()==osg::Object::STATIC)
{
if (isOperationPermissibleForObject(ss))
{
addStateSet(ss,&geode);
}
}
for(unsigned int i=0;i<geode.getNumDrawables();++i)
{
osg::Drawable* drawable = geode.getDrawable(i);
if (drawable)
{
ss = drawable->getStateSet();
if (ss && ss->getDataVariance()==osg::Object::STATIC)
{
if (isOperationPermissibleForObject(drawable) &&
isOperationPermissibleForObject(ss))
{
addStateSet(ss,drawable);
}
}
}
}
}
void Optimizer::StateVisitor::optimize()
{
OSG_INFO << "Num of StateSet="<<_statesets.size()<< std::endl;
{
// create map from state attributes to stateset which contain them.
typedef std::pair<osg::StateSet*,unsigned int> StateSetUnitPair;
typedef std::set<StateSetUnitPair> StateSetList;
typedef std::map<osg::StateAttribute*,StateSetList> AttributeToStateSetMap;
AttributeToStateSetMap attributeToStateSetMap;
// create map from uniforms to stateset when contain them.
typedef std::set<osg::StateSet*> StateSetSet;
typedef std::map<osg::Uniform*,StateSetSet> UniformToStateSetMap;
const unsigned int NON_TEXTURE_ATTRIBUTE = 0xffffffff;
UniformToStateSetMap uniformToStateSetMap;
// NOTE - TODO will need to track state attribute override value too.
for(StateSetMap::iterator sitr=_statesets.begin();
sitr!=_statesets.end();
++sitr)
{
const osg::StateSet::AttributeList& attributes = sitr->first->getAttributeList();
for(osg::StateSet::AttributeList::const_iterator aitr= attributes.begin();
aitr!=attributes.end();
++aitr)
{
if (optimize(aitr->second.first->getDataVariance()))
{
attributeToStateSetMap[aitr->second.first.get()].insert(StateSetUnitPair(sitr->first,NON_TEXTURE_ATTRIBUTE));
}
}
const osg::StateSet::TextureAttributeList& texAttributes = sitr->first->getTextureAttributeList();
for(unsigned int unit=0;unit<texAttributes.size();++unit)
{
const osg::StateSet::AttributeList& attributes = texAttributes[unit];
for(osg::StateSet::AttributeList::const_iterator aitr= attributes.begin();
aitr!=attributes.end();
++aitr)
{
if (optimize(aitr->second.first->getDataVariance()))
{
attributeToStateSetMap[aitr->second.first.get()].insert(StateSetUnitPair(sitr->first,unit));
}
}
}
const osg::StateSet::UniformList& uniforms = sitr->first->getUniformList();
for(osg::StateSet::UniformList::const_iterator uitr= uniforms.begin();
uitr!=uniforms.end();
++uitr)
{
if (optimize(uitr->second.first->getDataVariance()))
{
uniformToStateSetMap[uitr->second.first.get()].insert(sitr->first);
}
}
}
if (attributeToStateSetMap.size()>=2)
{
// create unique set of state attribute pointers.
typedef std::vector<osg::StateAttribute*> AttributeList;
AttributeList attributeList;
for(AttributeToStateSetMap::iterator aitr=attributeToStateSetMap.begin();
aitr!=attributeToStateSetMap.end();
++aitr)
{
attributeList.push_back(aitr->first);
}
// sort the attributes so that equal attributes sit along side each
// other.
std::sort(attributeList.begin(),attributeList.end(),LessDerefFunctor<osg::StateAttribute>());
OSG_INFO << "state attribute list"<< std::endl;
for(AttributeList::iterator aaitr = attributeList.begin();
aaitr!=attributeList.end();
++aaitr)
{
OSG_INFO << " "<<*aaitr << " "<<(*aaitr)->className()<< std::endl;
}
OSG_INFO << "searching for duplicate attributes"<< std::endl;
// find the duplicates.
AttributeList::iterator first_unique = attributeList.begin();
AttributeList::iterator current = first_unique;
++current;
for(; current!=attributeList.end();++current)
{
if (**current==**first_unique)
{
OSG_INFO << " found duplicate "<<(*current)->className()<<" first="<<*first_unique<<" current="<<*current<< std::endl;
StateSetList& statesetlist = attributeToStateSetMap[*current];
for(StateSetList::iterator sitr=statesetlist.begin();
sitr!=statesetlist.end();
++sitr)
{
OSG_INFO << " replace duplicate "<<*current<<" with "<<*first_unique<< std::endl;
osg::StateSet* stateset = sitr->first;
unsigned int unit = sitr->second;
if (unit==NON_TEXTURE_ATTRIBUTE) stateset->setAttribute(*first_unique);
else stateset->setTextureAttribute(unit,*first_unique);
}
}
else first_unique = current;
}
}
if (uniformToStateSetMap.size()>=2)
{
// create unique set of uniform pointers.
typedef std::vector<osg::Uniform*> UniformList;
UniformList uniformList;
for(UniformToStateSetMap::iterator aitr=uniformToStateSetMap.begin();
aitr!=uniformToStateSetMap.end();
++aitr)
{
uniformList.push_back(aitr->first);
}
// sort the uniforms so that equal uniforms sit along side each
// other.
std::sort(uniformList.begin(),uniformList.end(),LessDerefFunctor<osg::Uniform>());
OSG_INFO << "state uniform list"<< std::endl;
for(UniformList::iterator uuitr = uniformList.begin();
uuitr!=uniformList.end();
++uuitr)
{
OSG_INFO << " "<<*uuitr << " "<<(*uuitr)->getName()<< std::endl;
}
OSG_INFO << "searching for duplicate uniforms"<< std::endl;
// find the duplicates.
UniformList::iterator first_unique_uniform = uniformList.begin();
UniformList::iterator current_uniform = first_unique_uniform;
++current_uniform;
for(; current_uniform!=uniformList.end();++current_uniform)
{
if ((**current_uniform)==(**first_unique_uniform))
{
OSG_INFO << " found duplicate uniform "<<(*current_uniform)->getName()<<" first_unique_uniform="<<*first_unique_uniform<<" current_uniform="<<*current_uniform<< std::endl;
StateSetSet& statesetset = uniformToStateSetMap[*current_uniform];
for(StateSetSet::iterator sitr=statesetset.begin();
sitr!=statesetset.end();
++sitr)
{
OSG_INFO << " replace duplicate "<<*current_uniform<<" with "<<*first_unique_uniform<< std::endl;
osg::StateSet* stateset = *sitr;
stateset->addUniform(*first_unique_uniform);
}
}
else first_unique_uniform = current_uniform;
}
}
}
// duplicate state attributes removed.
// now need to look at duplicate state sets.
if (_statesets.size()>=2)
{
// create the list of stateset's.
typedef std::vector<osg::StateSet*> StateSetSortList;
StateSetSortList statesetSortList;
for(StateSetMap::iterator ssitr=_statesets.begin();
ssitr!=_statesets.end();
++ssitr)
{
statesetSortList.push_back(ssitr->first);
}
// sort the StateSet's so that equal StateSet's sit along side each
// other.
std::sort(statesetSortList.begin(),statesetSortList.end(),LessDerefFunctor<osg::StateSet>());
OSG_INFO << "searching for duplicate attributes"<< std::endl;
// find the duplicates.
StateSetSortList::iterator first_unique = statesetSortList.begin();
StateSetSortList::iterator current = first_unique; ++current;
for(; current!=statesetSortList.end();++current)
{
if (**current==**first_unique)
{
OSG_INFO << " found duplicate "<<(*current)->className()<<" first="<<*first_unique<<" current="<<*current<< std::endl;
ObjectSet& objSet = _statesets[*current];
for(ObjectSet::iterator sitr=objSet.begin();
sitr!=objSet.end();
++sitr)
{
OSG_INFO << " replace duplicate "<<*current<<" with "<<*first_unique<< std::endl;
osg::Object* obj = *sitr;
osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(obj);
if (drawable)
{
drawable->setStateSet(*first_unique);
}
else
{
osg::Node* node = dynamic_cast<osg::Node*>(obj);
if (node)
{
node->setStateSet(*first_unique);
}
}
}
}
else first_unique = current;
}
}
}
////////////////////////////////////////////////////////////////////////////
// Flatten static transforms
////////////////////////////////////////////////////////////////////////////
class CollectLowestTransformsVisitor : public BaseOptimizerVisitor
{
public:
CollectLowestTransformsVisitor(Optimizer* optimizer=0):
BaseOptimizerVisitor(optimizer,Optimizer::FLATTEN_STATIC_TRANSFORMS),
_transformFunctor(osg::Matrix())
{
setTraversalMode(osg::NodeVisitor::TRAVERSE_PARENTS);
}
virtual void apply(osg::Node& node)
{
if (node.getNumParents())
{
traverse(node);
}
else
{
// for all current objects mark a NULL transform for them.
registerWithCurrentObjects(0);
}
}
virtual void apply(osg::LOD& lod)
{
_currentObjectList.push_back(&lod);
traverse(lod);
_currentObjectList.pop_back();
}
virtual void apply(osg::Transform& transform)
{
// for all current objects associated this transform with them.
registerWithCurrentObjects(&transform);
}
virtual void apply(osg::Geode& geode)
{
traverse(geode);
}
virtual void apply(osg::Billboard& geode)
{
traverse(geode);
}
void collectDataFor(osg::Node* node)
{
_currentObjectList.push_back(node);
node->accept(*this);
_currentObjectList.pop_back();
}
void collectDataFor(osg::Billboard* billboard)
{
_currentObjectList.push_back(billboard);
billboard->accept(*this);
_currentObjectList.pop_back();
}
void collectDataFor(osg::Drawable* drawable)
{
_currentObjectList.push_back(drawable);
const osg::Drawable::ParentList& parents = drawable->getParents();
for(osg::Drawable::ParentList::const_iterator itr=parents.begin();
itr!=parents.end();
++itr)
{
(*itr)->accept(*this);
}
_currentObjectList.pop_back();
}
void setUpMaps();
void disableTransform(osg::Transform* transform);
bool removeTransforms(osg::Node* nodeWeCannotRemove);
inline bool isOperationPermissibleForObject(const osg::Object* object) const
{
const osg::Drawable* drawable = dynamic_cast<const osg::Drawable*>(object);
if (drawable) return isOperationPermissibleForObject(drawable);
const osg::Node* node = dynamic_cast<const osg::Node*>(object);
if (node) return isOperationPermissibleForObject(node);
return true;
}
inline bool isOperationPermissibleForObject(const osg::Drawable* drawable) const
{
// disable if cannot apply transform functor.
if (drawable && !drawable->supports(_transformFunctor)) return false;
return BaseOptimizerVisitor::isOperationPermissibleForObject(drawable);
}
inline bool isOperationPermissibleForObject(const osg::Node* node) const
{
// disable if object is a light point node.
if (strcmp(node->className(),"LightPointNode")==0) return false;
if (dynamic_cast<const osg::ProxyNode*>(node)) return false;
if (dynamic_cast<const osg::PagedLOD*>(node)) return false;
return BaseOptimizerVisitor::isOperationPermissibleForObject(node);
}
protected:
struct TransformStruct
{
typedef std::set<osg::Object*> ObjectSet;
TransformStruct():_canBeApplied(true) {}
void add(osg::Object* obj)
{
_objectSet.insert(obj);
}
bool _canBeApplied;
ObjectSet _objectSet;
};
struct ObjectStruct
{
typedef std::set<osg::Transform*> TransformSet;
ObjectStruct():_canBeApplied(true),_moreThanOneMatrixRequired(false) {}
void add(osg::Transform* transform)
{
if (transform)
{
if (transform->getDataVariance()!=osg::Transform::STATIC) _moreThanOneMatrixRequired=true;
else if (transform->getReferenceFrame()!=osg::Transform::RELATIVE_RF) _moreThanOneMatrixRequired=true;
else
{
if (_transformSet.empty()) transform->computeLocalToWorldMatrix(_firstMatrix,0);
else
{
osg::Matrix matrix;
transform->computeLocalToWorldMatrix(matrix,0);
if (_firstMatrix!=matrix) _moreThanOneMatrixRequired=true;
}
}
}
else
{
if (!_transformSet.empty())
{
if (!_firstMatrix.isIdentity()) _moreThanOneMatrixRequired=true;
}
}
_transformSet.insert(transform);
}
bool _canBeApplied;
bool _moreThanOneMatrixRequired;
osg::Matrix _firstMatrix;
TransformSet _transformSet;
};
void registerWithCurrentObjects(osg::Transform* transform)
{
for(ObjectList::iterator itr=_currentObjectList.begin();
itr!=_currentObjectList.end();
++itr)
{
_objectMap[*itr].add(transform);
}
}
typedef std::map<osg::Transform*,TransformStruct> TransformMap;
typedef std::map<osg::Object*,ObjectStruct> ObjectMap;
typedef std::vector<osg::Object*> ObjectList;
void disableObject(osg::Object* object)
{
disableObject(_objectMap.find(object));
}
void disableObject(ObjectMap::iterator itr);
void doTransform(osg::Object* obj,osg::Matrix& matrix);
osgUtil::TransformAttributeFunctor _transformFunctor;
TransformMap _transformMap;
ObjectMap _objectMap;
ObjectList _currentObjectList;
};
void CollectLowestTransformsVisitor::doTransform(osg::Object* obj,osg::Matrix& matrix)
{
osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(obj);
if (drawable)
{
osgUtil::TransformAttributeFunctor tf(matrix);
drawable->accept(tf);
drawable->dirtyBound();
drawable->dirtyDisplayList();
return;
}
osg::LOD* lod = dynamic_cast<osg::LOD*>(obj);
if (lod)
{
osg::Matrix matrix_no_trans = matrix;
matrix_no_trans.setTrans(0.0f,0.0f,0.0f);
osg::Vec3 v111(1.0f,1.0f,1.0f);
osg::Vec3 new_v111 = v111*matrix_no_trans;
float ratio = new_v111.length()/v111.length();
// move center point.
lod->setCenter(lod->getCenter()*matrix);
// adjust ranges to new scale.
for(unsigned int i=0;i<lod->getNumRanges();++i)
{
lod->setRange(i,lod->getMinRange(i)*ratio,lod->getMaxRange(i)*ratio);
}
lod->dirtyBound();
return;
}
osg::Billboard* billboard = dynamic_cast<osg::Billboard*>(obj);
if (billboard)
{
osg::Matrix matrix_no_trans = matrix;
matrix_no_trans.setTrans(0.0f,0.0f,0.0f);
osgUtil::TransformAttributeFunctor tf(matrix_no_trans);
osg::Vec3 axis = osg::Matrix::transform3x3(tf._im,billboard->getAxis());
axis.normalize();
billboard->setAxis(axis);
osg::Vec3 normal = osg::Matrix::transform3x3(tf._im,billboard->getNormal());
normal.normalize();
billboard->setNormal(normal);
for(unsigned int i=0;i<billboard->getNumDrawables();++i)
{
billboard->setPosition(i,billboard->getPosition(i)*matrix);
billboard->getDrawable(i)->accept(tf);
billboard->getDrawable(i)->dirtyBound();
}
billboard->dirtyBound();
return;
}
}
void CollectLowestTransformsVisitor::disableObject(ObjectMap::iterator itr)
{
if (itr==_objectMap.end())
{
return;
}
if (itr->second._canBeApplied)
{
// we havn't been disabled yet so we need to disable,
itr->second._canBeApplied = false;
// and then inform everybody we have been disabled.
for(ObjectStruct::TransformSet::iterator titr = itr->second._transformSet.begin();
titr != itr->second._transformSet.end();
++titr)
{
disableTransform(*titr);
}
}
}
void CollectLowestTransformsVisitor::disableTransform(osg::Transform* transform)
{
TransformMap::iterator itr=_transformMap.find(transform);
if (itr==_transformMap.end())
{
return;
}
if (itr->second._canBeApplied)
{
// we havn't been disabled yet so we need to disable,
itr->second._canBeApplied = false;
// and then inform everybody we have been disabled.
for(TransformStruct::ObjectSet::iterator oitr = itr->second._objectSet.begin();
oitr != itr->second._objectSet.end();
++oitr)
{
disableObject(*oitr);
}
}
}
void CollectLowestTransformsVisitor::setUpMaps()
{
// create the TransformMap from the ObjectMap
ObjectMap::iterator oitr;
for(oitr=_objectMap.begin();
oitr!=_objectMap.end();
++oitr)
{
osg::Object* object = oitr->first;
ObjectStruct& os = oitr->second;
for(ObjectStruct::TransformSet::iterator titr = os._transformSet.begin();
titr != os._transformSet.end();
++titr)
{
_transformMap[*titr].add(object);
}
}
// disable all the objects which have more than one matrix associated
// with them, and then disable all transforms which have an object associated
// them that can't be applied, and then disable all objects which have
// disabled transforms associated, recursing until all disabled
// associativity.
// and disable all objects that the operation is not permisable for)
for(oitr=_objectMap.begin();
oitr!=_objectMap.end();
++oitr)
{
osg::Object* object = oitr->first;
ObjectStruct& os = oitr->second;
if (os._canBeApplied)
{
if (os._moreThanOneMatrixRequired || !isOperationPermissibleForObject(object))
{
disableObject(oitr);
}
}
}
}
bool CollectLowestTransformsVisitor::removeTransforms(osg::Node* nodeWeCannotRemove)
{
// transform the objects that can be applied.
for(ObjectMap::iterator oitr=_objectMap.begin();
oitr!=_objectMap.end();
++oitr)
{
osg::Object* object = oitr->first;
ObjectStruct& os = oitr->second;
if (os._canBeApplied)
{
doTransform(object,os._firstMatrix);
}
}
bool transformRemoved = false;
// clean up the transforms.
for(TransformMap::iterator titr=_transformMap.begin();
titr!=_transformMap.end();
++titr)
{
if (titr->second._canBeApplied)
{
if (titr->first!=nodeWeCannotRemove)
{
transformRemoved = true;
osg::ref_ptr<osg::Transform> transform = titr->first;
osg::ref_ptr<osg::Group> group = new osg::Group;
group->setName( transform->getName() );
group->setDataVariance(osg::Object::STATIC);
group->setNodeMask(transform->getNodeMask());
group->setStateSet(transform->getStateSet());
group->setUserData(transform->getUserData());
group->setDescriptions(transform->getDescriptions());
for(unsigned int i=0;i<transform->getNumChildren();++i)
{
group->addChild(transform->getChild(i));
}
for(int i2=transform->getNumParents()-1;i2>=0;--i2)
{
transform->getParent(i2)->replaceChild(transform.get(),group.get());
}
}
else
{
osg::MatrixTransform* mt = dynamic_cast<osg::MatrixTransform*>(titr->first);
if (mt) mt->setMatrix(osg::Matrix::identity());
else
{
osg::PositionAttitudeTransform* pat = dynamic_cast<osg::PositionAttitudeTransform*>(titr->first);
if (pat)
{
pat->setPosition(osg::Vec3(0.0f,0.0f,0.0f));
pat->setAttitude(osg::Quat());
pat->setPivotPoint(osg::Vec3(0.0f,0.0f,0.0f));
}
else
{
OSG_WARN<<"Warning:: during Optimize::CollectLowestTransformsVisitor::removeTransforms(Node*)"<<std::endl;
OSG_WARN<<" unhandled of setting of indentity matrix on "<< titr->first->className()<<std::endl;
OSG_WARN<<" model will appear in the incorrect position."<<std::endl;
}
}
}
}
}
_objectMap.clear();
_transformMap.clear();
return transformRemoved;
}
void Optimizer::FlattenStaticTransformsVisitor::apply(osg::Node& node)
{
if (strcmp(node.className(),"LightPointNode")==0)
{
_excludedNodeSet.insert(&node);
}
traverse(node);
}
void Optimizer::FlattenStaticTransformsVisitor::apply(osg::ProxyNode& node)
{
_excludedNodeSet.insert(&node);
traverse(node);
}
void Optimizer::FlattenStaticTransformsVisitor::apply(osg::PagedLOD& node)
{
_excludedNodeSet.insert(&node);
traverse(node);
}
void Optimizer::FlattenStaticTransformsVisitor::apply(osg::Geode& geode)
{
if (!_transformStack.empty())
{
for(unsigned int i=0;i<geode.getNumDrawables();++i)
{
osg::Geometry *geometry = geode.getDrawable(i)->asGeometry();
if((geometry) && (isOperationPermissibleForObject(&geode)) && (isOperationPermissibleForObject(geometry)))
{
if(geometry->getVertexArray() && geometry->getVertexArray()->referenceCount() > 1) {
geometry->setVertexArray(dynamic_cast<osg::Array*>(geometry->getVertexArray()->clone(osg::CopyOp::DEEP_COPY_ALL)));
}
if(geometry->getNormalArray() && geometry->getNormalArray()->referenceCount() > 1) {
geometry->setNormalArray(dynamic_cast<osg::Array*>(geometry->getNormalArray()->clone(osg::CopyOp::DEEP_COPY_ALL)));
}
}
_drawableSet.insert(geode.getDrawable(i));
}
}
}
void Optimizer::FlattenStaticTransformsVisitor::apply(osg::Billboard& billboard)
{
if (!_transformStack.empty())
{
_billboardSet.insert(&billboard);
}
}
void Optimizer::FlattenStaticTransformsVisitor::apply(osg::Transform& transform)
{
if (!_transformStack.empty())
{
// we need to disable any transform higher in the list.
_transformSet.insert(_transformStack.back());
}
_transformStack.push_back(&transform);
// simple traverse the children as if this Transform didn't exist.
traverse(transform);
_transformStack.pop_back();
}
bool Optimizer::FlattenStaticTransformsVisitor::removeTransforms(osg::Node* nodeWeCannotRemove)
{
CollectLowestTransformsVisitor cltv(_optimizer);
for(NodeSet::iterator nitr=_excludedNodeSet.begin();
nitr!=_excludedNodeSet.end();
++nitr)
{
cltv.collectDataFor(*nitr);
}
for(DrawableSet::iterator ditr=_drawableSet.begin();
ditr!=_drawableSet.end();
++ditr)
{
cltv.collectDataFor(*ditr);
}
for(BillboardSet::iterator bitr=_billboardSet.begin();
bitr!=_billboardSet.end();
++bitr)
{
cltv.collectDataFor(*bitr);
}
cltv.setUpMaps();
for(TransformSet::iterator titr=_transformSet.begin();
titr!=_transformSet.end();
++titr)
{
cltv.disableTransform(*titr);
}
return cltv.removeTransforms(nodeWeCannotRemove);
}
////////////////////////////////////////////////////////////////////////////
// CombineStaticTransforms
////////////////////////////////////////////////////////////////////////////
void Optimizer::CombineStaticTransformsVisitor::apply(osg::MatrixTransform& transform)
{
if (transform.getDataVariance()==osg::Object::STATIC &&
transform.getNumChildren()==1 &&
transform.getChild(0)->asTransform()!=0 &&
transform.getChild(0)->asTransform()->asMatrixTransform()!=0 &&
transform.getChild(0)->asTransform()->getDataVariance()==osg::Object::STATIC &&
isOperationPermissibleForObject(&transform) && isOperationPermissibleForObject(transform.getChild(0)))
{
_transformSet.insert(&transform);
}
traverse(transform);
}
bool Optimizer::CombineStaticTransformsVisitor::removeTransforms(osg::Node* nodeWeCannotRemove)
{
if (nodeWeCannotRemove && nodeWeCannotRemove->asTransform()!=0 && nodeWeCannotRemove->asTransform()->asMatrixTransform()!=0)
{
// remove topmost node from transform set if it exists there.
TransformSet::iterator itr = _transformSet.find(nodeWeCannotRemove->asTransform()->asMatrixTransform());
if (itr!=_transformSet.end()) _transformSet.erase(itr);
}
bool transformRemoved = false;
while (!_transformSet.empty())
{
// get the first available transform to combine.
osg::ref_ptr<osg::MatrixTransform> transform = *_transformSet.begin();
_transformSet.erase(_transformSet.begin());
if (transform->getNumChildren()==1 &&
transform->getChild(0)->asTransform()!=0 &&
transform->getChild(0)->asTransform()->asMatrixTransform()!=0 &&
transform->getChild(0)->asTransform()->getDataVariance()==osg::Object::STATIC)
{
// now combine with its child.
osg::MatrixTransform* child = transform->getChild(0)->asTransform()->asMatrixTransform();
osg::Matrix newMatrix = child->getMatrix()*transform->getMatrix();
child->setMatrix(newMatrix);
if (transform->getStateSet())
{
if(child->getStateSet()) child->getStateSet()->merge(*transform->getStateSet());
else child->setStateSet(transform->getStateSet());
}
transformRemoved = true;
osg::Node::ParentList parents = transform->getParents();
for(osg::Node::ParentList::iterator pitr=parents.begin();
pitr!=parents.end();
++pitr)
{
(*pitr)->replaceChild(transform.get(),child);
}
}
}
return transformRemoved;
}
////////////////////////////////////////////////////////////////////////////
// RemoveEmptyNodes.
////////////////////////////////////////////////////////////////////////////
void Optimizer::RemoveEmptyNodesVisitor::apply(osg::Geode& geode)
{
for(int i=geode.getNumDrawables()-1;i>=0;--i)
{
osg::Geometry* geom = geode.getDrawable(i)->asGeometry();
if (geom && geom->empty() && isOperationPermissibleForObject(geom))
{
geode.removeDrawables(i,1);
}
}
if (geode.getNumParents()>0)
{
if (geode.getNumDrawables()==0 && isOperationPermissibleForObject(&geode)) _redundantNodeList.insert(&geode);
}
}
void Optimizer::RemoveEmptyNodesVisitor::apply(osg::Group& group)
{
if (group.getNumParents()>0)
{
// only remove empty groups, but not empty occluders.
if (group.getNumChildren()==0 && isOperationPermissibleForObject(&group) &&
(typeid(group)==typeid(osg::Group) || (dynamic_cast<osg::Transform*>(&group) && !dynamic_cast<osg::CameraView*>(&group))) &&
(group.getNumChildrenRequiringUpdateTraversal()==0 && group.getNumChildrenRequiringEventTraversal()==0) )
{
_redundantNodeList.insert(&group);
}
}
traverse(group);
}
void Optimizer::RemoveEmptyNodesVisitor::removeEmptyNodes()
{
NodeList newEmptyGroups;
// keep iterator through until scene graph is cleaned of empty nodes.
while (!_redundantNodeList.empty())
{
for(NodeList::iterator itr=_redundantNodeList.begin();
itr!=_redundantNodeList.end();
++itr)
{
osg::ref_ptr<osg::Node> nodeToRemove = (*itr);
// take a copy of parents list since subsequent removes will modify the original one.
osg::Node::ParentList parents = nodeToRemove->getParents();
for(osg::Node::ParentList::iterator pitr=parents.begin();
pitr!=parents.end();
++pitr)
{
osg::Group* parent = *pitr;
if (!dynamic_cast<osg::Sequence*>(parent) &&
!dynamic_cast<osg::Switch*>(parent) &&
strcmp(parent->className(),"MultiSwitch")!=0)
{
parent->removeChild(nodeToRemove.get());
if (parent->getNumChildren()==0) newEmptyGroups.insert(*pitr);
}
}
}
_redundantNodeList.clear();
_redundantNodeList.swap(newEmptyGroups);
}
}
////////////////////////////////////////////////////////////////////////////
// RemoveRedundantNodes.
////////////////////////////////////////////////////////////////////////////
bool Optimizer::RemoveRedundantNodesVisitor::isOperationPermissible(osg::Node& node)
{
return node.getNumParents()>0 &&
!node.getStateSet() &&
node.getName().empty() &&
!node.getUserDataContainer() &&
!node.getCullCallback() &&
!node.getEventCallback() &&
!node.getUpdateCallback() &&
isOperationPermissibleForObject(&node);
}
void Optimizer::RemoveRedundantNodesVisitor::apply(osg::Group& group)
{
if (group.getNumChildren()==1 &&
typeid(group)==typeid(osg::Group) &&
isOperationPermissible(group))
{
_redundantNodeList.insert(&group);
}
traverse(group);
}
void Optimizer::RemoveRedundantNodesVisitor::apply(osg::Transform& transform)
{
if (transform.getDataVariance()==osg::Object::STATIC &&
isOperationPermissible(transform))
{
osg::Matrix matrix;
transform.computeWorldToLocalMatrix(matrix,NULL);
if (matrix.isIdentity())
{
_redundantNodeList.insert(&transform);
}
}
traverse(transform);
}
void Optimizer::RemoveRedundantNodesVisitor::removeRedundantNodes()
{
for(NodeList::iterator itr=_redundantNodeList.begin();
itr!=_redundantNodeList.end();
++itr)
{
osg::ref_ptr<osg::Group> group = dynamic_cast<osg::Group*>(*itr);
if (group.valid())
{
// take a copy of parents list since subsequent removes will modify the original one.
osg::Node::ParentList parents = group->getParents();
if (group->getNumChildren()==1)
{
osg::Node* child = group->getChild(0);
for(osg::Node::ParentList::iterator pitr=parents.begin();
pitr!=parents.end();
++pitr)
{
(*pitr)->replaceChild(group.get(),child);
}
}
}
else
{
OSG_WARN<<"Optimizer::RemoveRedundantNodesVisitor::removeRedundantNodes() - failed dynamic_cast"<<std::endl;
}
}
_redundantNodeList.clear();
}
////////////////////////////////////////////////////////////////////////////
// RemoveLoadedProxyNodesVisitor.
////////////////////////////////////////////////////////////////////////////
void Optimizer::RemoveLoadedProxyNodesVisitor::apply(osg::ProxyNode& proxyNode)
{
if (proxyNode.getNumParents()>0 && proxyNode.getNumFileNames()==proxyNode.getNumChildren())
{
if (isOperationPermissibleForObject(&proxyNode))
{
_redundantNodeList.insert(&proxyNode);
}
}
traverse(proxyNode);
}
void Optimizer::RemoveLoadedProxyNodesVisitor::removeRedundantNodes()
{
for(NodeList::iterator itr=_redundantNodeList.begin();
itr!=_redundantNodeList.end();
++itr)
{
osg::ref_ptr<osg::Group> group = dynamic_cast<osg::Group*>(*itr);
if (group.valid())
{
// first check to see if data was attached to the ProxyNode that we need to keep.
bool keepData = false;
if (!group->getName().empty()) keepData = true;
if (!group->getDescriptions().empty()) keepData = true;
if (group->getNodeMask()) keepData = true;
if (group->getUpdateCallback()) keepData = true;
if (group->getEventCallback()) keepData = true;
if (group->getCullCallback()) keepData = true;
if (keepData)
{
// create a group to store all proxy's children and data.
osg::ref_ptr<osg::Group> newGroup = new osg::Group(*group,osg::CopyOp::SHALLOW_COPY);
// take a copy of parents list since subsequent removes will modify the original one.
osg::Node::ParentList parents = group->getParents();
for(osg::Node::ParentList::iterator pitr=parents.begin();
pitr!=parents.end();
++pitr)
{
(*pitr)->replaceChild(group.get(),newGroup.get());
}
}
else
{
// take a copy of parents list since subsequent removes will modify the original one.
osg::Node::ParentList parents = group->getParents();
for(osg::Node::ParentList::iterator pitr=parents.begin();
pitr!=parents.end();
++pitr)
{
(*pitr)->removeChild(group.get());
for(unsigned int i=0;i<group->getNumChildren();++i)
{
osg::Node* child = group->getChild(i);
(*pitr)->addChild(child);
}
}
}
}
else
{
OSG_WARN<<"Optimizer::RemoveLoadedProxyNodesVisitor::removeRedundantNodes() - failed dynamic_cast"<<std::endl;
}
}
_redundantNodeList.clear();
}
////////////////////////////////////////////////////////////////////////////
// combine LOD's.
////////////////////////////////////////////////////////////////////////////
void Optimizer::CombineLODsVisitor::apply(osg::LOD& lod)
{
if (dynamic_cast<osg::PagedLOD*>(&lod)==0)
{
for(unsigned int i=0;i<lod.getNumParents();++i)
{
if (typeid(*lod.getParent(i))==typeid(osg::Group))
{
if (isOperationPermissibleForObject(&lod))
{
_groupList.insert(lod.getParent(i));
}
}
}
}
traverse(lod);
}
void Optimizer::CombineLODsVisitor::combineLODs()
{
for(GroupList::iterator itr=_groupList.begin();
itr!=_groupList.end();
++itr)
{
osg::Group* group = *itr;
typedef std::set<osg::LOD*> LODSet;
LODSet lodChildren;
for(unsigned int i=0;i<group->getNumChildren();++i)
{
osg::Node* child = group->getChild(i);
osg::LOD* lod = dynamic_cast<osg::LOD*>(child);
if (lod)
{
lodChildren.insert(lod);
}
}
if (lodChildren.size()>=2)
{
osg::BoundingBox bb;
LODSet::iterator lod_itr;
float smallestRadius=FLT_MAX;
for(lod_itr=lodChildren.begin();
lod_itr!=lodChildren.end();
++lod_itr)
{
float r = (*lod_itr)->getBound().radius();
if (r>=0 && r<smallestRadius) smallestRadius = r;
bb.expandBy((*lod_itr)->getCenter());
}
if (bb.radius()<smallestRadius*0.1f)
{
typedef std::pair<float,float> RangePair;
typedef std::multimap<RangePair,osg::Node*> RangeMap;
RangeMap rangeMap;
for(lod_itr=lodChildren.begin();
lod_itr!=lodChildren.end();
++lod_itr)
{
osg::LOD* lod = *lod_itr;
for(unsigned int i=0;i<lod->getNumRanges();++i)
{
rangeMap.insert(RangeMap::value_type(RangePair(lod->getMinRange(i),lod->getMaxRange(i)),lod->getChild(i)));
}
}
// create new LOD containing all other LOD's children.
osg::LOD* newLOD = new osg::LOD;
newLOD->setName("newLOD");
newLOD->setCenter(bb.center());
int i=0;
for(RangeMap::iterator c_itr=rangeMap.begin();
c_itr!=rangeMap.end();
++c_itr,++i)
{
newLOD->setRange(i,c_itr->first.first,c_itr->first.second);
newLOD->addChild(c_itr->second);
}
// add LOD into parent.
group->addChild(newLOD);
// remove all the old LOD's from group.
for(lod_itr=lodChildren.begin();
lod_itr!=lodChildren.end();
++lod_itr)
{
group->removeChild(*lod_itr);
}
}
}
}
_groupList.clear();
}
////////////////////////////////////////////////////////////////////////////
// code to merge geometry object which share, state, and attribute bindings.
////////////////////////////////////////////////////////////////////////////
#define COMPARE_BINDING(lhs, rhs) \
if (osg::getBinding(lhs)<osg::getBinding(rhs)) return true; \
if (osg::getBinding(rhs)<osg::getBinding(lhs)) return false;
struct LessGeometry
{
bool operator() (const osg::Geometry* lhs,const osg::Geometry* rhs) const
{
if (lhs->getStateSet()<rhs->getStateSet()) return true;
if (rhs->getStateSet()<lhs->getStateSet()) return false;
COMPARE_BINDING(lhs->getNormalArray(), rhs->getNormalArray())
COMPARE_BINDING(lhs->getColorArray(), rhs->getColorArray())
COMPARE_BINDING(lhs->getSecondaryColorArray(), rhs->getSecondaryColorArray())
COMPARE_BINDING(lhs->getFogCoordArray(), rhs->getFogCoordArray())
if (lhs->getNumTexCoordArrays()<rhs->getNumTexCoordArrays()) return true;
if (rhs->getNumTexCoordArrays()<lhs->getNumTexCoordArrays()) return false;
// therefore lhs->getNumTexCoordArrays()==rhs->getNumTexCoordArrays()
unsigned int i;
for(i=0;i<lhs->getNumTexCoordArrays();++i)
{
if (rhs->getTexCoordArray(i))
{
if (!lhs->getTexCoordArray(i)) return true;
}
else if (lhs->getTexCoordArray(i)) return false;
}
for(i=0;i<lhs->getNumVertexAttribArrays();++i)
{
if (rhs->getVertexAttribArray(i))
{
if (!lhs->getVertexAttribArray(i)) return true;
}
else if (lhs->getVertexAttribArray(i)) return false;
}
if (osg::getBinding(lhs->getNormalArray())==osg::Array::BIND_OVERALL)
{
// assumes that the bindings and arrays are set up correctly, this
// should be the case after running computeCorrectBindingsAndArraySizes();
const osg::Array* lhs_normalArray = lhs->getNormalArray();
const osg::Array* rhs_normalArray = rhs->getNormalArray();
if (lhs_normalArray->getType()<rhs_normalArray->getType()) return true;
if (rhs_normalArray->getType()<lhs_normalArray->getType()) return false;
switch(lhs_normalArray->getType())
{
case(osg::Array::Vec3bArrayType):
if ((*static_cast<const osg::Vec3bArray*>(lhs_normalArray))[0]<(*static_cast<const osg::Vec3bArray*>(rhs_normalArray))[0]) return true;
if ((*static_cast<const osg::Vec3bArray*>(rhs_normalArray))[0]<(*static_cast<const osg::Vec3bArray*>(lhs_normalArray))[0]) return false;
break;
case(osg::Array::Vec3sArrayType):
if ((*static_cast<const osg::Vec3sArray*>(lhs_normalArray))[0]<(*static_cast<const osg::Vec3sArray*>(rhs_normalArray))[0]) return true;
if ((*static_cast<const osg::Vec3sArray*>(rhs_normalArray))[0]<(*static_cast<const osg::Vec3sArray*>(lhs_normalArray))[0]) return false;
break;
case(osg::Array::Vec3ArrayType):
if ((*static_cast<const osg::Vec3Array*>(lhs_normalArray))[0]<(*static_cast<const osg::Vec3Array*>(rhs_normalArray))[0]) return true;
if ((*static_cast<const osg::Vec3Array*>(rhs_normalArray))[0]<(*static_cast<const osg::Vec3Array*>(lhs_normalArray))[0]) return false;
break;
default:
break;
}
}
if (osg::getBinding(lhs->getColorArray())==osg::Array::BIND_OVERALL)
{
const osg::Array* lhs_colorArray = lhs->getColorArray();
const osg::Array* rhs_colorArray = rhs->getColorArray();
if (lhs_colorArray->getType()<rhs_colorArray->getType()) return true;
if (rhs_colorArray->getType()<lhs_colorArray->getType()) return false;
switch(lhs_colorArray->getType())
{
case(osg::Array::Vec4ubArrayType):
if ((*static_cast<const osg::Vec4ubArray*>(lhs_colorArray))[0]<(*static_cast<const osg::Vec4ubArray*>(rhs_colorArray))[0]) return true;
if ((*static_cast<const osg::Vec4ubArray*>(rhs_colorArray))[0]<(*static_cast<const osg::Vec4ubArray*>(lhs_colorArray))[0]) return false;
break;
case(osg::Array::Vec3ArrayType):
if ((*static_cast<const osg::Vec3Array*>(lhs_colorArray))[0]<(*static_cast<const osg::Vec3Array*>(rhs_colorArray))[0]) return true;
if ((*static_cast<const osg::Vec3Array*>(rhs_colorArray))[0]<(*static_cast<const osg::Vec3Array*>(lhs_colorArray))[0]) return false;
break;
case(osg::Array::Vec4ArrayType):
if ((*static_cast<const osg::Vec4Array*>(lhs_colorArray))[0]<(*static_cast<const osg::Vec4Array*>(rhs_colorArray))[0]) return true;
if ((*static_cast<const osg::Vec4Array*>(rhs_colorArray))[0]<(*static_cast<const osg::Vec4Array*>(lhs_colorArray))[0]) return false;
break;
default:
break;
}
}
return false;
}
};
struct LessGeometryPrimitiveType
{
bool operator() (const osg::Geometry* lhs,const osg::Geometry* rhs) const
{
for(unsigned int i=0;
i<lhs->getNumPrimitiveSets() && i<rhs->getNumPrimitiveSets();
++i)
{
if (lhs->getPrimitiveSet(i)->getType()<rhs->getPrimitiveSet(i)->getType()) return true;
else if (rhs->getPrimitiveSet(i)->getType()<lhs->getPrimitiveSet(i)->getType()) return false;
if (lhs->getPrimitiveSet(i)->getMode()<rhs->getPrimitiveSet(i)->getMode()) return true;
else if (rhs->getPrimitiveSet(i)->getMode()<lhs->getPrimitiveSet(i)->getMode()) return false;
}
return lhs->getNumPrimitiveSets()<rhs->getNumPrimitiveSets();
}
};
void Optimizer::CheckGeometryVisitor::checkGeode(osg::Geode& geode)
{
if (isOperationPermissibleForObject(&geode))
{
for(unsigned int i=0;i<geode.getNumDrawables();++i)
{
osg::Geometry* geom = geode.getDrawable(i)->asGeometry();
if (geom && isOperationPermissibleForObject(geom))
{
#ifdef GEOMETRYDEPRECATED
geom1829
->computeCorrectBindingsAndArraySizes();
#endif
}
}
}
}
void Optimizer::MakeFastGeometryVisitor::checkGeode(osg::Geode& geode)
{
// GeometryDeprecated CAN REMOVED
if (isOperationPermissibleForObject(&geode))
{
for(unsigned int i=0;i<geode.getNumDrawables();++i)
{
osg::Geometry* geom = geode.getDrawable(i)->asGeometry();
if (geom && isOperationPermissibleForObject(geom))
{
if (geom->checkForDeprecatedData())
{
geom->fixDeprecatedData();
}
}
}
}
}
/// Shortcut to get size of an array, even if pointer is NULL.
inline unsigned int getSize(const osg::Array * a) { return a ? a->getNumElements() : 0; }
/// When merging geometries, tests if two arrays can be merged, regarding to their number of components, and the number of vertices.
bool isArrayCompatible(unsigned int numVertice1, unsigned int numVertice2, const osg::Array* compare1, const osg::Array* compare2)
{
// Sumed up truth table:
// If array (1 or 2) not empty and vertices empty => error, should not happen (allows simplification in formulae below)
// If one side has both vertices and array, and the other side has only vertices => then arrays cannot be merged
// Else, arrays can be merged
//assert(numVertice1 || !getSize(compare1));
//assert(numVertice2 || !getSize(compare2));
return !( (numVertice1 && !getSize(compare1) && getSize(compare2))
|| (numVertice2 && !getSize(compare2) && getSize(compare1)) );
}
/// Return true only if both geometries have same array type and if arrays (such as TexCoords) are compatible (i.e. both empty or both filled)
bool isAbleToMerge(const osg::Geometry& g1, const osg::Geometry& g2)
{
unsigned int numVertice1( getSize(g1.getVertexArray()) );
unsigned int numVertice2( getSize(g2.getVertexArray()) );
// first verify arrays size
if (!isArrayCompatible(numVertice1,numVertice2,g1.getNormalArray(),g2.getNormalArray()) ||
!isArrayCompatible(numVertice1,numVertice2,g1.getColorArray(),g2.getColorArray()) ||
!isArrayCompatible(numVertice1,numVertice2,g1.getSecondaryColorArray(),g2.getSecondaryColorArray()) ||
!isArrayCompatible(numVertice1,numVertice2,g1.getFogCoordArray(),g2.getFogCoordArray()) ||
g1.getNumTexCoordArrays()!=g2.getNumTexCoordArrays()) return false;
for (unsigned int eachTexCoordArray=0;eachTexCoordArray<g1.getNumTexCoordArrays();++eachTexCoordArray)
{
if (!isArrayCompatible(numVertice1,numVertice2,g1.getTexCoordArray(eachTexCoordArray),g2.getTexCoordArray(eachTexCoordArray))) return false;
}
// then verify data type compatibility
if (g1.getVertexArray() && g2.getVertexArray() && g1.getVertexArray()->getDataType()!=g2.getVertexArray()->getDataType()) return false;
if (g1.getNormalArray() && g2.getNormalArray() && g1.getNormalArray()->getDataType()!=g2.getNormalArray()->getDataType()) return false;
if (g1.getColorArray() && g2.getColorArray() && g1.getColorArray()->getDataType()!=g2.getColorArray()->getDataType()) return false;
if (g1.getSecondaryColorArray() && g2.getSecondaryColorArray() && g1.getSecondaryColorArray()->getDataType()!=g2.getSecondaryColorArray()->getDataType()) return false;
if (g1.getFogCoordArray() && g2.getNormalArray() && g1.getFogCoordArray()->getDataType()!=g2.getFogCoordArray()->getDataType()) return false;
return true;
}
bool Optimizer::MergeGeometryVisitor::mergeGeode(osg::Geode& geode)
{
if (!isOperationPermissibleForObject(&geode)) return false;
if (geode.getNumDrawables()>=2)
{
// OSG_NOTICE<<"Before "<<geode.getNumDrawables()<<std::endl;
typedef std::vector<osg::Geometry*> DuplicateList;
typedef std::map<osg::Geometry*,DuplicateList,LessGeometry> GeometryDuplicateMap;
typedef std::vector<DuplicateList> MergeList;
GeometryDuplicateMap geometryDuplicateMap;
osg::Geode::DrawableList standardDrawables;
unsigned int i;
for(i=0;i<geode.getNumDrawables();++i)
{
osg::Geometry* geom = geode.getDrawable(i)->asGeometry();
if (geom)
{
//geom->computeCorrectBindingsAndArraySizes();
if (!geometryContainsSharedArrays(*geom) &&
geom->getDataVariance()!=osg::Object::DYNAMIC &&
isOperationPermissibleForObject(geom))
{
geometryDuplicateMap[geom].push_back(geom);
}
else
{
standardDrawables.push_back(geode.getDrawable(i));
}
}
else
{
standardDrawables.push_back(geode.getDrawable(i));
}
}
#if 1
// first try to group geometries with the same properties
// (i.e. array types) to avoid loss of data during merging
MergeList mergeListChecked; // List of drawables just before merging, grouped by "compatibility" and vertex limit
MergeList mergeList; // Intermediate list of drawables, grouped ony by "compatibility"
for(GeometryDuplicateMap::iterator itr=geometryDuplicateMap.begin();
itr!=geometryDuplicateMap.end();
++itr)
{
if (itr->second.empty()) continue;
if (itr->second.size()==1)
{
mergeList.push_back(DuplicateList());
DuplicateList* duplicateList = &mergeList.back();
duplicateList->push_back(itr->second[0]);
continue;
}
std::sort(itr->second.begin(),itr->second.end(),LessGeometryPrimitiveType());
// initialize the temporary list by pushing the first geometry
MergeList mergeListTmp;
mergeListTmp.push_back(DuplicateList());
DuplicateList* duplicateList = &mergeListTmp.back();
duplicateList->push_back(itr->second[0]);
for(DuplicateList::iterator dupItr=itr->second.begin()+1;
dupItr!=itr->second.end();
++dupItr)
{
osg::Geometry* geomToPush = *dupItr;
// try to group geomToPush with another geometry
MergeList::iterator eachMergeList=mergeListTmp.begin();
for(;eachMergeList!=mergeListTmp.end();++eachMergeList)
{
if (!eachMergeList->empty() && eachMergeList->front()!=NULL
&& isAbleToMerge(*eachMergeList->front(),*geomToPush))
{
eachMergeList->push_back(geomToPush);
break;
}
}
// if no suitable group was found, then a new one is created
if (eachMergeList==mergeListTmp.end())
{
mergeListTmp.push_back(DuplicateList());
duplicateList = &mergeListTmp.back();
duplicateList->push_back(geomToPush);
}
}
// copy the group in the mergeListChecked
for(MergeList::iterator eachMergeList=mergeListTmp.begin();eachMergeList!=mergeListTmp.end();++eachMergeList)
{
mergeListChecked.push_back(*eachMergeList);
}
}
// then build merge list using _targetMaximumNumberOfVertices
bool needToDoMerge = false;
// dequeue each DuplicateList when vertices limit is reached or when all elements has been checked
for(;!mergeListChecked.empty();)
{
MergeList::iterator itr=mergeListChecked.begin();
DuplicateList& duplicateList(*itr);
if (duplicateList.size()==0)
{
mergeListChecked.erase(itr);
continue;
}
if (duplicateList.size()==1)
{
mergeList.push_back(duplicateList);
mergeListChecked.erase(itr);
continue;
}
unsigned int numVertices(duplicateList.front()->getVertexArray() ? duplicateList.front()->getVertexArray()->getNumElements() : 0);
DuplicateList::iterator eachGeom(duplicateList.begin()+1);
// until all geometries have been checked or _targetMaximumNumberOfVertices is reached
for(;eachGeom!=duplicateList.end(); ++eachGeom)
{
unsigned int numAddVertices((*eachGeom)->getVertexArray() ? (*eachGeom)->getVertexArray()->getNumElements() : 0);
if ((numVertices+numAddVertices)>_targetMaximumNumberOfVertices)
{
break;
}
else
{
numVertices += numAddVertices;
}
}
// push back if bellow the limit
if (eachGeom==duplicateList.end())
{
if (duplicateList.size()>1) needToDoMerge = true;
mergeList.push_back(duplicateList);
mergeListChecked.erase(itr);
}
// else split the list to store what is below the limit and retry on what is above
else
{
mergeList.push_back(DuplicateList());
DuplicateList* duplicateListResult = &mergeList.back();
duplicateListResult->insert(duplicateListResult->end(),duplicateList.begin(),eachGeom);
duplicateList.erase(duplicateList.begin(),eachGeom);
if (duplicateListResult->size()>1) needToDoMerge = true;
}
}
if (needToDoMerge)
{
// first take a reference to all the drawables to prevent them being deleted prematurely
osg::Geode::DrawableList keepDrawables;
keepDrawables.resize(geode.getNumDrawables());
for(i=0; i<geode.getNumDrawables(); ++i)
{
keepDrawables[i] = geode.getDrawable(i);
}
// now clear the drawable list of the Geode so we don't have to remove items one by one (which is slow)
geode.removeDrawables(0, geode.getNumDrawables());
// add back in the standard drawables which arn't possible to merge.
for(osg::Geode::DrawableList::iterator sitr = standardDrawables.begin();
sitr != standardDrawables.end();
++sitr)
{
geode.addDrawable(sitr->get());
}
// now do the merging of geometries
for(MergeList::iterator mitr = mergeList.begin();
mitr != mergeList.end();
++mitr)
{
DuplicateList& duplicateList = *mitr;
if (duplicateList.size()>1)
{
osg::Geometry* lhs = duplicateList.front();
geode.addDrawable(lhs);
for(DuplicateList::iterator ditr = duplicateList.begin()+1;
ditr != duplicateList.end();
++ditr)
{
mergeGeometry(*lhs,**ditr);
}
}
else if (duplicateList.size()>0)
{
geode.addDrawable(duplicateList.front());
}
}
}
#else
// don't merge geometry if its above a maximum number of vertices.
for(GeometryDuplicateMap::iterator itr=geometryDuplicateMap.begin();
itr!=geometryDuplicateMap.end();
++itr)
{
if (itr->second.size()>1)
{
std::sort(itr->second.begin(),itr->second.end(),LessGeometryPrimitiveType());
osg::Geometry* lhs = itr->second[0];
for(DuplicateList::iterator dupItr=itr->second.begin()+1;
dupItr!=itr->second.end();
++dupItr)
{
osg::Geometry* rhs = *dupItr;
if (lhs->getVertexArray() && lhs->getVertexArray()->getNumElements()>=_targetMaximumNumberOfVertices)
{
lhs = rhs;
continue;
}
if (rhs->getVertexArray() && rhs->getVertexArray()->getNumElements()>=_targetMaximumNumberOfVertices)
{
continue;
}
if (lhs->getVertexArray() && rhs->getVertexArray() &&
(lhs->getVertexArray()->getNumElements()+rhs->getVertexArray()->getNumElements())>=_targetMaximumNumberOfVertices)
{
continue;
}
if (mergeGeometry(*lhs,*rhs))
{
geode.removeDrawable(rhs);
static int co = 0;
OSG_INFO<<"merged and removed Geometry "<<++co<<std::endl;
}
}
}
}
#endif
// OSG_NOTICE<<"After "<<geode.getNumDrawables()<<std::endl;
}
// convert all polygon primitives which has 3 indices into TRIANGLES, 4 indices into QUADS.
unsigned int i;
for(i=0;i<geode.getNumDrawables();++i)
{
osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode.getDrawable(i));
if (geom)
{
osg::Geometry::PrimitiveSetList& primitives = geom->getPrimitiveSetList();
for(osg::Geometry::PrimitiveSetList::iterator itr=primitives.begin();
itr!=primitives.end();
++itr)
{
osg::PrimitiveSet* prim = itr->get();
if (prim->getMode()==osg::PrimitiveSet::POLYGON)
{
if (prim->getNumIndices()==3)
{
prim->setMode(osg::PrimitiveSet::TRIANGLES);
}
else if (prim->getNumIndices()==4)
{
prim->setMode(osg::PrimitiveSet::QUADS);
}
}
}
}
}
// now merge any compatible primitives.
for(i=0;i<geode.getNumDrawables();++i)
{
osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode.getDrawable(i));
if (geom)
{
if (geom->getNumPrimitiveSets()>0 &&
osg::getBinding(geom->getNormalArray())!=osg::Array::BIND_PER_PRIMITIVE_SET &&
osg::getBinding(geom->getColorArray())!=osg::Array::BIND_PER_PRIMITIVE_SET &&
osg::getBinding(geom->getSecondaryColorArray())!=osg::Array::BIND_PER_PRIMITIVE_SET &&
osg::getBinding(geom->getFogCoordArray())!=osg::Array::BIND_PER_PRIMITIVE_SET)
{
#if 1
bool doneCombine = false;
osg::Geometry::PrimitiveSetList& primitives = geom->getPrimitiveSetList();
unsigned int lhsNo=0;
unsigned int rhsNo=1;
while(rhsNo<primitives.size())
{
osg::PrimitiveSet* lhs = primitives[lhsNo].get();
osg::PrimitiveSet* rhs = primitives[rhsNo].get();
bool combine = false;
if (lhs->getType()==rhs->getType() &&
lhs->getMode()==rhs->getMode())
{
switch(lhs->getMode())
{
case(osg::PrimitiveSet::POINTS):
case(osg::PrimitiveSet::LINES):
case(osg::PrimitiveSet::TRIANGLES):
case(osg::PrimitiveSet::QUADS):
combine = true;
break;
}
}
if (combine)
{
switch(lhs->getType())
{
case(osg::PrimitiveSet::DrawArraysPrimitiveType):
combine = mergePrimitive(*(static_cast<osg::DrawArrays*>(lhs)),*(static_cast<osg::DrawArrays*>(rhs)));
break;
case(osg::PrimitiveSet::DrawArrayLengthsPrimitiveType):
combine = mergePrimitive(*(static_cast<osg::DrawArrayLengths*>(lhs)),*(static_cast<osg::DrawArrayLengths*>(rhs)));
break;
case(osg::PrimitiveSet::DrawElementsUBytePrimitiveType):
combine = mergePrimitive(*(static_cast<osg::DrawElementsUByte*>(lhs)),*(static_cast<osg::DrawElementsUByte*>(rhs)));
break;
case(osg::PrimitiveSet::DrawElementsUShortPrimitiveType):
combine = mergePrimitive(*(static_cast<osg::DrawElementsUShort*>(lhs)),*(static_cast<osg::DrawElementsUShort*>(rhs)));
break;
case(osg::PrimitiveSet::DrawElementsUIntPrimitiveType):
combine = mergePrimitive(*(static_cast<osg::DrawElementsUInt*>(lhs)),*(static_cast<osg::DrawElementsUInt*>(rhs)));
break;
default:
combine = false;
break;
}
}
if (combine)
{
// make this primitive set as invalid and needing cleaning up.
rhs->setMode(0xffffff);
doneCombine = true;
++rhsNo;
}
else
{
lhsNo = rhsNo;
++rhsNo;
}
}
#if 1
if (doneCombine)
{
// now need to clean up primitiveset so it no longer contains the rhs combined primitives.
// first swap with a empty primitiveSet to empty it completely.
osg::Geometry::PrimitiveSetList oldPrimitives;
primitives.swap(oldPrimitives);
// now add the active primitive sets
for(osg::Geometry::PrimitiveSetList::iterator pitr = oldPrimitives.begin();
pitr != oldPrimitives.end();
++pitr)
{
if ((*pitr)->getMode()!=0xffffff) primitives.push_back(*pitr);
}
}
#endif
#else
osg::Geometry::PrimitiveSetList& primitives = geom->getPrimitiveSetList();
unsigned int primNo=0;
while(primNo+1<primitives.size())
{
osg::PrimitiveSet* lhs = primitives[primNo].get();
osg::PrimitiveSet* rhs = primitives[primNo+1].get();
bool combine = false;
if (lhs->getType()==rhs->getType() &&
lhs->getMode()==rhs->getMode())
{
switch(lhs->getMode())
{
case(osg::PrimitiveSet::POINTS):
case(osg::PrimitiveSet::LINES):
case(osg::PrimitiveSet::TRIANGLES):
case(osg::PrimitiveSet::QUADS):
combine = true;
break;
}
}
if (combine)
{
switch(lhs->getType())
{
case(osg::PrimitiveSet::DrawArraysPrimitiveType):
combine = mergePrimitive(*(static_cast<osg::DrawArrays*>(lhs)),*(static_cast<osg::DrawArrays*>(rhs)));
break;
case(osg::PrimitiveSet::DrawArrayLengthsPrimitiveType):
combine = mergePrimitive(*(static_cast<osg::DrawArrayLengths*>(lhs)),*(static_cast<osg::DrawArrayLengths*>(rhs)));
break;
case(osg::PrimitiveSet::DrawElementsUBytePrimitiveType):
combine = mergePrimitive(*(static_cast<osg::DrawElementsUByte*>(lhs)),*(static_cast<osg::DrawElementsUByte*>(rhs)));
break;
case(osg::PrimitiveSet::DrawElementsUShortPrimitiveType):
combine = mergePrimitive(*(static_cast<osg::DrawElementsUShort*>(lhs)),*(static_cast<osg::DrawElementsUShort*>(rhs)));
break;
case(osg::PrimitiveSet::DrawElementsUIntPrimitiveType):
combine = mergePrimitive(*(static_cast<osg::DrawElementsUInt*>(lhs)),*(static_cast<osg::DrawElementsUInt*>(rhs)));
break;
default:
break;
}
}
if (combine)
{
primitives.erase(primitives.begin()+primNo+1);
}
if (!combine)
{
primNo++;
}
}
#endif
}
}
}
// geode.dirtyBound();
return false;
}
bool Optimizer::MergeGeometryVisitor::geometryContainsSharedArrays(osg::Geometry& geom)
{
if (geom.getVertexArray() && geom.getVertexArray()->referenceCount()>1) return true;
if (geom.getNormalArray() && geom.getNormalArray()->referenceCount()>1) return true;
if (geom.getColorArray() && geom.getColorArray()->referenceCount()>1) return true;
if (geom.getSecondaryColorArray() && geom.getSecondaryColorArray()->referenceCount()>1) return true;
if (geom.getFogCoordArray() && geom.getFogCoordArray()->referenceCount()>1) return true;
for(unsigned int unit=0;unit<geom.getNumTexCoordArrays();++unit)
{
osg::Array* tex = geom.getTexCoordArray(unit);
if (tex && tex->referenceCount()>1) return true;
}
// shift the indices of the incoming primitives to account for the pre existing geometry.
for(osg::Geometry::PrimitiveSetList::iterator primItr=geom.getPrimitiveSetList().begin();
primItr!=geom.getPrimitiveSetList().end();
++primItr)
{
if ((*primItr)->referenceCount()>1) return true;
}
return false;
}
class MergeArrayVisitor : public osg::ArrayVisitor
{
protected:
osg::Array* _lhs;
int _offset;
public:
MergeArrayVisitor() :
_lhs(0),
_offset(0) {}
/// try to merge the content of two arrays.
bool merge(osg::Array* lhs,osg::Array* rhs, int offset=0)
{
if (lhs==0 || rhs==0) return true;
if (lhs->getType()!=rhs->getType()) return false;
_lhs = lhs;
_offset = offset;
rhs->accept(*this);
return true;
}
template<typename T>
void _merge(T& rhs)
{
T* lhs = static_cast<T*>(_lhs);
lhs->insert(lhs->end(),rhs.begin(),rhs.end());
}
template<typename T>
void _mergeAndOffset(T& rhs)
{
T* lhs = static_cast<T*>(_lhs);
typename T::iterator itr;
for(itr = rhs.begin();
itr != rhs.end();
++itr)
{
lhs->push_back(*itr + _offset);
}
}
virtual void apply(osg::Array&) { OSG_WARN << "Warning: Optimizer's MergeArrayVisitor cannot merge Array type." << std::endl; }
virtual void apply(osg::ByteArray& rhs) { if (_offset) _mergeAndOffset(rhs); else _merge(rhs); }
virtual void apply(osg::ShortArray& rhs) { if (_offset) _mergeAndOffset(rhs); else _merge(rhs); }
virtual void apply(osg::IntArray& rhs) { if (_offset) _mergeAndOffset(rhs); else _merge(rhs); }
virtual void apply(osg::UByteArray& rhs) { if (_offset) _mergeAndOffset(rhs); else _merge(rhs); }
virtual void apply(osg::UShortArray& rhs) { if (_offset) _mergeAndOffset(rhs); else _merge(rhs); }
virtual void apply(osg::UIntArray& rhs) { if (_offset) _mergeAndOffset(rhs); else _merge(rhs); }
virtual void apply(osg::Vec4ubArray& rhs) { _merge(rhs); }
virtual void apply(osg::FloatArray& rhs) { _merge(rhs); }
virtual void apply(osg::Vec2Array& rhs) { _merge(rhs); }
virtual void apply(osg::Vec3Array& rhs) { _merge(rhs); }
virtual void apply(osg::Vec4Array& rhs) { _merge(rhs); }
virtual void apply(osg::DoubleArray& rhs) { _merge(rhs); }
virtual void apply(osg::Vec2dArray& rhs) { _merge(rhs); }
virtual void apply(osg::Vec3dArray& rhs) { _merge(rhs); }
virtual void apply(osg::Vec4dArray& rhs) { _merge(rhs); }
virtual void apply(osg::Vec2bArray& rhs) { _merge(rhs); }
virtual void apply(osg::Vec3bArray& rhs) { _merge(rhs); }
virtual void apply(osg::Vec4bArray& rhs) { _merge(rhs); }
virtual void apply(osg::Vec2sArray& rhs) { _merge(rhs); }
virtual void apply(osg::Vec3sArray& rhs) { _merge(rhs); }
virtual void apply(osg::Vec4sArray& rhs) { _merge(rhs); }
};
bool Optimizer::MergeGeometryVisitor::mergeGeometry(osg::Geometry& lhs,osg::Geometry& rhs)
{
MergeArrayVisitor merger;
unsigned int base = 0;
if (lhs.getVertexArray() && rhs.getVertexArray())
{
base = lhs.getVertexArray()->getNumElements();
if (!merger.merge(lhs.getVertexArray(),rhs.getVertexArray()))
{
OSG_DEBUG << "MergeGeometry: vertex array not merged. Some data may be lost." <<std::endl;
}
}
else if (rhs.getVertexArray())
{
base = 0;
lhs.setVertexArray(rhs.getVertexArray());
}
if (lhs.getNormalArray() && rhs.getNormalArray() && lhs.getNormalArray()->getBinding()!=osg::Array::BIND_OVERALL)
{
if (!merger.merge(lhs.getNormalArray(),rhs.getNormalArray()))
{
OSG_DEBUG << "MergeGeometry: normal array not merged. Some data may be lost." <<std::endl;
}
}
else if (rhs.getNormalArray())
{
lhs.setNormalArray(rhs.getNormalArray());
}
if (lhs.getColorArray() && rhs.getColorArray() && lhs.getColorArray()->getBinding()!=osg::Array::BIND_OVERALL)
{
if (!merger.merge(lhs.getColorArray(),rhs.getColorArray()))
{
OSG_DEBUG << "MergeGeometry: color array not merged. Some data may be lost." <<std::endl;
}
}
else if (rhs.getColorArray())
{
lhs.setColorArray(rhs.getColorArray());
}
if (lhs.getSecondaryColorArray() && rhs.getSecondaryColorArray() && lhs.getSecondaryColorArray()->getBinding()!=osg::Array::BIND_OVERALL)
{
if (!merger.merge(lhs.getSecondaryColorArray(),rhs.getSecondaryColorArray()))
{
OSG_DEBUG << "MergeGeometry: secondary color array not merged. Some data may be lost." <<std::endl;
}
}
else if (rhs.getSecondaryColorArray())
{
lhs.setSecondaryColorArray(rhs.getSecondaryColorArray());
}
if (lhs.getFogCoordArray() && rhs.getFogCoordArray() && lhs.getFogCoordArray()->getBinding()!=osg::Array::BIND_OVERALL)
{
if (!merger.merge(lhs.getFogCoordArray(),rhs.getFogCoordArray()))
{
OSG_DEBUG << "MergeGeometry: fog coord array not merged. Some data may be lost." <<std::endl;
}
}
else if (rhs.getFogCoordArray())
{
lhs.setFogCoordArray(rhs.getFogCoordArray());
}
unsigned int unit;
for(unit=0;unit<lhs.getNumTexCoordArrays();++unit)
{
if (!merger.merge(lhs.getTexCoordArray(unit),rhs.getTexCoordArray(unit)))
{
OSG_DEBUG << "MergeGeometry: tex coord array not merged. Some data may be lost." <<std::endl;
}
}
for(unit=0;unit<lhs.getNumVertexAttribArrays();++unit)
{
if (!merger.merge(lhs.getVertexAttribArray(unit),rhs.getVertexAttribArray(unit)))
{
OSG_DEBUG << "MergeGeometry: vertex attrib array not merged. Some data may be lost." <<std::endl;
}
}
// shift the indices of the incoming primitives to account for the pre existing geometry.
osg::Geometry::PrimitiveSetList::iterator primItr;
for(primItr=rhs.getPrimitiveSetList().begin(); primItr!=rhs.getPrimitiveSetList().end(); ++primItr)
{
osg::PrimitiveSet* primitive = primItr->get();
switch(primitive->getType())
{
case(osg::PrimitiveSet::DrawElementsUBytePrimitiveType):
{
osg::DrawElementsUByte* primitiveUByte = static_cast<osg::DrawElementsUByte*>(primitive);
unsigned int currentMaximum = 0;
for(osg::DrawElementsUByte::iterator eitr=primitiveUByte->begin();
eitr!=primitiveUByte->end();
++eitr)
{
currentMaximum = osg::maximum(currentMaximum,(unsigned int)*eitr);
}
if ((base+currentMaximum)>=65536)
{
// must promote to a DrawElementsUInt
osg::DrawElementsUInt* new_primitive = new osg::DrawElementsUInt(primitive->getMode());
std::copy(primitiveUByte->begin(),primitiveUByte->end(),std::back_inserter(*new_primitive));
new_primitive->offsetIndices(base);
(*primItr) = new_primitive;
} else if ((base+currentMaximum)>=256)
{
// must promote to a DrawElementsUShort
osg::DrawElementsUShort* new_primitive = new osg::DrawElementsUShort(primitive->getMode());
std::copy(primitiveUByte->begin(),primitiveUByte->end(),std::back_inserter(*new_primitive));
new_primitive->offsetIndices(base);
(*primItr) = new_primitive;
}
else
{
primitive->offsetIndices(base);
}
}
break;
case(osg::PrimitiveSet::DrawElementsUShortPrimitiveType):
{
osg::DrawElementsUShort* primitiveUShort = static_cast<osg::DrawElementsUShort*>(primitive);
unsigned int currentMaximum = 0;
for(osg::DrawElementsUShort::iterator eitr=primitiveUShort->begin();
eitr!=primitiveUShort->end();
++eitr)
{
currentMaximum = osg::maximum(currentMaximum,(unsigned int)*eitr);
}
if ((base+currentMaximum)>=65536)
{
// must promote to a DrawElementsUInt
osg::DrawElementsUInt* new_primitive = new osg::DrawElementsUInt(primitive->getMode());
std::copy(primitiveUShort->begin(),primitiveUShort->end(),std::back_inserter(*new_primitive));
new_primitive->offsetIndices(base);
(*primItr) = new_primitive;
}
else
{
primitive->offsetIndices(base);
}
}
break;
case(osg::PrimitiveSet::DrawArraysPrimitiveType):
case(osg::PrimitiveSet::DrawArrayLengthsPrimitiveType):
case(osg::PrimitiveSet::DrawElementsUIntPrimitiveType):
default:
primitive->offsetIndices(base);
break;
}
}
for(primItr=rhs.getPrimitiveSetList().begin(); primItr!=rhs.getPrimitiveSetList().end(); ++primItr)
{
lhs.addPrimitiveSet(primItr->get());
}
lhs.dirtyBound();
lhs.dirtyDisplayList();
return true;
}
bool Optimizer::MergeGeometryVisitor::mergePrimitive(osg::DrawArrays& lhs,osg::DrawArrays& rhs)
{
if (lhs.getFirst()+lhs.getCount()==rhs.getFirst())
{
lhs.setCount(lhs.getCount()+rhs.getCount());
return true;
}
return false;
}
bool Optimizer::MergeGeometryVisitor::mergePrimitive(osg::DrawArrayLengths& lhs,osg::DrawArrayLengths& rhs)
{
int lhs_count = std::accumulate(lhs.begin(),lhs.end(),0);
if (lhs.getFirst()+lhs_count==rhs.getFirst())
{
lhs.insert(lhs.end(),rhs.begin(),rhs.end());
return true;
}
return false;
}
bool Optimizer::MergeGeometryVisitor::mergePrimitive(osg::DrawElementsUByte& lhs,osg::DrawElementsUByte& rhs)
{
lhs.insert(lhs.end(),rhs.begin(),rhs.end());
return true;
}
bool Optimizer::MergeGeometryVisitor::mergePrimitive(osg::DrawElementsUShort& lhs,osg::DrawElementsUShort& rhs)
{
lhs.insert(lhs.end(),rhs.begin(),rhs.end());
return true;
}
bool Optimizer::MergeGeometryVisitor::mergePrimitive(osg::DrawElementsUInt& lhs,osg::DrawElementsUInt& rhs)
{
lhs.insert(lhs.end(),rhs.begin(),rhs.end());
return true;
}
////////////////////////////////////////////////////////////////////////////////////////////
//
// Spatialize the scene to accelerate culling
//
void Optimizer::SpatializeGroupsVisitor::apply(osg::Group& group)
{
if (typeid(group)==typeid(osg::Group) || group.asTransform())
{
if (isOperationPermissibleForObject(&group))
{
_groupsToDivideList.insert(&group);
}
}
traverse(group);
}
void Optimizer::SpatializeGroupsVisitor::apply(osg::Geode& geode)
{
if (typeid(geode)==typeid(osg::Geode))
{
if (isOperationPermissibleForObject(&geode))
{
_geodesToDivideList.insert(&geode);
}
}
traverse(geode);
}
bool Optimizer::SpatializeGroupsVisitor::divide(unsigned int maxNumTreesPerCell)
{
bool divided = false;
for(GroupsToDivideList::iterator itr=_groupsToDivideList.begin();
itr!=_groupsToDivideList.end();
++itr)
{
if (divide(*itr,maxNumTreesPerCell)) divided = true;
}
for(GeodesToDivideList::iterator geode_itr=_geodesToDivideList.begin();
geode_itr!=_geodesToDivideList.end();
++geode_itr)
{
if (divide(*geode_itr,maxNumTreesPerCell)) divided = true;
}
return divided;
}
bool Optimizer::SpatializeGroupsVisitor::divide(osg::Group* group, unsigned int maxNumTreesPerCell)
{
if (group->getNumChildren()<=maxNumTreesPerCell) return false;
// create the original box.
osg::BoundingBox bb;
unsigned int i;
for(i=0;i<group->getNumChildren();++i)
{
bb.expandBy(group->getChild(i)->getBound().center());
}
float radius = bb.radius();
float divide_distance = radius*0.7f;
bool xAxis = (bb.xMax()-bb.xMin())>divide_distance;
bool yAxis = (bb.yMax()-bb.yMin())>divide_distance;
bool zAxis = (bb.zMax()-bb.zMin())>divide_distance;
OSG_INFO<<"Dividing "<<group->className()<<" num children = "<<group->getNumChildren()<<" xAxis="<<xAxis<<" yAxis="<<yAxis<<" zAxis="<<zAxis<<std::endl;
if (!xAxis && !yAxis && !zAxis)
{
OSG_INFO<<" No axis to divide, stopping division."<<std::endl;
return false;
}
unsigned int numChildrenOnEntry = group->getNumChildren();
typedef std::pair< osg::BoundingBox, osg::ref_ptr<osg::Group> > BoxGroupPair;
typedef std::vector< BoxGroupPair > Boxes;
Boxes boxes;
boxes.push_back( BoxGroupPair(bb,new osg::Group) );
// divide up on each axis
if (xAxis)
{
unsigned int numCellsToDivide=boxes.size();
for(unsigned int i=0;i<numCellsToDivide;++i)
{
osg::BoundingBox& orig_cell = boxes[i].first;
osg::BoundingBox new_cell = orig_cell;
float xCenter = (orig_cell.xMin()+orig_cell.xMax())*0.5f;
orig_cell.xMax() = xCenter;
new_cell.xMin() = xCenter;
boxes.push_back(BoxGroupPair(new_cell,new osg::Group));
}
}
if (yAxis)
{
unsigned int numCellsToDivide=boxes.size();
for(unsigned int i=0;i<numCellsToDivide;++i)
{
osg::BoundingBox& orig_cell = boxes[i].first;
osg::BoundingBox new_cell = orig_cell;
float yCenter = (orig_cell.yMin()+orig_cell.yMax())*0.5f;
orig_cell.yMax() = yCenter;
new_cell.yMin() = yCenter;
boxes.push_back(BoxGroupPair(new_cell,new osg::Group));
}
}
if (zAxis)
{
unsigned int numCellsToDivide=boxes.size();
for(unsigned int i=0;i<numCellsToDivide;++i)
{
osg::BoundingBox& orig_cell = boxes[i].first;
osg::BoundingBox new_cell = orig_cell;
float zCenter = (orig_cell.zMin()+orig_cell.zMax())*0.5f;
orig_cell.zMax() = zCenter;
new_cell.zMin() = zCenter;
boxes.push_back(BoxGroupPair(new_cell,new osg::Group));
}
}
// create the groups to drop the children into
// bin each child into associated bb group
typedef std::vector< osg::ref_ptr<osg::Node> > NodeList;
NodeList unassignedList;
for(i=0;i<group->getNumChildren();++i)
{
bool assigned = false;
osg::Vec3 center = group->getChild(i)->getBound().center();
for(Boxes::iterator itr=boxes.begin();
itr!=boxes.end() && !assigned;
++itr)
{
if (itr->first.contains(center))
{
// move child from main group into bb group.
(itr->second)->addChild(group->getChild(i));
assigned = true;
}
}
if (!assigned)
{
unassignedList.push_back(group->getChild(i));
}
}
// now transfer nodes across, by :
// first removing from the original group,
// add in the bb groups
// add then the unassigned children.
// first removing from the original group,
group->removeChildren(0,group->getNumChildren());
// add in the bb groups
typedef std::vector< osg::ref_ptr<osg::Group> > GroupList;
GroupList groupsToDivideList;
for(Boxes::iterator itr=boxes.begin();
itr!=boxes.end();
++itr)
{
// move child from main group into bb group.
osg::Group* bb_group = (itr->second).get();
if (bb_group->getNumChildren()>0)
{
if (bb_group->getNumChildren()==1)
{
group->addChild(bb_group->getChild(0));
}
else
{
group->addChild(bb_group);
if (bb_group->getNumChildren()>maxNumTreesPerCell)
{
groupsToDivideList.push_back(bb_group);
}
}
}
}
// add then the unassigned children.
for(NodeList::iterator nitr=unassignedList.begin();
nitr!=unassignedList.end();
++nitr)
{
group->addChild(nitr->get());
}
// now call divide on all groups that require it.
for(GroupList::iterator gitr=groupsToDivideList.begin();
gitr!=groupsToDivideList.end();
++gitr)
{
divide(gitr->get(),maxNumTreesPerCell);
}
return (numChildrenOnEntry<group->getNumChildren());
}
bool Optimizer::SpatializeGroupsVisitor::divide(osg::Geode* geode, unsigned int maxNumTreesPerCell)
{
if (geode->getNumDrawables()<=maxNumTreesPerCell) return false;
// create the original box.
osg::BoundingBox bb;
unsigned int i;
for(i=0; i<geode->getNumDrawables(); ++i)
{
bb.expandBy(geode->getDrawable(i)->getBound().center());
}
float radius = bb.radius();
float divide_distance = radius*0.7f;
bool xAxis = (bb.xMax()-bb.xMin())>divide_distance;
bool yAxis = (bb.yMax()-bb.yMin())>divide_distance;
bool zAxis = (bb.zMax()-bb.zMin())>divide_distance;
OSG_INFO<<"INFO "<<geode->className()<<" num drawables = "<<geode->getNumDrawables()<<" xAxis="<<xAxis<<" yAxis="<<yAxis<<" zAxis="<<zAxis<<std::endl;
if (!xAxis && !yAxis && !zAxis)
{
OSG_INFO<<" No axis to divide, stopping division."<<std::endl;
return false;
}
osg::Node::ParentList parents = geode->getParents();
if (parents.empty())
{
OSG_INFO<<" Cannot perform spatialize on root Geode, add a Group above it to allow subdivision."<<std::endl;
return false;
}
osg::ref_ptr<osg::Group> group = new osg::Group;
group->setName(geode->getName());
group->setStateSet(geode->getStateSet());
for(i=0; i<geode->getNumDrawables(); ++i)
{
osg::Geode* newGeode = new osg::Geode;
newGeode->addDrawable(geode->getDrawable(i));
group->addChild(newGeode);
}
divide(group.get(), maxNumTreesPerCell);
// keep reference around to prevent it being deleted.
osg::ref_ptr<osg::Geode> keepRefGeode = geode;
for(osg::Node::ParentList::iterator itr = parents.begin();
itr != parents.end();
++itr)
{
(*itr)->replaceChild(geode, group.get());
}
return true;
}
////////////////////////////////////////////////////////////////////////////////////////////
//
// Duplicated subgraphs which are shared
//
void Optimizer::CopySharedSubgraphsVisitor::apply(osg::Node& node)
{
if (node.getNumParents()>1 && isOperationPermissibleForObject(&node))
{
_sharedNodeList.insert(&node);
}
traverse(node);
}
void Optimizer::CopySharedSubgraphsVisitor::copySharedNodes()
{
OSG_INFO<<"Shared node "<<_sharedNodeList.size()<<std::endl;
for(SharedNodeList::iterator itr=_sharedNodeList.begin();
itr!=_sharedNodeList.end();
++itr)
{
OSG_INFO<<" No parents "<<(*itr)->getNumParents()<<std::endl;
osg::Node* node = *itr;
for(unsigned int i=node->getNumParents()-1;i>0;--i)
{
// create a clone.
osg::ref_ptr<osg::Object> new_object = node->clone(osg::CopyOp::DEEP_COPY_NODES |
osg::CopyOp::DEEP_COPY_DRAWABLES);
// cast it to node.
osg::Node* new_node = dynamic_cast<osg::Node*>(new_object.get());
// replace the node by new_new
if (new_node) node->getParent(i)->replaceChild(node,new_node);
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////
//
// Set the attributes of textures up.
//
void Optimizer::TextureVisitor::apply(osg::Node& node)
{
osg::StateSet* ss = node.getStateSet();
if (ss &&
isOperationPermissibleForObject(&node) &&
isOperationPermissibleForObject(ss))
{
apply(*ss);
}
traverse(node);
}
void Optimizer::TextureVisitor::apply(osg::Geode& geode)
{
if (!isOperationPermissibleForObject(&geode)) return;
osg::StateSet* ss = geode.getStateSet();
if (ss && isOperationPermissibleForObject(ss))
{
apply(*ss);
}
for(unsigned int i=0;i<geode.getNumDrawables();++i)
{
osg::Drawable* drawable = geode.getDrawable(i);
if (drawable)
{
ss = drawable->getStateSet();
if (ss &&
isOperationPermissibleForObject(drawable) &&
isOperationPermissibleForObject(ss))
{
apply(*ss);
}
}
}
}
void Optimizer::TextureVisitor::apply(osg::StateSet& stateset)
{
for(unsigned int i=0;i<stateset.getTextureAttributeList().size();++i)
{
osg::StateAttribute* sa = stateset.getTextureAttribute(i,osg::StateAttribute::TEXTURE);
osg::Texture* texture = dynamic_cast<osg::Texture*>(sa);
if (texture && isOperationPermissibleForObject(texture))
{
apply(*texture);
}
}
}
void Optimizer::TextureVisitor::apply(osg::Texture& texture)
{
if (_changeAutoUnRef)
{
unsigned numImageStreams = 0;
for (unsigned int i=0; i<texture.getNumImages(); ++i)
{
osg::ImageStream* is = dynamic_cast<osg::ImageStream*>(texture.getImage(i));
if (is) ++numImageStreams;
}
if (numImageStreams==0)
{
texture.setUnRefImageDataAfterApply(_valueAutoUnRef);
}
}
if (_changeClientImageStorage)
{
texture.setClientStorageHint(_valueClientImageStorage);
}
if (_changeAnisotropy)
{
texture.setMaxAnisotropy(_valueAnisotropy);
}
}
////////////////////////////////////////////////////////////////////////////
// Merge geodes
////////////////////////////////////////////////////////////////////////////
void Optimizer::MergeGeodesVisitor::apply(osg::Group& group)
{
if (typeid(group)==typeid(osg::Group)) mergeGeodes(group);
traverse(group);
}
struct LessGeode
{
bool operator() (const osg::Geode* lhs,const osg::Geode* rhs) const
{
if (lhs->getNodeMask()<rhs->getNodeMask()) return true;
if (lhs->getNodeMask()>rhs->getNodeMask()) return false;
return (lhs->getStateSet()<rhs->getStateSet());
}
};
bool Optimizer::MergeGeodesVisitor::mergeGeodes(osg::Group& group)
{
if (!isOperationPermissibleForObject(&group)) return false;
typedef std::vector< osg::Geode* > DuplicateList;
typedef std::map<osg::Geode*,DuplicateList,LessGeode> GeodeDuplicateMap;
unsigned int i;
osg::NodeList children;
children.resize(group.getNumChildren());
for (i=0; i<group.getNumChildren(); ++i)
{
// keep a reference to this child so we can safely clear the group of all children
// this is done so we don't have to do a search and remove from the list later on.
children[i] = group.getChild(i);
}
// remove all children
group.removeChildren(0,group.getNumChildren());
GeodeDuplicateMap geodeDuplicateMap;
for (i=0; i<children.size(); ++i)
{
osg::Node* child = children[i].get();
if (typeid(*child)==typeid(osg::Geode))
{
osg::Geode* geode = static_cast<osg::Geode*>(child);
geodeDuplicateMap[geode].push_back(geode);
}
else
{
// not a geode so just add back into group as its a normal child
group.addChild(child);
}
}
// if no geodes then just return.
if (geodeDuplicateMap.empty()) return false;
OSG_INFO<<"mergeGeodes in group '"<<group.getName()<<"' "<<geodeDuplicateMap.size()<<std::endl;
// merge
for(GeodeDuplicateMap::iterator itr=geodeDuplicateMap.begin();
itr!=geodeDuplicateMap.end();
++itr)
{
if (itr->second.size()>1)
{
osg::Geode* lhs = itr->second[0];
// add geode back into group
group.addChild(lhs);
for(DuplicateList::iterator dupItr=itr->second.begin()+1;
dupItr!=itr->second.end();
++dupItr)
{
osg::Geode* rhs = *dupItr;
mergeGeode(*lhs,*rhs);
}
}
else
{
osg::Geode* lhs = itr->second[0];
// add geode back into group
group.addChild(lhs);
}
}
return true;
}
bool Optimizer::MergeGeodesVisitor::mergeGeode(osg::Geode& lhs, osg::Geode& rhs)
{
for (unsigned int i=0; i<rhs.getNumDrawables(); ++i)
{
lhs.addDrawable(rhs.getDrawable(i));
}
return true;
}
////////////////////////////////////////////////////////////////////////////
// FlattenBillboardVisitor
////////////////////////////////////////////////////////////////////////////
void Optimizer::FlattenBillboardVisitor::reset()
{
_billboards.clear();
}
void Optimizer::FlattenBillboardVisitor::apply(osg::Billboard& billboard)
{
_billboards[&billboard].push_back(getNodePath());
}
void Optimizer::FlattenBillboardVisitor::process()
{
for(BillboardNodePathMap::iterator itr = _billboards.begin();
itr != _billboards.end();
++itr)
{
bool mergeAcceptable = true;
osg::ref_ptr<osg::Billboard> billboard = itr->first;
NodePathList& npl = itr->second;
osg::Group* mainGroup = 0;
if (npl.size()>1)
{
for(NodePathList::iterator nitr = npl.begin();
nitr != npl.end();
++nitr)
{
osg::NodePath& np = *nitr;
if (np.size()>=3)
{
osg::Group* group = dynamic_cast<osg::Group*>(np[np.size()-3]);
if (mainGroup==0) mainGroup = group;
osg::MatrixTransform* mt = dynamic_cast<osg::MatrixTransform*>(np[np.size()-2]);
if (group == mainGroup &&
np[np.size()-1]==billboard.get() &&
mt && mt->getDataVariance()==osg::Object::STATIC &&
mt->getNumChildren()==1)
{
const osg::Matrix& m = mt->getMatrix();
mergeAcceptable = (m(0,0)==1.0 && m(0,1)==0.0 && m(0,2)==0.0 && m(0,3)==0.0 &&
m(1,0)==0.0 && m(1,1)==1.0 && m(1,2)==0.0 && m(1,3)==0.0 &&
m(2,0)==0.0 && m(2,1)==0.0 && m(2,2)==1.0 && m(2,3)==0.0 &&
m(3,3)==1.0);
}
else
{
mergeAcceptable = false;
}
}
else
{
mergeAcceptable = false;
}
}
}
else
{
mergeAcceptable = false;
}
if (mergeAcceptable)
{
osg::Billboard* new_billboard = new osg::Billboard;
new_billboard->setMode(billboard->getMode());
new_billboard->setAxis(billboard->getAxis());
new_billboard->setStateSet(billboard->getStateSet());
new_billboard->setName(billboard->getName());
mainGroup->addChild(new_billboard);
typedef std::set<osg::MatrixTransform*> MatrixTransformSet;
MatrixTransformSet mts;
for(NodePathList::iterator nitr = npl.begin();
nitr != npl.end();
++nitr)
{
osg::NodePath& np = *nitr;
osg::MatrixTransform* mt = dynamic_cast<osg::MatrixTransform*>(np[np.size()-2]);
mts.insert(mt);
}
for(MatrixTransformSet::iterator mitr = mts.begin();
mitr != mts.end();
++mitr)
{
osg::MatrixTransform* mt = *mitr;
for(unsigned int i=0; i<billboard->getNumDrawables(); ++i)
{
new_billboard->addDrawable(billboard->getDrawable(i),
billboard->getPosition(i)*mt->getMatrix());
}
mainGroup->removeChild(mt);
}
}
}
}
////////////////////////////////////////////////////////////////////////////
// TextureAtlasBuilder
////////////////////////////////////////////////////////////////////////////
Optimizer::TextureAtlasBuilder::TextureAtlasBuilder():
_maximumAtlasWidth(2048),
_maximumAtlasHeight(2048),
_margin(8)
{
}
void Optimizer::TextureAtlasBuilder::reset()
{
_sourceList.clear();
_atlasList.clear();
}
void Optimizer::TextureAtlasBuilder::setMaximumAtlasSize(int width, int height)
{
_maximumAtlasWidth = width;
_maximumAtlasHeight = height;
}
void Optimizer::TextureAtlasBuilder::setMargin(int margin)
{
_margin = margin;
}
void Optimizer::TextureAtlasBuilder::addSource(const osg::Image* image)
{
if (!getSource(image)) _sourceList.push_back(new Source(image));
}
void Optimizer::TextureAtlasBuilder::addSource(const osg::Texture2D* texture)
{
if (!getSource(texture)) _sourceList.push_back(new Source(texture));
}
void Optimizer::TextureAtlasBuilder::completeRow(unsigned int indexAtlas)
{
AtlasList::iterator aitr = _atlasList.begin() + indexAtlas;
//SourceList::iterator sitr = _sourceList.begin() + indexSource;
Atlas * atlas = aitr->get();
if(atlas->_indexFirstOfRow < atlas->_sourceList.size())
{
//Try to fill the row with smaller images.
int x_max = atlas->_width - _margin;
int y_max = atlas->_height - _margin;
//int x_max = atlas->_maximumAtlasWidth - _margin;
//int y_max = atlas->_maximumAtlasHeight - _margin;
// Fill last Row
for(SourceList::iterator sitr3 = _sourceList.begin(); sitr3 != _sourceList.end(); ++sitr3)
{
int x_min = atlas->_x + _margin;
int y_min = atlas->_y + _margin;
if (y_min >= y_max || x_min >= x_max) continue;
Source * source = sitr3->get();
if (source->_atlas || atlas->_image->getPixelFormat() != source->_image->getPixelFormat() ||
atlas->_image->getDataType() != source->_image->getDataType())
{
continue;
}
int image_s = source->_image->s();
int image_t = source->_image->t();
if (x_min + image_s <= x_max && y_min + image_t <= y_max) // Test if the image can fit in the empty space.
{
source->_x = x_min;
source->_y = y_min;
//assert(source->_x + source->_image->s()+_margin <= atlas->_maximumAtlasWidth ); // "+_margin" and not "+2*_margin" because _x already takes the margin into account
//assert(source->_y + source->_image->t()+_margin <= atlas->_maximumAtlasHeight);
//assert(source->_x >= _margin);
//assert(source->_y >= _margin);
atlas->_x += image_s + 2*_margin;
//assert(atlas->_x <= atlas->_maximumAtlasWidth);
source->_atlas = atlas;
atlas->_sourceList.push_back(source);
}
}
// Fill the last column
SourceList srcListTmp;
for(SourceList::iterator sitr4 = atlas->_sourceList.begin() + atlas->_indexFirstOfRow;
sitr4 != atlas->_sourceList.end(); ++sitr4)
{
Source * srcAdded = sitr4->get();
int y_min = srcAdded->_y + srcAdded->_image->t() + 2 * _margin;
int x_min = srcAdded->_x;
int x_max = x_min + srcAdded->_image->s(); // Hides upper block's x_max
if (y_min >= y_max || x_min >= x_max) continue;
Source * maxWidthSource = NULL;
for(SourceList::iterator sitr2 = _sourceList.begin(); sitr2 != _sourceList.end(); ++sitr2)
{
Source * source = sitr2->get();
if (source->_atlas || atlas->_image->getPixelFormat() != source->_image->getPixelFormat() ||
atlas->_image->getDataType() != source->_image->getDataType())
{
continue;
}
int image_s = source->_image->s();
int image_t = source->_image->t();
if(x_min + image_s <= x_max && y_min + image_t <= y_max) // Test if the image can fit in the empty space.
{
if (maxWidthSource == NULL || maxWidthSource->_image->s() < source->_image->s())
{
maxWidthSource = source; //Keep the maximum width for source.
}
}
}
if (maxWidthSource)
{
// Add the source with the max width to the atlas
maxWidthSource->_x = x_min;
maxWidthSource->_y = y_min;
maxWidthSource->_atlas = atlas;
srcListTmp.push_back(maxWidthSource); //Store the mawWidth source in the temporary vector.
}
}
for(SourceList::iterator itTmp = srcListTmp.begin(); itTmp != srcListTmp.end(); ++itTmp)
{
//Add the sources to the general list (wasn't possible in the loop using the iterator on the same list)
atlas->_sourceList.push_back(*itTmp);
}
atlas->_indexFirstOfRow = atlas->_sourceList.size();
}
}
void Optimizer::TextureAtlasBuilder::buildAtlas()
{
std::sort(_sourceList.begin(), _sourceList.end(), CompareSrc()); // Sort using the height of images
_atlasList.clear();
for(SourceList::iterator sitr = _sourceList.begin();
sitr != _sourceList.end();
++sitr)
{
Source * source = sitr->get();
if (!source->_atlas && source->suitableForAtlas(_maximumAtlasWidth,_maximumAtlasHeight,_margin))
{
bool addedSourceToAtlas = false;
for(AtlasList::iterator aitr = _atlasList.begin();
aitr != _atlasList.end() && !addedSourceToAtlas;
++aitr)
{
if(!(*aitr)->_image ||
((*aitr)->_image->getPixelFormat() == (*sitr)->_image->getPixelFormat() &&
(*aitr)->_image->getPacking() == (*sitr)->_image->getPacking()))
{
OSG_INFO<<"checking source "<<source->_image->getFileName()<<" to see it it'll fit in atlas "<<aitr->get()<<std::endl;
Optimizer::TextureAtlasBuilder::Atlas::FitsIn fitsIn = (*aitr)->doesSourceFit(source);
if (fitsIn == Optimizer::TextureAtlasBuilder::Atlas::FITS_IN_CURRENT_ROW)
{
addedSourceToAtlas = true;
(*aitr)->addSource(source); // Add in the currentRow.
}
else if(fitsIn == Optimizer::TextureAtlasBuilder::Atlas::IN_NEXT_ROW)
{
completeRow(aitr - _atlasList.begin()); //Fill Empty spaces.
addedSourceToAtlas = true;
(*aitr)->addSource(source); // Add the source in the new row.
}
else
{
completeRow(aitr - _atlasList.begin()); //Fill Empty spaces before creating a new atlas.
}
}
}
if (!addedSourceToAtlas)
{
OSG_INFO<<"creating new Atlas for "<<source->_image->getFileName()<<std::endl;
osg::ref_ptr<Atlas> atlas = new Atlas(_maximumAtlasWidth,_maximumAtlasHeight,_margin);
_atlasList.push_back(atlas);
if (!source->_atlas) atlas->addSource(source);
}
}
}
// build the atlas which are suitable for use, and discard the rest.
AtlasList activeAtlasList;
for(AtlasList::iterator aitr = _atlasList.begin();
aitr != _atlasList.end();
++aitr)
{
osg::ref_ptr<Atlas> atlas = *aitr;
if (atlas->_sourceList.size()==1)
{
// no point building an atlas with only one entry
// so disconnect the source.
Source * source = atlas->_sourceList[0].get();
source->_atlas = 0;
atlas->_sourceList.clear();
}
if (!(atlas->_sourceList.empty()))
{
std::stringstream ostr;
ostr<<"atlas_"<<activeAtlasList.size()<<".rgb";
atlas->_image->setFileName(ostr.str());
activeAtlasList.push_back(atlas);
atlas->clampToNearestPowerOfTwoSize();
atlas->copySources();
}
}
// keep only the active atlas'
_atlasList.swap(activeAtlasList);
}
osg::Image* Optimizer::TextureAtlasBuilder::getImageAtlas(unsigned int i)
{
Source* source = _sourceList[i].get();
Atlas* atlas = source ? source->_atlas : 0;
return atlas ? atlas->_image.get() : 0;
}
osg::Texture2D* Optimizer::TextureAtlasBuilder::getTextureAtlas(unsigned int i)
{
Source* source = _sourceList[i].get();
Atlas* atlas = source ? source->_atlas : 0;
return atlas ? atlas->_texture.get() : 0;
}
osg::Matrix Optimizer::TextureAtlasBuilder::getTextureMatrix(unsigned int i)
{
Source* source = _sourceList[i].get();
return source ? source->computeTextureMatrix() : osg::Matrix();
}
osg::Image* Optimizer::TextureAtlasBuilder::getImageAtlas(const osg::Image* image)
{
Source* source = getSource(image);
Atlas* atlas = source ? source->_atlas : 0;
return atlas ? atlas->_image.get() : 0;
}
osg::Texture2D* Optimizer::TextureAtlasBuilder::getTextureAtlas(const osg::Image* image)
{
Source* source = getSource(image);
Atlas* atlas = source ? source->_atlas : 0;
return atlas ? atlas->_texture.get() : 0;
}
osg::Matrix Optimizer::TextureAtlasBuilder::getTextureMatrix(const osg::Image* image)
{
Source* source = getSource(image);
return source ? source->computeTextureMatrix() : osg::Matrix();
}
osg::Image* Optimizer::TextureAtlasBuilder::getImageAtlas(const osg::Texture2D* texture)
{
Source* source = getSource(texture);
Atlas* atlas = source ? source->_atlas : 0;
return atlas ? atlas->_image.get() : 0;
}
osg::Texture2D* Optimizer::TextureAtlasBuilder::getTextureAtlas(const osg::Texture2D* texture)
{
Source* source = getSource(texture);
Atlas* atlas = source ? source->_atlas : 0;
return atlas ? atlas->_texture.get() : 0;
}
osg::Matrix Optimizer::TextureAtlasBuilder::getTextureMatrix(const osg::Texture2D* texture)
{
Source* source = getSource(texture);
return source ? source->computeTextureMatrix() : osg::Matrix();
}
Optimizer::TextureAtlasBuilder::Source* Optimizer::TextureAtlasBuilder::getSource(const osg::Image* image)
{
for(SourceList::iterator itr = _sourceList.begin();
itr != _sourceList.end();
++itr)
{
if ((*itr)->_image == image) return itr->get();
}
return 0;
}
Optimizer::TextureAtlasBuilder::Source* Optimizer::TextureAtlasBuilder::getSource(const osg::Texture2D* texture)
{
for(SourceList::iterator itr = _sourceList.begin();
itr != _sourceList.end();
++itr)
{
if ((*itr)->_texture == texture) return itr->get();
}
return 0;
}
bool Optimizer::TextureAtlasBuilder::Source::suitableForAtlas(int maximumAtlasWidth, int maximumAtlasHeight, int margin)
{
if (!_image) return false;
// size too big?
if (_image->s()+margin*2 > maximumAtlasWidth) return false;
if (_image->t()+margin*2 > maximumAtlasHeight) return false;
switch(_image->getPixelFormat())
{
case(GL_COMPRESSED_ALPHA_ARB):
case(GL_COMPRESSED_INTENSITY_ARB):
case(GL_COMPRESSED_LUMINANCE_ALPHA_ARB):
case(GL_COMPRESSED_LUMINANCE_ARB):
case(GL_COMPRESSED_RGBA_ARB):
case(GL_COMPRESSED_RGB_ARB):
case(GL_COMPRESSED_RGB_S3TC_DXT1_EXT):
case(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT):
case(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT):
case(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT):
// can't handle compressed textures inside an atlas
return false;
default:
break;
}
if ((_image->getPixelSizeInBits() % 8) != 0)
{
// pixel size not byte aligned so report as not suitable to prevent other atlas code from having problems with byte boundaries.
return false;
}
if (_texture.valid())
{
if (_texture->getWrap(osg::Texture2D::WRAP_S)==osg::Texture2D::REPEAT ||
_texture->getWrap(osg::Texture2D::WRAP_S)==osg::Texture2D::MIRROR)
{
// can't support repeating textures in texture atlas
return false;
}
if (_texture->getWrap(osg::Texture2D::WRAP_T)==osg::Texture2D::REPEAT ||
_texture->getWrap(osg::Texture2D::WRAP_T)==osg::Texture2D::MIRROR)
{
// can't support repeating textures in texture atlas
return false;
}
if (_texture->getReadPBuffer()!=0)
{
// pbuffer textures not suitable
return false;
}
}
return true;
}
osg::Matrix Optimizer::TextureAtlasBuilder::Source::computeTextureMatrix() const
{
if (!_atlas) return osg::Matrix();
if (!_image) return osg::Matrix();
if (!(_atlas->_image)) return osg::Matrix();
typedef osg::Matrix::value_type Float;
return osg::Matrix::scale(Float(_image->s())/Float(_atlas->_image->s()), Float(_image->t())/Float(_atlas->_image->t()), 1.0)*
osg::Matrix::translate(Float(_x)/Float(_atlas->_image->s()), Float(_y)/Float(_atlas->_image->t()), 0.0);
}
Optimizer::TextureAtlasBuilder::Atlas::FitsIn Optimizer::TextureAtlasBuilder::Atlas::doesSourceFit(Source* source)
{
// does the source have a valid image?
const osg::Image* sourceImage = source->_image.get();
if (!sourceImage) return DOES_NOT_FIT_IN_ANY_ROW;
// does pixel format match?
if (_image.valid())
{
if (_image->getPixelFormat() != sourceImage->getPixelFormat()) return DOES_NOT_FIT_IN_ANY_ROW;
if (_image->getDataType() != sourceImage->getDataType()) return DOES_NOT_FIT_IN_ANY_ROW;
}
const osg::Texture2D* sourceTexture = source->_texture.get();
if (sourceTexture)
{
if (sourceTexture->getWrap(osg::Texture2D::WRAP_S)==osg::Texture2D::REPEAT ||
sourceTexture->getWrap(osg::Texture2D::WRAP_S)==osg::Texture2D::MIRROR)
{
// can't support repeating textures in texture atlas
return DOES_NOT_FIT_IN_ANY_ROW;
}
if (sourceTexture->getWrap(osg::Texture2D::WRAP_T)==osg::Texture2D::REPEAT ||
sourceTexture->getWrap(osg::Texture2D::WRAP_T)==osg::Texture2D::MIRROR)
{
// can't support repeating textures in texture atlas
return DOES_NOT_FIT_IN_ANY_ROW;
}
if (sourceTexture->getReadPBuffer()!=0)
{
// pbuffer textures not suitable
return DOES_NOT_FIT_IN_ANY_ROW;
}
if (_texture.valid())
{
bool sourceUsesBorder = sourceTexture->getWrap(osg::Texture2D::WRAP_S)==osg::Texture2D::CLAMP_TO_BORDER ||
sourceTexture->getWrap(osg::Texture2D::WRAP_T)==osg::Texture2D::CLAMP_TO_BORDER;
bool atlasUsesBorder = sourceTexture->getWrap(osg::Texture2D::WRAP_S)==osg::Texture2D::CLAMP_TO_BORDER ||
sourceTexture->getWrap(osg::Texture2D::WRAP_T)==osg::Texture2D::CLAMP_TO_BORDER;
if (sourceUsesBorder!=atlasUsesBorder)
{
// border wrapping does not match
return DOES_NOT_FIT_IN_ANY_ROW;
}
if (sourceUsesBorder)
{
// border colours don't match
if (_texture->getBorderColor() != sourceTexture->getBorderColor()) return DOES_NOT_FIT_IN_ANY_ROW;
}
if (_texture->getFilter(osg::Texture2D::MIN_FILTER) != sourceTexture->getFilter(osg::Texture2D::MIN_FILTER))
{
// inconsitent min filters
return DOES_NOT_FIT_IN_ANY_ROW;
}
if (_texture->getFilter(osg::Texture2D::MAG_FILTER) != sourceTexture->getFilter(osg::Texture2D::MAG_FILTER))
{
// inconsitent mag filters
return DOES_NOT_FIT_IN_ANY_ROW;
}
if (_texture->getMaxAnisotropy() != sourceTexture->getMaxAnisotropy())
{
// anisotropy different.
return DOES_NOT_FIT_IN_ANY_ROW;
}
if (_texture->getInternalFormat() != sourceTexture->getInternalFormat())
{
// internal formats inconistent
return DOES_NOT_FIT_IN_ANY_ROW;
}
if (_texture->getShadowCompareFunc() != sourceTexture->getShadowCompareFunc())
{
// shadow functions inconsitent
return DOES_NOT_FIT_IN_ANY_ROW;
}
if (_texture->getShadowTextureMode() != sourceTexture->getShadowTextureMode())
{
// shadow texture mode inconsitent
return DOES_NOT_FIT_IN_ANY_ROW;
}
if (_texture->getShadowAmbient() != sourceTexture->getShadowAmbient())
{
// shadow ambient inconsitent
return DOES_NOT_FIT_IN_ANY_ROW;
}
}
}
if (sourceImage->s() + 2*_margin > _maximumAtlasWidth)
{
// image too big for Atlas
return DOES_NOT_FIT_IN_ANY_ROW;
}
if (sourceImage->t() + 2*_margin > _maximumAtlasHeight)
{
// image too big for Atlas
return DOES_NOT_FIT_IN_ANY_ROW;
}
if ((_y + sourceImage->t() + 2*_margin) > _maximumAtlasHeight)
{
// image doesn't have up space in height axis.
return DOES_NOT_FIT_IN_ANY_ROW;
}
// does the source fit in the current row?
if ((_x + sourceImage->s() + 2*_margin) <= _maximumAtlasWidth)
{
// yes it fits :-)
OSG_INFO<<"Fits in current row"<<std::endl;
return FITS_IN_CURRENT_ROW;
}
// does the source fit in the new row up?
if ((_height + sourceImage->t() + 2*_margin) <= _maximumAtlasHeight)
{
// yes it fits :-)
OSG_INFO<<"Fits in next row"<<std::endl;
return IN_NEXT_ROW;
}
// no space for the texture
return DOES_NOT_FIT_IN_ANY_ROW;
}
bool Optimizer::TextureAtlasBuilder::Atlas::addSource(Source* source)
{
// double check source is compatible
if (!doesSourceFit(source))
{
OSG_INFO<<"source "<<source->_image->getFileName()<<" does not fit in atlas "<<this<<std::endl;
return false;
}
const osg::Image* sourceImage = source->_image.get();
const osg::Texture2D* sourceTexture = source->_texture.get();
if (!_image)
{
// need to create an image of the same pixel format to store the atlas in
_image = new osg::Image;
_image->setPacking(sourceImage->getPacking());
_image->setPixelFormat(sourceImage->getPixelFormat());
_image->setDataType(sourceImage->getDataType());
}
if (!_texture && sourceTexture)
{
_texture = new osg::Texture2D(_image.get());
_texture->setWrap(osg::Texture2D::WRAP_S, sourceTexture->getWrap(osg::Texture2D::WRAP_S));
_texture->setWrap(osg::Texture2D::WRAP_T, sourceTexture->getWrap(osg::Texture2D::WRAP_T));
_texture->setBorderColor(sourceTexture->getBorderColor());
_texture->setBorderWidth(0);
_texture->setFilter(osg::Texture2D::MIN_FILTER, sourceTexture->getFilter(osg::Texture2D::MIN_FILTER));
_texture->setFilter(osg::Texture2D::MAG_FILTER, sourceTexture->getFilter(osg::Texture2D::MAG_FILTER));
_texture->setMaxAnisotropy(sourceTexture->getMaxAnisotropy());
_texture->setInternalFormat(sourceTexture->getInternalFormat());
_texture->setShadowCompareFunc(sourceTexture->getShadowCompareFunc());
_texture->setShadowTextureMode(sourceTexture->getShadowTextureMode());
_texture->setShadowAmbient(sourceTexture->getShadowAmbient());
}
// now work out where to fit it, first try current row.
if ((_x + sourceImage->s() + 2*_margin) <= _maximumAtlasWidth)
{
// yes it fits, so add the source to the atlas's list of sources it contains
_sourceList.push_back(source);
OSG_INFO<<"current row insertion, source "<<source->_image->getFileName()<<" "<<_x<<","<<_y<<" fits in row of atlas "<<this<<std::endl;
// set up the source so it knows where it is in the atlas
source->_x = _x + _margin;
source->_y = _y + _margin;
source->_atlas = this;
// move the atlas' cursor along to the right
_x += sourceImage->s() + 2*_margin;
if (_x > _width) _width = _x;
int localTop = _y + sourceImage->t() + 2*_margin;
if ( localTop > _height) _height = localTop;
return true;
}
// does the source fit in the new row up?
if ((_height + sourceImage->t() + 2*_margin) <= _maximumAtlasHeight)
{
// now row so first need to reset the atlas cursor
_x = 0;
_y = _height;
// yes it fits, so add the source to the atlas' list of sources it contains
_sourceList.push_back(source);
OSG_INFO<<"next row insertion, source "<<source->_image->getFileName()<<" "<<_x<<","<<_y<<" fits in row of atlas "<<this<<std::endl;
// set up the source so it knows where it is in the atlas
source->_x = _x + _margin;
source->_y = _y + _margin;
source->_atlas = this;
// move the atlas' cursor along to the right
_x += sourceImage->s() + 2*_margin;
if (_x > _width) _width = _x;
_height = _y + sourceImage->t() + 2*_margin;
OSG_INFO<<"source "<<source->_image->getFileName()<<" "<<_x<<","<<_y<<" fits in row of atlas "<<this<<std::endl;
return true;
}
OSG_INFO<<"source "<<source->_image->getFileName()<<" does not fit in atlas "<<this<<std::endl;
// shouldn't get here, unless doesSourceFit isn't working...
return false;
}
void Optimizer::TextureAtlasBuilder::Atlas::clampToNearestPowerOfTwoSize()
{
int w = 1;
while (w<_width) w *= 2;
int h = 1;
while (h<_height) h *= 2;
OSG_INFO<<"Clamping "<<_width<<", "<<_height<<" to "<<w<<","<<h<<std::endl;
_width = w;
_height = h;
}
void Optimizer::TextureAtlasBuilder::Atlas::copySources()
{
GLenum pixelFormat = _image->getPixelFormat();
GLenum dataType = _image->getDataType();
GLenum packing = _image->getPacking();
OSG_INFO<<"Allocated to "<<_width<<","<<_height<<std::endl;
_image->allocateImage(_width,_height,1,
pixelFormat, dataType,
packing);
{
// clear memory
unsigned int size = _image->getTotalSizeInBytes();
unsigned char* str = _image->data();
for(unsigned int i=0; i<size; ++i) *(str++) = 0;
}
OSG_INFO<<"Atlas::copySources() "<<std::endl;
for(SourceList::iterator itr = _sourceList.begin();
itr !=_sourceList.end();
++itr)
{
Source* source = itr->get();
Atlas* atlas = source->_atlas;
if (atlas == this)
{
OSG_INFO<<"Copying image "<<source->_image->getFileName()<<" to "<<source->_x<<" ,"<<source->_y<<std::endl;
OSG_INFO<<" image size "<<source->_image->s()<<","<<source->_image->t()<<std::endl;
const osg::Image* sourceImage = source->_image.get();
osg::Image* atlasImage = atlas->_image.get();
//assert(sourceImage->getPacking() == atlasImage->getPacking()); //Test if packings are equals.
unsigned int rowSize = sourceImage->getRowSizeInBytes();
unsigned int pixelSizeInBits = sourceImage->getPixelSizeInBits();
unsigned int pixelSizeInBytes = pixelSizeInBits/8;
unsigned int marginSizeInBytes = pixelSizeInBytes*_margin;
//assert(atlas->_width == static_cast<int>(atlasImage->s()));
//assert(atlas->_height == static_cast<int>(atlasImage->t()));
//assert(source->_x + static_cast<int>(source->_image->s())+_margin <= static_cast<int>(atlas->_image->s())); // "+_margin" and not "+2*_margin" because _x already takes the margin into account
//assert(source->_y + static_cast<int>(source->_image->t())+_margin <= static_cast<int>(atlas->_image->t()));
//assert(source->_x >= _margin);
//assert(source->_y >= _margin);
int x = source->_x;
int y = source->_y;
int t;
for(t=0; t<sourceImage->t(); ++t, ++y)
{
unsigned char* destPtr = atlasImage->data(x, y);
const unsigned char* sourcePtr = sourceImage->data(0, t);
for(unsigned int i=0; i<rowSize; i++)
{
*(destPtr++) = *(sourcePtr++);
}
}
// copy top row margin
y = source->_y + sourceImage->t();
int m;
for(m=0; m<_margin; ++m, ++y)
{
unsigned char* destPtr = atlasImage->data(x, y);
const unsigned char* sourcePtr = sourceImage->data(0, sourceImage->t()-1);
for(unsigned int i=0; i<rowSize; i++)
{
*(destPtr++) = *(sourcePtr++);
}
}
// copy bottom row margin
y = source->_y-1;
for(m=0; m<_margin; ++m, --y)
{
unsigned char* destPtr = atlasImage->data(x, y);
const unsigned char* sourcePtr = sourceImage->data(0, 0);
for(unsigned int i=0; i<rowSize; i++)
{
*(destPtr++) = *(sourcePtr++);
}
}
// copy left column margin
y = source->_y;
for(t=0; t<sourceImage->t(); ++t, ++y)
{
x = source->_x-1;
for(m=0; m<_margin; ++m, --x)
{
unsigned char* destPtr = atlasImage->data(x, y);
const unsigned char* sourcePtr = sourceImage->data(0, t);
for(unsigned int i=0; i<pixelSizeInBytes; i++)
{
*(destPtr++) = *(sourcePtr++);
}
}
}
// copy right column margin
y = source->_y;
for(t=0; t<sourceImage->t(); ++t, ++y)
{
x = source->_x + sourceImage->s();
for(m=0; m<_margin; ++m, ++x)
{
unsigned char* destPtr = atlasImage->data(x, y);
const unsigned char* sourcePtr = sourceImage->data(sourceImage->s()-1, t);
for(unsigned int i=0; i<pixelSizeInBytes; i++)
{
*(destPtr++) = *(sourcePtr++);
}
}
}
// copy top left corner margin
y = source->_y + sourceImage->t();
for(m=0; m<_margin; ++m, ++y)
{
unsigned char* destPtr = atlasImage->data(source->_x - _margin, y);
unsigned char* sourcePtr = atlasImage->data(source->_x - _margin, y-1); // copy from row below
for(unsigned int i=0; i<marginSizeInBytes; i++)
{
*(destPtr++) = *(sourcePtr++);
}
}
// copy top right corner margin
y = source->_y + sourceImage->t();
for(m=0; m<_margin; ++m, ++y)
{
unsigned char* destPtr = atlasImage->data(source->_x + sourceImage->s(), y);
unsigned char* sourcePtr = atlasImage->data(source->_x + sourceImage->s(), y-1); // copy from row below
for(unsigned int i=0; i<marginSizeInBytes; i++)
{
*(destPtr++) = *(sourcePtr++);
}
}
// copy bottom left corner margin
y = source->_y - 1;
for(m=0; m<_margin; ++m, --y)
{
unsigned char* destPtr = atlasImage->data(source->_x - _margin, y);
unsigned char* sourcePtr = atlasImage->data(source->_x - _margin, y+1); // copy from row below
for(unsigned int i=0; i<marginSizeInBytes; i++)
{
*(destPtr++) = *(sourcePtr++);
}
}
// copy bottom right corner margin
y = source->_y - 1;
for(m=0; m<_margin; ++m, --y)
{
unsigned char* destPtr = atlasImage->data(source->_x + sourceImage->s(), y);
unsigned char* sourcePtr = atlasImage->data(source->_x + sourceImage->s(), y+1); // copy from row below
for(unsigned int i=0; i<marginSizeInBytes; i++)
{
*(destPtr++) = *(sourcePtr++);
}
}
}
}
}
void Optimizer::TextureAtlasVisitor::reset()
{
_statesetMap.clear();
_statesetStack.clear();
_textures.clear();
_builder.reset();
}
bool Optimizer::TextureAtlasVisitor::pushStateSet(osg::StateSet* stateset)
{
const osg::StateSet::TextureAttributeList& tal = stateset->getTextureAttributeList();
// if no textures ignore
if (tal.empty()) return false;
bool pushStateState = false;
// if already in stateset list ignore
if (_statesetMap.count(stateset)>0)
{
pushStateState = true;
}
else
{
bool containsTexture2D = false;
for(unsigned int unit=0; unit<tal.size(); ++unit)
{
osg::Texture2D* texture2D = dynamic_cast<osg::Texture2D*>(stateset->getTextureAttribute(unit,osg::StateAttribute::TEXTURE));
if (texture2D)
{
containsTexture2D = true;
_textures.insert(texture2D);
}
}
if (containsTexture2D)
{
_statesetMap[stateset];
pushStateState = true;
}
}
if (pushStateState)
{
_statesetStack.push_back(stateset);
}
return pushStateState;
}
void Optimizer::TextureAtlasVisitor::popStateSet()
{
_statesetStack.pop_back();
}
void Optimizer::TextureAtlasVisitor::apply(osg::Node& node)
{
bool pushedStateState = false;
osg::StateSet* ss = node.getStateSet();
if (ss && ss->getDataVariance()==osg::Object::STATIC)
{
if (isOperationPermissibleForObject(&node) &&
isOperationPermissibleForObject(ss))
{
pushedStateState = pushStateSet(ss);
}
}
traverse(node);
if (pushedStateState) popStateSet();
}
void Optimizer::TextureAtlasVisitor::apply(osg::Geode& geode)
{
if (!isOperationPermissibleForObject(&geode)) return;
osg::StateSet* ss = geode.getStateSet();
bool pushedGeodeStateState = false;
if (ss && ss->getDataVariance()==osg::Object::STATIC)
{
if (isOperationPermissibleForObject(ss))
{
pushedGeodeStateState = pushStateSet(ss);
}
}
for(unsigned int i=0;i<geode.getNumDrawables();++i)
{
osg::Drawable* drawable = geode.getDrawable(i);
if (drawable)
{
bool pushedDrawableStateState = false;
ss = drawable->getStateSet();
if (ss && ss->getDataVariance()==osg::Object::STATIC)
{
if (isOperationPermissibleForObject(drawable) &&
isOperationPermissibleForObject(ss))
{
pushedDrawableStateState = pushStateSet(ss);
}
}
if (!_statesetStack.empty())
{
for(StateSetStack::iterator ssitr = _statesetStack.begin();
ssitr != _statesetStack.end();
++ssitr)
{
_statesetMap[*ssitr].insert(drawable);
}
}
if (pushedDrawableStateState) popStateSet();
}
}
if (pushedGeodeStateState) popStateSet();
}
void Optimizer::TextureAtlasVisitor::optimize()
{
_builder.reset();
if (_textures.size()<2)
{
// nothing to optimize
return;
}
Textures texturesThatRepeat;
Textures texturesThatRepeatAndAreOutOfRange;
StateSetMap::iterator sitr;
for(sitr = _statesetMap.begin();
sitr != _statesetMap.end();
++sitr)
{
osg::StateSet* stateset = sitr->first;
Drawables& drawables = sitr->second;
const osg::StateSet::TextureAttributeList& tal = stateset->getTextureAttributeList();
for(unsigned int unit=0; unit<tal.size(); ++unit)
{
osg::Texture2D* texture = dynamic_cast<osg::Texture2D*>(stateset->getTextureAttribute(unit,osg::StateAttribute::TEXTURE));
if (texture)
{
bool s_repeat = texture->getWrap(osg::Texture2D::WRAP_S)==osg::Texture2D::REPEAT ||
texture->getWrap(osg::Texture2D::WRAP_S)==osg::Texture2D::MIRROR;
bool t_repeat = texture->getWrap(osg::Texture2D::WRAP_T)==osg::Texture2D::REPEAT ||
texture->getWrap(osg::Texture2D::WRAP_T)==osg::Texture2D::MIRROR;
if (s_repeat || t_repeat)
{
texturesThatRepeat.insert(texture);
bool s_outOfRange = false;
bool t_outOfRange = false;
float s_min = -0.001;
float s_max = 1.001;
float t_min = -0.001;
float t_max = 1.001;
for(Drawables::iterator ditr = drawables.begin();
ditr != drawables.end();
++ditr)
{
osg::Geometry* geom = (*ditr)->asGeometry();
osg::Vec2Array* texcoords = geom ? dynamic_cast<osg::Vec2Array*>(geom->getTexCoordArray(unit)) : 0;
if (texcoords && !texcoords->empty())
{
for(osg::Vec2Array::iterator titr = texcoords->begin();
titr != texcoords->end() /*&& !s_outOfRange && !t_outOfRange*/;
++titr)
{
osg::Vec2 tc = *titr;
if (tc[0]<s_min) { s_min = tc[0]; s_outOfRange = true; }
if (tc[0]>s_max) { s_max = tc[0]; s_outOfRange = true; }
if (tc[1]<t_min) { t_min = tc[1]; t_outOfRange = true; }
if (tc[1]>t_max) { t_max = tc[1]; t_outOfRange = true; }
}
}
else
{
// if no texcoords then texgen must be being used, therefore must assume that texture is truely repeating
s_outOfRange = true;
t_outOfRange = true;
}
}
if (s_outOfRange || t_outOfRange)
{
texturesThatRepeatAndAreOutOfRange.insert(texture);
}
}
}
}
}
// now change any texture that repeat but all texcoords to them
// are in 0 to 1 range than converting the to CLAMP mode, to allow them
// to be used in an atlas.
Textures::iterator titr;
for(titr = texturesThatRepeat.begin();
titr != texturesThatRepeat.end();
++titr)
{
osg::Texture2D* texture = *titr;
if (texturesThatRepeatAndAreOutOfRange.count(texture)==0)
{
// safe to convert into CLAMP wrap mode.
OSG_INFO<<"Changing wrap mode to CLAMP"<<std::endl;
texture->setWrap(osg::Texture2D::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
texture->setWrap(osg::Texture2D::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
}
}
//typedef std::list<osg::Texture2D *> SourceListTmp;
//SourceListTmp sourceToAdd;
// add the textures as sources for the TextureAtlasBuilder
for(titr = _textures.begin();
titr != _textures.end();
++titr)
{
osg::Texture2D* texture = *titr;
bool s_repeat = texture->getWrap(osg::Texture2D::WRAP_S)==osg::Texture2D::REPEAT ||
texture->getWrap(osg::Texture2D::WRAP_S)==osg::Texture2D::MIRROR;
bool t_repeat = texture->getWrap(osg::Texture2D::WRAP_T)==osg::Texture2D::REPEAT ||
texture->getWrap(osg::Texture2D::WRAP_T)==osg::Texture2D::MIRROR;
if (texture->getImage() && !s_repeat && !t_repeat)
{
_builder.addSource(*titr);
}
}
_builder.buildAtlas();
typedef std::set<osg::StateSet*> StateSetSet;
typedef std::map<osg::Drawable*, StateSetSet> DrawableStateSetMap;
DrawableStateSetMap dssm;
for(sitr = _statesetMap.begin();
sitr != _statesetMap.end();
++sitr)
{
Drawables& drawables = sitr->second;
for(Drawables::iterator ditr = drawables.begin();
ditr != drawables.end();
++ditr)
{
dssm[(*ditr)->asGeometry()].insert(sitr->first);
}
}
Drawables drawablesThatHaveMultipleTexturesOnOneUnit;
for(DrawableStateSetMap::iterator ditr = dssm.begin();
ditr != dssm.end();
++ditr)
{
osg::Drawable* drawable = ditr->first;
StateSetSet& ssm = ditr->second;
if (ssm.size()>1)
{
typedef std::map<unsigned int, Textures> UnitTextureMap;
UnitTextureMap unitTextureMap;
for(StateSetSet::iterator ssm_itr = ssm.begin();
ssm_itr != ssm.end();
++ssm_itr)
{
osg::StateSet* ss = *ssm_itr;
unsigned int numTextureUnits = ss->getTextureAttributeList().size();
for(unsigned int unit=0; unit<numTextureUnits; ++unit)
{
osg::Texture2D* texture = dynamic_cast<osg::Texture2D*>(ss->getTextureAttribute(unit, osg::StateAttribute::TEXTURE));
if (texture) unitTextureMap[unit].insert(texture);
}
}
bool drawablesHasMultiTextureOnOneUnit = false;
for(UnitTextureMap::iterator utm_itr = unitTextureMap.begin();
utm_itr != unitTextureMap.end() && !drawablesHasMultiTextureOnOneUnit;
++utm_itr)
{
if (utm_itr->second.size()>1)
{
drawablesHasMultiTextureOnOneUnit = true;
}
}
if (drawablesHasMultiTextureOnOneUnit)
{
drawablesThatHaveMultipleTexturesOnOneUnit.insert(drawable);
}
}
}
// remap the textures in the StateSet's
for(sitr = _statesetMap.begin();
sitr != _statesetMap.end();
++sitr)
{
osg::StateSet* stateset = sitr->first;
const osg::StateSet::TextureAttributeList& tal = stateset->getTextureAttributeList();
for(unsigned int unit=0; unit<tal.size(); ++unit)
{
osg::Texture2D* texture = dynamic_cast<osg::Texture2D*>(stateset->getTextureAttribute(unit,osg::StateAttribute::TEXTURE));
if (texture)
{
bool s_repeat = texture->getWrap(osg::Texture2D::WRAP_S)==osg::Texture2D::REPEAT ||
texture->getWrap(osg::Texture2D::WRAP_S)==osg::Texture2D::MIRROR;
bool t_repeat = texture->getWrap(osg::Texture2D::WRAP_T)==osg::Texture2D::REPEAT ||
texture->getWrap(osg::Texture2D::WRAP_T)==osg::Texture2D::MIRROR;
osg::Texture2D* newTexture = _builder.getTextureAtlas(texture);
if (newTexture && newTexture!=texture)
{
if (s_repeat || t_repeat)
{
OSG_NOTICE<<"Warning!!! shouldn't get here"<<std::endl;
}
stateset->setTextureAttribute(unit, newTexture);
Drawables& drawables = sitr->second;
osg::Matrix matrix = _builder.getTextureMatrix(texture);
// first check to see if all drawables are ok for applying texturematrix to.
bool canTexMatBeFlattenedToAllDrawables = true;
for(Drawables::iterator ditr = drawables.begin();
ditr != drawables.end() && canTexMatBeFlattenedToAllDrawables;
++ditr)
{
osg::Geometry* geom = (*ditr)->asGeometry();
osg::Vec2Array* texcoords = geom ? dynamic_cast<osg::Vec2Array*>(geom->getTexCoordArray(unit)) : 0;
if (!texcoords)
{
canTexMatBeFlattenedToAllDrawables = false;
}
if (drawablesThatHaveMultipleTexturesOnOneUnit.count(*ditr)!=0)
{
canTexMatBeFlattenedToAllDrawables = false;
}
}
if (canTexMatBeFlattenedToAllDrawables)
{
// OSG_NOTICE<<"All drawables can be flattened "<<drawables.size()<<std::endl;
for(Drawables::iterator ditr = drawables.begin();
ditr != drawables.end();
++ditr)
{
osg::Geometry* geom = (*ditr)->asGeometry();
osg::Vec2Array* texcoords = geom ? dynamic_cast<osg::Vec2Array*>(geom->getTexCoordArray(unit)) : 0;
if (texcoords)
{
for(osg::Vec2Array::iterator titr = texcoords->begin();
titr != texcoords->end();
++titr)
{
osg::Vec2 tc = *titr;
(*titr).set(tc[0]*matrix(0,0) + tc[1]*matrix(1,0) + matrix(3,0),
tc[0]*matrix(0,1) + tc[1]*matrix(1,1) + matrix(3,1));
}
}
else
{
OSG_NOTICE<<"Error, Optimizer::TextureAtlasVisitor::optimize() shouldn't ever get here..."<<std::endl;
}
}
}
else
{
// OSG_NOTICE<<"Applying TexMat "<<drawables.size()<<std::endl;
stateset->setTextureAttribute(unit, new osg::TexMat(matrix));
}
}
}
}
}
}
////////////////////////////////////////////////////////////////////////////
// StaticObjectDectionVisitor
////////////////////////////////////////////////////////////////////////////
void Optimizer::StaticObjectDetectionVisitor::apply(osg::Node& node)
{
if (node.getStateSet()) applyStateSet(*node.getStateSet());
traverse(node);
}
void Optimizer::StaticObjectDetectionVisitor::apply(osg::Geode& geode)
{
if (geode.getStateSet()) applyStateSet(*geode.getStateSet());
for(unsigned int i=0; i<geode.getNumDrawables(); ++i)
{
applyDrawable(*geode.getDrawable(i));
}
}
void Optimizer::StaticObjectDetectionVisitor::applyStateSet(osg::StateSet& stateset)
{
stateset.computeDataVariance();
}
void Optimizer::StaticObjectDetectionVisitor::applyDrawable(osg::Drawable& drawable)
{
if (drawable.getStateSet()) applyStateSet(*drawable.getStateSet());
drawable.computeDataVariance();
}
////////////////////////////////////////////////////////////////////////////
// FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor
////////////////////////////////////////////////////////////////////////////
void Optimizer::FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor::reset()
{
_matrixStack.clear();
}
void Optimizer::FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor::apply(osg::Group& group)
{
// only continue if there is a parent
const unsigned int nodepathsize = _nodePath.size();
if(!_matrixStack.empty() && group.getNumParents() > 1 && nodepathsize > 1)
{
// copy this Group
osg::ref_ptr<osg::Object> new_obj = group.clone(osg::CopyOp::DEEP_COPY_NODES | osg::CopyOp::DEEP_COPY_DRAWABLES | osg::CopyOp::DEEP_COPY_ARRAYS);
osg::Group* new_group = dynamic_cast<osg::Group*>(new_obj.get());
// New Group should only be added to parent through which this Group
// was traversed, not to all parents of this Group.
osg::Group* parent_group = dynamic_cast<osg::Group*>(_nodePath[nodepathsize-2]);
if(parent_group)
{
parent_group->replaceChild(&group, new_group);
// also replace the node in the nodepath
_nodePath[nodepathsize-1] = new_group;
// traverse the new Group
traverse(*(new_group));
}
else
{
OSG_NOTICE << "No parent for this Group" << std::endl;
}
}
else
{
// traverse original node
traverse(group);
}
}
void Optimizer::FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor::apply(osg::Transform& transform)
{
bool pushed = false;
// only continue if there is a parent and this is a STATIC transform
const unsigned int nodepathsize = _nodePath.size();
if(transform.getDataVariance() == osg::Object::STATIC && nodepathsize > 1)
{
osg::Matrix matrix;
if(!_matrixStack.empty())
matrix = _matrixStack.back();
transform.computeLocalToWorldMatrix(matrix, this);
_matrixStack.push_back(matrix);
pushed = true;
// convert this Transform to a Group
osg::ref_ptr<osg::Group> group = new osg::Group(dynamic_cast<osg::Group&>(transform),
osg::CopyOp::DEEP_COPY_NODES | osg::CopyOp::DEEP_COPY_DRAWABLES | osg::CopyOp::DEEP_COPY_ARRAYS);
// New Group should only be added to parent through which this Transform
// was traversed, not to all parents of this Transform.
osg::Group* parent_group = dynamic_cast<osg::Group*>(_nodePath[nodepathsize-2]);
if(parent_group)
{
parent_group->replaceChild(&transform, group.get());
// also replace the node in the nodepath
_nodePath[nodepathsize-1] = group.get();
// traverse the new Group
traverse(*(group.get()));
}
else
{
OSG_NOTICE << "No parent for this Group" << std::endl;
}
}
else
{
// traverse original node
traverse(transform);
}
// pop matrix off of stack
if(pushed)
_matrixStack.pop_back();
}
void Optimizer::FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor::apply(osg::LOD& lod)
{
const unsigned int nodepathsize = _nodePath.size();
if(!_matrixStack.empty() && lod.getNumParents() > 1 && nodepathsize > 1)
{
osg::ref_ptr<osg::LOD> new_lod = new osg::LOD(lod,
osg::CopyOp::DEEP_COPY_NODES | osg::CopyOp::DEEP_COPY_DRAWABLES | osg::CopyOp::DEEP_COPY_ARRAYS);
// New LOD should only be added to parent through which this LOD
// was traversed, not to all parents of this LOD.
osg::Group* parent_group = dynamic_cast<osg::Group*>(_nodePath[nodepathsize-2]);
if(parent_group)
{
parent_group->replaceChild(&lod, new_lod.get());
// also replace the node in the nodepath
_nodePath[nodepathsize-1] = new_lod.get();
// move center point
if(!_matrixStack.empty())
new_lod->setCenter(new_lod->getCenter() * _matrixStack.back());
// traverse the new Group
traverse(*(new_lod.get()));
}
else
OSG_NOTICE << "No parent for this LOD" << std::endl;
}
else
{
// move center point
if(!_matrixStack.empty())
lod.setCenter(lod.getCenter() * _matrixStack.back());
traverse(lod);
}
}
void Optimizer::FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor::apply(osg::Geode& geode)
{
if(!_matrixStack.empty())
{
// If there is only one parent, just transform all vertices and normals
if(geode.getNumParents() == 1)
{
transformGeode(geode);
}
else
{
// Else make a copy and then transform
const unsigned int nodepathsize = _nodePath.size();
if(nodepathsize > 1)
{
// convert this Transform to a Group
osg::ref_ptr<osg::Geode> new_geode = new osg::Geode(geode,
osg::CopyOp::DEEP_COPY_NODES | osg::CopyOp::DEEP_COPY_DRAWABLES | osg::CopyOp::DEEP_COPY_ARRAYS);
// New Group should only be added to parent through which this Transform
// was traversed, not to all parents of this Transform.
osg::Group* parent_group = dynamic_cast<osg::Group*>(_nodePath[nodepathsize-2]);
if(parent_group)
parent_group->replaceChild(&geode, new_geode.get());
else
OSG_NOTICE << "No parent for this Geode" << std::endl;
transformGeode(*(new_geode.get()));
}
}
}
}
void Optimizer::FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor::apply(osg::Billboard& billboard)
{
if(!_matrixStack.empty())
{
// If there is only one parent, just transform this Billboard
if(billboard.getNumParents() == 1)
{
transformBillboard(billboard);
}
else
{
// Else make a copy and then transform
const unsigned int nodepathsize = _nodePath.size();
if(nodepathsize > 1)
{
// convert this Transform to a Group
osg::ref_ptr<osg::Billboard> new_billboard = new osg::Billboard(billboard,
osg::CopyOp::DEEP_COPY_NODES | osg::CopyOp::DEEP_COPY_DRAWABLES | osg::CopyOp::DEEP_COPY_ARRAYS);
// New Billboard should only be added to parent through which this Billboard
// was traversed, not to all parents of this Billboard.
osg::Group* parent_group = dynamic_cast<osg::Group*>(_nodePath[nodepathsize-2]);
if(parent_group)
parent_group->replaceChild(&billboard, new_billboard.get());
else
OSG_NOTICE << "No parent for this Billboard" << std::endl;
transformBillboard(*(new_billboard.get()));
}
}
}
}
void Optimizer::FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor::transformGeode(osg::Geode& geode)
{
for(unsigned int i=0; i<geode.getNumDrawables(); i++)
{
transformDrawable(*geode.getDrawable(i));
}
geode.dirtyBound();
}
void Optimizer::FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor::transformDrawable(osg::Drawable& drawable)
{
osg::Geometry* geometry = drawable.asGeometry();
if(geometry)
{
// transform all geometry
osg::Vec3Array* verts = dynamic_cast<osg::Vec3Array*>(geometry->getVertexArray());
if(verts)
{
for(unsigned int j=0; j<verts->size(); j++)
{
(*verts)[j] = (*verts)[j] * _matrixStack.back();
}
}
else
{
osg::Vec4Array* verts = dynamic_cast<osg::Vec4Array*>(geometry->getVertexArray());
if(verts)
{
for(unsigned int j=0; j<verts->size(); j++)
{
(*verts)[j] = _matrixStack.back() * (*verts)[j];
}
}
}
osg::Vec3Array* normals = dynamic_cast<osg::Vec3Array*>(geometry->getNormalArray());
if(normals)
{
for(unsigned int j=0; j<normals->size(); j++)
(*normals)[j] = osg::Matrix::transform3x3((*normals)[j], _matrixStack.back());
}
geometry->dirtyBound();
geometry->dirtyDisplayList();
}
}
void Optimizer::FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor::transformBillboard(osg::Billboard& billboard)
{
osg::Vec3 axis = osg::Matrix::transform3x3(billboard.getAxis(), _matrixStack.back());
axis.normalize();
billboard.setAxis(axis);
osg::Vec3 normal = osg::Matrix::transform3x3(billboard.getNormal(), _matrixStack.back());
normal.normalize();
billboard.setNormal(normal);
for(unsigned int i=0; i<billboard.getNumDrawables(); i++)
{
osg::Vec3 originalBillboardPosition = billboard.getPosition(i);
billboard.setPosition(i, originalBillboardPosition * _matrixStack.back());
osg::Matrix matrixForDrawable = _matrixStack.back();
matrixForDrawable.preMult(osg::Matrix::translate(originalBillboardPosition));
matrixForDrawable.postMult(osg::Matrix::translate(-billboard.getPosition(i)));
_matrixStack.push_back(matrixForDrawable);
transformDrawable(*billboard.getDrawable(i));
_matrixStack.pop_back();
}
billboard.dirtyBound();
}