Files
OpenSceneGraph/src/osgPlugins/osgParticle/IO_SmokeEffect.cpp
Robert Osfield d0c9ef1e14 Added the ability for osgParticle::ParticleEffect to switch off the automatic setup.
Normally the automatic setup is useful, but in the case of the .osg support this automatic
update was forcing premature loading of imagery that wasn't necessarily, and can lead to
reports of looking for files that arn't present.
2005-11-18 17:04:55 +00:00

29 lines
662 B
C++

#include <osgParticle/SmokeEffect>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
bool SmokeEffect_readLocalData(osg::Object &obj, osgDB::Input &fr);
bool SmokeEffect_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
osgDB::RegisterDotOsgWrapperProxy SmokeEffect_Proxy
(
new osgParticle::SmokeEffect(false),
"SmokeEffect",
"Object Node ParticleEffect SmokeEffect",
SmokeEffect_readLocalData,
SmokeEffect_writeLocalData
);
bool SmokeEffect_readLocalData(osg::Object &, osgDB::Input &)
{
return false;
}
bool SmokeEffect_writeLocalData(const osg::Object &, osgDB::Output &)
{
return false;
}