Files
OpenSceneGraph/src/osgWrappers/osgManipulator/Translate1DDragger.cpp
Robert Osfield d23b48fe3a Updated wrappers
2007-02-16 15:29:47 +00:00

224 lines
8.9 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/.svn/text-base/Vec3.svn-base>
#include <osg/.svn/text-base/Vec4.svn-base>
#include <osgGA/GUIActionAdapter>
#include <osgGA/GUIEventAdapter>
#include <osgManipulator/Dragger>
#include <osgManipulator/Translate1DDragger>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgManipulator::Translate1DDragger)
I_BaseType(osgManipulator::Dragger);
I_BaseType(osgManipulator::Dragger);
I_Constructor0(____Translate1DDragger,
"",
"");
I_Constructor2(IN, const osg::Vec3 &, s, IN, const osg::Vec3 &, e,
____Translate1DDragger__C5_osg_Vec3_R1__C5_osg_Vec3_R1,
"",
"");
I_Method3(bool, handle, IN, const osgManipulator::Dragger::PointerInfo &, pi, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us,
Properties::VIRTUAL,
__bool__handle__C5_PointerInfo_R1__C5_osgGA_GUIEventAdapter_R1__osgGA_GUIActionAdapter_R1,
"Handle pick events on dragger and generate TranslateInLine commands. ",
"");
I_Method0(void, setupDefaultGeometry,
Properties::NON_VIRTUAL,
__void__setupDefaultGeometry,
"Setup default geometry for dragger. ",
"");
I_Method1(void, setColor, IN, const osg::Vec4 &, color,
Properties::NON_VIRTUAL,
__void__setColor__C5_osg_Vec4_R1,
"Set/Get color for dragger. ",
"");
I_Method0(const osg::Vec4, getColor,
Properties::NON_VIRTUAL,
__C5_osg_Vec4__getColor,
"",
"");
I_Method1(void, setPickColor, IN, const osg::Vec4 &, color,
Properties::NON_VIRTUAL,
__void__setPickColor__C5_osg_Vec4_R1,
"Set/Get pick color for dragger. ",
"Pick color is color of the dragger when picked. It gives a visual feedback to show that the dragger has been picked. ");
I_Method0(const osg::Vec4, getPickColor,
Properties::NON_VIRTUAL,
__C5_osg_Vec4__getPickColor,
"",
"");
I_Method1(void, setCheckForNodeInNodePath, IN, bool, onOff,
Properties::NON_VIRTUAL,
__void__setCheckForNodeInNodePath__bool,
"",
"");
I_Constructor0(____Translate1DDragger,
"",
"");
I_Constructor2(IN, const osg::Vec3 &, s, IN, const osg::Vec3 &, e,
____Translate1DDragger__C5_osg_Vec3_R1__C5_osg_Vec3_R1,
"",
"");
I_Method3(bool, handle, IN, const osgManipulator::Dragger::PointerInfo &, pi, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us,
Properties::VIRTUAL,
__bool__handle__C5_PointerInfo_R1__C5_osgGA_GUIEventAdapter_R1__osgGA_GUIActionAdapter_R1,
"Handle pick events on dragger and generate TranslateInLine commands. ",
"");
I_Method0(void, setupDefaultGeometry,
Properties::NON_VIRTUAL,
__void__setupDefaultGeometry,
"Setup default geometry for dragger. ",
"");
I_Method1(void, setColor, IN, const osg::Vec4 &, color,
Properties::NON_VIRTUAL,
__void__setColor__C5_osg_Vec4_R1,
"Set/Get color for dragger. ",
"");
I_Method0(const osg::Vec4, getColor,
Properties::NON_VIRTUAL,
__C5_osg_Vec4__getColor,
"",
"");
I_Method1(void, setPickColor, IN, const osg::Vec4 &, color,
Properties::NON_VIRTUAL,
__void__setPickColor__C5_osg_Vec4_R1,
"Set/Get pick color for dragger. ",
"Pick color is color of the dragger when picked. It gives a visual feedback to show that the dragger has been picked. ");
I_Method0(const osg::Vec4, getPickColor,
Properties::NON_VIRTUAL,
__C5_osg_Vec4__getPickColor,
"",
"");
I_Method1(void, setCheckForNodeInNodePath, IN, bool, onOff,
Properties::NON_VIRTUAL,
__void__setCheckForNodeInNodePath__bool,
"",
"");
I_SimpleProperty(bool, CheckForNodeInNodePath,
0,
__void__setCheckForNodeInNodePath__bool);
I_SimpleProperty(const osg::Vec4 &, Color,
0,
__void__setColor__C5_osg_Vec4_R1);
I_SimpleProperty(const osg::Vec4 &, PickColor,
0,
__void__setPickColor__C5_osg_Vec4_R1);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgManipulator::Translate1DDragger)
I_BaseType(osgManipulator::Dragger);
I_BaseType(osgManipulator::Dragger);
I_Constructor0(____Translate1DDragger,
"",
"");
I_Constructor2(IN, const osg::Vec3 &, s, IN, const osg::Vec3 &, e,
____Translate1DDragger__C5_osg_Vec3_R1__C5_osg_Vec3_R1,
"",
"");
I_Method3(bool, handle, IN, const osgManipulator::Dragger::PointerInfo &, pi, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us,
Properties::VIRTUAL,
__bool__handle__C5_PointerInfo_R1__C5_osgGA_GUIEventAdapter_R1__osgGA_GUIActionAdapter_R1,
"Handle pick events on dragger and generate TranslateInLine commands. ",
"");
I_Method0(void, setupDefaultGeometry,
Properties::NON_VIRTUAL,
__void__setupDefaultGeometry,
"Setup default geometry for dragger. ",
"");
I_Method1(void, setColor, IN, const osg::Vec4 &, color,
Properties::NON_VIRTUAL,
__void__setColor__C5_osg_Vec4_R1,
"Set/Get color for dragger. ",
"");
I_Method0(const osg::Vec4, getColor,
Properties::NON_VIRTUAL,
__C5_osg_Vec4__getColor,
"",
"");
I_Method1(void, setPickColor, IN, const osg::Vec4 &, color,
Properties::NON_VIRTUAL,
__void__setPickColor__C5_osg_Vec4_R1,
"Set/Get pick color for dragger. ",
"Pick color is color of the dragger when picked. It gives a visual feedback to show that the dragger has been picked. ");
I_Method0(const osg::Vec4, getPickColor,
Properties::NON_VIRTUAL,
__C5_osg_Vec4__getPickColor,
"",
"");
I_Method1(void, setCheckForNodeInNodePath, IN, bool, onOff,
Properties::NON_VIRTUAL,
__void__setCheckForNodeInNodePath__bool,
"",
"");
I_Constructor0(____Translate1DDragger,
"",
"");
I_Constructor2(IN, const osg::Vec3 &, s, IN, const osg::Vec3 &, e,
____Translate1DDragger__C5_osg_Vec3_R1__C5_osg_Vec3_R1,
"",
"");
I_Method3(bool, handle, IN, const osgManipulator::Dragger::PointerInfo &, pi, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us,
Properties::VIRTUAL,
__bool__handle__C5_PointerInfo_R1__C5_osgGA_GUIEventAdapter_R1__osgGA_GUIActionAdapter_R1,
"Handle pick events on dragger and generate TranslateInLine commands. ",
"");
I_Method0(void, setupDefaultGeometry,
Properties::NON_VIRTUAL,
__void__setupDefaultGeometry,
"Setup default geometry for dragger. ",
"");
I_Method1(void, setColor, IN, const osg::Vec4 &, color,
Properties::NON_VIRTUAL,
__void__setColor__C5_osg_Vec4_R1,
"Set/Get color for dragger. ",
"");
I_Method0(const osg::Vec4, getColor,
Properties::NON_VIRTUAL,
__C5_osg_Vec4__getColor,
"",
"");
I_Method1(void, setPickColor, IN, const osg::Vec4 &, color,
Properties::NON_VIRTUAL,
__void__setPickColor__C5_osg_Vec4_R1,
"Set/Get pick color for dragger. ",
"Pick color is color of the dragger when picked. It gives a visual feedback to show that the dragger has been picked. ");
I_Method0(const osg::Vec4, getPickColor,
Properties::NON_VIRTUAL,
__C5_osg_Vec4__getPickColor,
"",
"");
I_Method1(void, setCheckForNodeInNodePath, IN, bool, onOff,
Properties::NON_VIRTUAL,
__void__setCheckForNodeInNodePath__bool,
"",
"");
I_SimpleProperty(bool, CheckForNodeInNodePath,
0,
__void__setCheckForNodeInNodePath__bool);
I_SimpleProperty(const osg::Vec4 &, Color,
0,
__void__setColor__C5_osg_Vec4_R1);
I_SimpleProperty(const osg::Vec4 &, PickColor,
0,
__void__setPickColor__C5_osg_Vec4_R1);
END_REFLECTOR