Files
OpenSceneGraph/src/osgWrappers/osg/CopyOp.cpp
Robert Osfield d2533dfcc0 Updated wrappers
2006-09-01 13:34:05 +00:00

57 lines
1.7 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Array>
#include <osg/CopyOp>
#include <osg/Drawable>
#include <osg/Image>
#include <osg/Node>
#include <osg/Object>
#include <osg/PrimitiveSet>
#include <osg/Referenced>
#include <osg/Shape>
#include <osg/StateAttribute>
#include <osg/StateSet>
#include <osg/Texture>
#include <osg/Uniform>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(unsigned int, osg::CopyOp::CopyFlags);
BEGIN_ENUM_REFLECTOR(osg::CopyOp::Options)
I_EnumLabel(osg::CopyOp::SHALLOW_COPY);
I_EnumLabel(osg::CopyOp::DEEP_COPY_OBJECTS);
I_EnumLabel(osg::CopyOp::DEEP_COPY_NODES);
I_EnumLabel(osg::CopyOp::DEEP_COPY_DRAWABLES);
I_EnumLabel(osg::CopyOp::DEEP_COPY_STATESETS);
I_EnumLabel(osg::CopyOp::DEEP_COPY_STATEATTRIBUTES);
I_EnumLabel(osg::CopyOp::DEEP_COPY_TEXTURES);
I_EnumLabel(osg::CopyOp::DEEP_COPY_IMAGES);
I_EnumLabel(osg::CopyOp::DEEP_COPY_ARRAYS);
I_EnumLabel(osg::CopyOp::DEEP_COPY_PRIMITIVES);
I_EnumLabel(osg::CopyOp::DEEP_COPY_SHAPES);
I_EnumLabel(osg::CopyOp::DEEP_COPY_UNIFORMS);
I_EnumLabel(osg::CopyOp::DEEP_COPY_ALL);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::CopyOp)
I_ConstructorWithDefaults1(IN, osg::CopyOp::CopyFlags, flags, osg::CopyOp::SHALLOW_COPY);
END_REFLECTOR