Files
OpenSceneGraph/src/osgWrappers/osg/FrontFace.cpp
Robert Osfield d2533dfcc0 Updated wrappers
2006-09-01 13:34:05 +00:00

50 lines
1.7 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/FrontFace>
#include <osg/Object>
#include <osg/State>
#include <osg/StateAttribute>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ENUM_REFLECTOR(osg::FrontFace::Mode)
I_EnumLabel(osg::FrontFace::CLOCKWISE);
I_EnumLabel(osg::FrontFace::COUNTER_CLOCKWISE);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::FrontFace)
I_BaseType(osg::StateAttribute);
I_ConstructorWithDefaults1(IN, osg::FrontFace::Mode, face, osg::FrontFace::COUNTER_CLOCKWISE);
I_ConstructorWithDefaults2(IN, const osg::FrontFace &, ff, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method0(osg::StateAttribute::Type, getType);
I_Method1(int, compare, IN, const osg::StateAttribute &, sa);
I_Method1(void, setMode, IN, osg::FrontFace::Mode, mode);
I_Method0(osg::FrontFace::Mode, getMode);
I_Method1(void, apply, IN, osg::State &, state);
I_Property(osg::FrontFace::Mode, Mode);
I_ReadOnlyProperty(osg::StateAttribute::Type, Type);
END_REFLECTOR