Files
OpenSceneGraph/src/osgWrappers/osg/OccluderNode.cpp
Robert Osfield d2533dfcc0 Updated wrappers
2006-09-01 13:34:05 +00:00

45 lines
1.5 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/BoundingSphere>
#include <osg/ConvexPlanarOccluder>
#include <osg/CopyOp>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osg/OccluderNode>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osg::OccluderNode)
I_BaseType(osg::Group);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osg::OccluderNode &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, className);
I_Method0(const char *, libraryName);
I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
I_Method1(void, setOccluder, IN, osg::ConvexPlanarOccluder *, occluder);
I_Method0(osg::ConvexPlanarOccluder *, getOccluder);
I_Method0(const osg::ConvexPlanarOccluder *, getOccluder);
I_Method0(osg::BoundingSphere, computeBound);
I_Property(osg::ConvexPlanarOccluder *, Occluder);
END_REFLECTOR