65 lines
3.1 KiB
C++
65 lines
3.1 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osgGA/EventQueue>
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#include <osgGA/GUIEventAdapter>
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#include <osgProducer/KeyboardMouseCallback>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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TYPE_NAME_ALIAS(osgGA::EventQueue::Events, osgProducer::KeyboardMouseCallback::EventQueue);
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BEGIN_OBJECT_REFLECTOR(osgProducer::KeyboardMouseCallback)
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I_ConstructorWithDefaults3(IN, Producer::KeyboardMouse *, keyboardMouse, , IN, bool &, done, , IN, bool, escapeKeySetsDone, true);
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I_Method1(void, mouseScroll, IN, Producer::KeyboardMouseCallback::ScrollingMotion, sm);
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I_Method2(void, mouseScroll2D, IN, float, x, IN, float, x);
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I_Method1(void, penPressure, IN, float, pressure);
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I_Method2(void, penProximity, IN, Producer::KeyboardMouseCallback::TabletPointerType, x, IN, bool, x);
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I_Method2(void, mouseMotion, IN, float, mx, IN, float, my);
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I_Method2(void, passiveMouseMotion, IN, float, mx, IN, float, my);
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I_Method2(void, mouseWarp, IN, float, mx, IN, float, my);
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I_Method3(void, buttonPress, IN, float, mx, IN, float, my, IN, unsigned int, mbutton);
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I_Method3(void, doubleButtonPress, IN, float, mx, IN, float, my, IN, unsigned int, mbutton);
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I_Method3(void, buttonRelease, IN, float, mx, IN, float, my, IN, unsigned int, mbutton);
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I_Method1(void, keyPress, IN, Producer::KeyCharacter, key);
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I_Method1(void, keyRelease, IN, Producer::KeyCharacter, key);
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I_Method1(void, specialKeyPress, IN, Producer::KeyCharacter, key);
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I_Method1(void, specialKeyRelease, IN, Producer::KeyCharacter, key);
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I_Method4(void, windowConfig, IN, int, x, IN, int, y, IN, unsigned int, width, IN, unsigned int, height);
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I_Method0(void, shutdown);
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I_Method1(void, setEscapeSetDone, IN, bool, esc);
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I_Method0(bool, getEscapeSetDone);
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I_Method1(void, setEventQueue, IN, osgGA::EventQueue *, eventQueue);
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I_Method0(osgGA::EventQueue *, getEventQueue);
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I_Method1(bool, takeEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue);
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I_Method1(bool, copyEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue);
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I_Method1(void, setEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue);
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I_Method1(void, appendEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue);
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I_Method0(bool, done);
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I_Method0(double, getTime);
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I_Method0(Producer::KeyboardMouse *, getKeyboardMouse);
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I_Method0(const Producer::KeyboardMouse *, getKeyboardMouse);
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I_Method0(osgGA::GUIEventAdapter *, createEventAdapter);
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I_Method0(void, updateWindowSize);
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I_Property(bool, EscapeSetDone);
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I_Property(osgGA::EventQueue *, EventQueue);
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I_ReadOnlyProperty(Producer::KeyboardMouse *, KeyboardMouse);
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I_ReadOnlyProperty(double, Time);
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END_REFLECTOR
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