Files
OpenSceneGraph/src/osgWrappers/osgText/String.cpp
Robert Osfield d2533dfcc0 Updated wrappers
2006-09-01 13:34:05 +00:00

60 lines
2.0 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osgText/String>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(osgText::VectorUInt, osgText::String::vector_type);
BEGIN_ENUM_REFLECTOR(osgText::String::Encoding)
I_EnumLabel(osgText::String::ENCODING_UNDEFINED);
I_EnumLabel(osgText::String::ENCODING_ASCII);
I_EnumLabel(osgText::String::ENCODING_UTF8);
I_EnumLabel(osgText::String::ENCODING_UTF16);
I_EnumLabel(osgText::String::ENCODING_UTF16_BE);
I_EnumLabel(osgText::String::ENCODING_UTF16_LE);
I_EnumLabel(osgText::String::ENCODING_UTF32);
I_EnumLabel(osgText::String::ENCODING_UTF32_BE);
I_EnumLabel(osgText::String::ENCODING_UTF32_LE);
I_EnumLabel(osgText::String::ENCODING_SIGNATURE);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgText::String)
I_BaseType(osgText::VectorUInt);
I_Constructor0();
I_Constructor1(IN, const osgText::String &, str);
I_Constructor1(IN, const std::string &, str);
I_Constructor1(IN, const wchar_t *, text);
I_Constructor2(IN, const std::string &, text, IN, osgText::String::Encoding, encoding);
I_Method1(void, set, IN, const std::string &, str);
I_Method1(void, set, IN, const wchar_t *, text);
I_Method2(void, set, IN, const std::string &, text, IN, osgText::String::Encoding, encoding);
I_Method0(std::string, createUTF8EncodedString);
I_WriteOnlyProperty(const wchar_t *, );
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgText::VectorUInt)
I_BaseType(std::vector<unsigned int>);
I_Constructor0();
I_Constructor1(IN, const osgText::VectorUInt &, copy);
I_Constructor2(IN, unsigned int *, beg, IN, unsigned int *, end);
I_Constructor1(IN, unsigned int, n);
END_REFLECTOR