Files
OpenSceneGraph/src/osgPlugins/osgParticle/IO_ExplosionDebrisEffect.cpp
2005-05-25 16:42:36 +00:00

29 lines
765 B
C++

#include <osgParticle/ExplosionDebrisEffect>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
bool ExplosionDebrisEffect_readLocalData(osg::Object &obj, osgDB::Input &fr);
bool ExplosionDebrisEffect_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
osgDB::RegisterDotOsgWrapperProxy ExplosionDebrisEffect_Proxy
(
new osgParticle::ExplosionDebrisEffect,
"ExplosionDebrisEffect",
"Object Node ParticleEffect ExplosionDebrisEffect",
ExplosionDebrisEffect_readLocalData,
ExplosionDebrisEffect_writeLocalData
);
bool ExplosionDebrisEffect_readLocalData(osg::Object &, osgDB::Input &)
{
return false;
}
bool ExplosionDebrisEffect_writeLocalData(const osg::Object &, osgDB::Output &)
{
return false;
}