Files
OpenSceneGraph/src/osgPlugins/ive/Point.cpp
2003-06-24 21:57:13 +00:00

63 lines
1.8 KiB
C++

/**********************************************************************
*
* FILE: Point.cpp
*
* DESCRIPTION: Read/Write osg::Point in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerator
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 27.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "Point.h"
#include "Object.h"
using namespace ive;
void Point::write(DataOutputStream* out){
// Write CullFace's identification.
out->writeInt(IVEPOINT);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->write(out);
}
else
throw Exception("Point::write(): Could not cast this osg::Point to an osg::Object.");
// Write Point's properties.
out->writeFloat(getSize());
out->writeFloat(getFadeThresholdSize());
out->writeVec3(getDistanceAttenuation());
out->writeFloat(getMinSize());
out->writeFloat(getMaxSize());
}
void Point::read(DataInputStream* in){
// Peek on Point's identification.
int id = in->peekInt();
if(id == IVEPOINT){
// Read Point's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->read(in);
}
else
throw Exception("Point::read(): Could not cast this osg::Point to an osg::Object.");
// Read Point's properties
setSize(in->readFloat());
setFadeThresholdSize(in->readFloat());
setDistanceAttenuation(in->readVec3());
setMinSize(in->readFloat());
setMaxSize(in->readFloat());
}
else{
throw Exception("Point::read(): Expected Point identification.");
}
}