37 lines
1.2 KiB
C++
37 lines
1.2 KiB
C++
#include <osgParticle/Emitter>
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#include <osgDB/ObjectWrapper>
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#include <osgDB/InputStream>
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#include <osgDB/OutputStream>
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extern bool readParticle( osgDB::InputStream& is, osgParticle::Particle& p );
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extern bool writeParticle( osgDB::OutputStream& os, const osgParticle::Particle& p );
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static bool checkParticleTemplate( const osgParticle::Emitter& emitter )
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{
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return !emitter.getUseDefaultTemplate();
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}
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static bool readParticleTemplate( osgDB::InputStream& is, osgParticle::Emitter& emitter )
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{
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osgParticle::Particle p;
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readParticle( is, p );
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emitter.setParticleTemplate( p );
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return true;
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}
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static bool writeParticleTemplate( osgDB::OutputStream& os, const osgParticle::Emitter& emitter )
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{
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const osgParticle::Particle& p = emitter.getParticleTemplate();
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writeParticle( os, p );
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return true;
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}
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REGISTER_OBJECT_WRAPPER( osgParticleEmitter,
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/*new osgParticle::Emitter*/NULL,
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osgParticle::Emitter,
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"osg::Object osg::Node osgParticle::ParticleProcessor osgParticle::Emitter" )
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{
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ADD_BOOL_SERIALIZER( UseDefaultTemplate, true ); // _usedeftemp
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ADD_USER_SERIALIZER( ParticleTemplate ); // _ptemp
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}
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