12 lines
420 B
C++
12 lines
420 B
C++
#include <osgParticle/ExplosionEffect>
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#include <osgDB/ObjectWrapper>
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#include <osgDB/InputStream>
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#include <osgDB/OutputStream>
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REGISTER_OBJECT_WRAPPER( osgParticleExplosionEffect,
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new osgParticle::ExplosionEffect,
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osgParticle::ExplosionEffect,
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"osg::Object osg::Node osg::Group osgParticle::ParticleEffect osgParticle::ExplosionEffect" )
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{
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}
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