git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14704 16af8721-9629-0410-8352-f15c8da7e697
174 lines
6.6 KiB
C++
174 lines
6.6 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/TexEnv>
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#include <osg/TexEnvCombine>
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#include <osgFX/MultiTextureControl>
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using namespace osg;
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using namespace osgFX;
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MultiTextureControl::MultiTextureControl():
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_useTexEnvCombine(true),
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_useTextureWeightsUniform(true)
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{
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_textureWeights = new TextureWeights;
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}
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MultiTextureControl::MultiTextureControl(const MultiTextureControl& copy, const osg::CopyOp& copyop):
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Group(copy,copyop),
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_textureWeights(osg::clone(copy._textureWeights.get(), osg::CopyOp::DEEP_COPY_ALL)),
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_useTexEnvCombine(copy._useTexEnvCombine),
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_useTextureWeightsUniform(copy._useTextureWeightsUniform)
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{
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updateStateSet();
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}
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void MultiTextureControl::setTextureWeight(unsigned int unit, float weight)
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{
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if (unit >= _textureWeights->size())
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{
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_textureWeights->resize(unit+1,0.0f);
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}
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(*_textureWeights)[unit] = weight;
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updateStateSet();
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}
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void MultiTextureControl::updateStateSet()
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{
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osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet;
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if (_useTexEnvCombine)
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{
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unsigned int numTextureUnitsOn = 0;
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unsigned int unit;
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for(unit=0;unit<_textureWeights->size();++unit)
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{
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if ((*_textureWeights)[unit]>0.0f) ++numTextureUnitsOn;
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}
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if (numTextureUnitsOn<=1)
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{
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for(unit=0;unit<_textureWeights->size();++unit)
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{
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if ((*_textureWeights)[unit]>0.0f)
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{
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osg::TexEnv* texenv = new osg::TexEnv(osg::TexEnv::MODULATE);
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stateset->setTextureAttribute(unit, texenv);
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stateset->setTextureMode(unit, GL_TEXTURE_2D, osg::StateAttribute::ON);
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}
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else
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{
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stateset->setTextureMode(unit, GL_TEXTURE_2D, osg::StateAttribute::OFF | osg::StateAttribute::OVERRIDE);
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}
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}
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}
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else if (_textureWeights->size()==2)
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{
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{
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osg::TexEnvCombine* texenv = new osg::TexEnvCombine;
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texenv->setCombine_RGB(osg::TexEnvCombine::INTERPOLATE);
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texenv->setSource0_RGB(osg::TexEnvCombine::TEXTURE0+0);
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texenv->setOperand0_RGB(osg::TexEnvCombine::SRC_COLOR);
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texenv->setSource1_RGB(osg::TexEnvCombine::TEXTURE0+1);
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texenv->setOperand1_RGB(osg::TexEnvCombine::SRC_COLOR);
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texenv->setSource2_RGB(osg::TexEnvCombine::CONSTANT);
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texenv->setOperand2_RGB(osg::TexEnvCombine::SRC_COLOR);
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float r = (*_textureWeights)[0]/((*_textureWeights)[0]+(*_textureWeights)[1]);
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texenv->setConstantColor(osg::Vec4(r,r,r,r));
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stateset->setTextureAttribute(0, texenv);
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}
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{
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osg::TexEnvCombine* texenv = new osg::TexEnvCombine;
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texenv->setCombine_RGB(osg::TexEnvCombine::MODULATE);
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texenv->setSource0_RGB(osg::TexEnvCombine::PREVIOUS);
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texenv->setOperand0_RGB(osg::TexEnvCombine::SRC_COLOR);
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texenv->setSource1_RGB(osg::TexEnvCombine::PRIMARY_COLOR);
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texenv->setOperand1_RGB(osg::TexEnvCombine::SRC_COLOR);
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stateset->setTextureAttribute(1, texenv);
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}
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}
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else if (_textureWeights->size()==3)
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{
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float b = ((*_textureWeights)[0]+(*_textureWeights)[1])/((*_textureWeights)[0]+(*_textureWeights)[1]+(*_textureWeights)[2]);
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float a = (*_textureWeights)[0]/((*_textureWeights)[0]+(*_textureWeights)[1]);
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{
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osg::TexEnvCombine* texenv = new osg::TexEnvCombine;
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texenv->setCombine_RGB(osg::TexEnvCombine::INTERPOLATE);
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texenv->setSource0_RGB(osg::TexEnvCombine::TEXTURE0+0);
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texenv->setOperand0_RGB(osg::TexEnvCombine::SRC_COLOR);
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texenv->setSource1_RGB(osg::TexEnvCombine::TEXTURE0+1);
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texenv->setOperand1_RGB(osg::TexEnvCombine::SRC_COLOR);
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texenv->setSource2_RGB(osg::TexEnvCombine::CONSTANT);
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texenv->setOperand2_RGB(osg::TexEnvCombine::SRC_COLOR);
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texenv->setConstantColor(osg::Vec4(a,a,a,a));
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stateset->setTextureAttribute(0, texenv);
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}
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{
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osg::TexEnvCombine* texenv = new osg::TexEnvCombine;
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texenv->setCombine_RGB(osg::TexEnvCombine::INTERPOLATE);
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texenv->setSource0_RGB(osg::TexEnvCombine::PREVIOUS);
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texenv->setOperand0_RGB(osg::TexEnvCombine::SRC_COLOR);
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texenv->setSource1_RGB(osg::TexEnvCombine::TEXTURE0+2);
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texenv->setOperand1_RGB(osg::TexEnvCombine::SRC_COLOR);
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texenv->setSource2_RGB(osg::TexEnvCombine::CONSTANT);
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texenv->setOperand2_RGB(osg::TexEnvCombine::SRC_COLOR);
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texenv->setConstantColor(osg::Vec4(b,b,b,b));
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stateset->setTextureAttribute(1, texenv);
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}
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{
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osg::TexEnvCombine* texenv = new osg::TexEnvCombine;
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texenv->setCombine_RGB(osg::TexEnvCombine::MODULATE);
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texenv->setSource0_RGB(osg::TexEnvCombine::PREVIOUS);
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texenv->setOperand0_RGB(osg::TexEnvCombine::SRC_COLOR);
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texenv->setSource1_RGB(osg::TexEnvCombine::PRIMARY_COLOR);
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texenv->setOperand1_RGB(osg::TexEnvCombine::SRC_COLOR);
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stateset->setTextureAttribute(2, texenv);
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}
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}
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}
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if (_useTextureWeightsUniform && _textureWeights->size()>0)
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{
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osg::ref_ptr<osg::Uniform> uniform = new osg::Uniform(osg::Uniform::FLOAT, "TextureWeights", _textureWeights->size());
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#if 1
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uniform->setArray(_textureWeights.get());
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#else
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for(unsigned int i=0; i<_textureWeights->size(); ++i)
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{
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uniform->setElement(i, (*_textureWeights)[i]);
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}
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#endif
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stateset->addUniform(uniform.get());
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stateset->setDefine("TEXTURE_WEIGHTS");
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}
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setStateSet(stateset.get());
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}
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