forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.
To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:
bool addChild(Node* child); // old method which can only be used with a Node*
tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method
These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
321 lines
10 KiB
C++
321 lines
10 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/Notify>
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#include <osg/Object>
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#include <osg/Image>
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#include <osg/Shader>
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#include <osg/ImageStream>
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#include <osg/Node>
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#include <osg/Group>
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#include <osg/Geode>
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#include <osg/ShapeDrawable>
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#include <osg/Geometry>
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#include <osg/Texture2D>
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#include <osg/TextureRectangle>
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#include <osgDB/Registry>
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#include <osgDB/ReadFile>
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using namespace osg;
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using namespace osgDB;
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#ifdef OSG_PROVIDE_READFILE
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Object* osgDB::readObjectFile(const std::string& filename,const Options* options)
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{
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ReaderWriter::ReadResult rr = Registry::instance()->readObject(filename,options);
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if (rr.validObject()) return rr.takeObject();
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if (rr.error()) OSG_WARN << rr.message() << std::endl;
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return NULL;
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}
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Image* osgDB::readImageFile(const std::string& filename,const Options* options)
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{
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ReaderWriter::ReadResult rr = Registry::instance()->readImage(filename,options);
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if (rr.validImage()) return rr.takeImage();
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if (rr.error()) OSG_WARN << rr.message() << std::endl;
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return NULL;
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}
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Shader* osgDB::readShaderFile(const std::string& filename,const Options* options)
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{
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ReaderWriter::ReadResult rr = Registry::instance()->readShader(filename,options);
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if (rr.validShader()) return rr.takeShader();
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if (rr.error()) OSG_WARN << rr.message() << std::endl;
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return NULL;
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}
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HeightField* osgDB::readHeightFieldFile(const std::string& filename,const Options* options)
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{
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ReaderWriter::ReadResult rr = Registry::instance()->readHeightField(filename,options);
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if (rr.validHeightField()) return rr.takeHeightField();
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if (rr.error()) OSG_WARN << rr.message() << std::endl;
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return NULL;
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}
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Node* osgDB::readNodeFile(const std::string& filename,const Options* options)
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{
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ReaderWriter::ReadResult rr = Registry::instance()->readNode(filename,options);
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if (rr.validNode()) return rr.takeNode();
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if (rr.error()) OSG_WARN << rr.message() << std::endl;
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if (rr.notEnoughMemory()) OSG_INFO << "Not enought memory to load file "<<filename << std::endl;
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return NULL;
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}
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Node* osgDB::readNodeFiles(std::vector<std::string>& fileList,const Options* options)
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{
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return readRefNodeFiles(fileList, options).release();
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}
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Node* osgDB::readNodeFiles(osg::ArgumentParser& arguments,const Options* options)
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{
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return readRefNodeFiles(arguments, options).release();
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}
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Script* osgDB::readScriptFile(const std::string& filename,const Options* options)
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{
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ReaderWriter::ReadResult rr = Registry::instance()->readScript(filename,options);
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if (rr.validScript()) return rr.takeScript();
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if (rr.error()) OSG_WARN << rr.message() << std::endl;
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return NULL;
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}
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#endif
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osg::ref_ptr<osg::Object> osgDB::readRefObjectFile(const std::string& filename,const Options* options)
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{
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ReaderWriter::ReadResult rr = Registry::instance()->readObject(filename,options);
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if (rr.validObject()) return osg::ref_ptr<osg::Object>(rr.getObject());
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if (rr.error()) OSG_WARN << rr.message() << std::endl;
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return NULL;
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}
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osg::ref_ptr<osg::Image> osgDB::readRefImageFile(const std::string& filename,const Options* options)
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{
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ReaderWriter::ReadResult rr = Registry::instance()->readImage(filename,options);
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if (rr.validImage()) return osg::ref_ptr<osg::Image>(rr.getImage());
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if (rr.error()) OSG_WARN << rr.message() << std::endl;
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return NULL;
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}
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osg::ref_ptr<osg::Shader> osgDB::readRefShaderFile(const std::string& filename,const Options* options)
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{
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ReaderWriter::ReadResult rr = Registry::instance()->readShader(filename,options);
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if (rr.validShader()) return osg::ref_ptr<osg::Shader>(rr.getShader());
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if (rr.error()) OSG_WARN << rr.message() << std::endl;
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return NULL;
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}
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osg::ref_ptr<osg::HeightField> osgDB::readRefHeightFieldFile(const std::string& filename,const Options* options)
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{
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ReaderWriter::ReadResult rr = Registry::instance()->readHeightField(filename,options);
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if (rr.validHeightField()) return osg::ref_ptr<osg::HeightField>(rr.getHeightField());
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if (rr.error()) OSG_WARN << rr.message() << std::endl;
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return NULL;
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}
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osg::ref_ptr<osg::Node> osgDB::readRefNodeFile(const std::string& filename,const Options* options)
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{
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ReaderWriter::ReadResult rr = Registry::instance()->readNode(filename,options);
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if (rr.validNode()) return osg::ref_ptr<osg::Node>(rr.getNode());
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if (rr.error()) OSG_WARN << rr.message() << std::endl;
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return NULL;
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}
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osg::ref_ptr<osg::Script> osgDB::readRefScriptFile(const std::string& filename,const Options* options)
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{
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ReaderWriter::ReadResult rr = Registry::instance()->readScript(filename,options);
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if (rr.validScript()) return osg::ref_ptr<osg::Script>(rr.getScript());
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if (rr.error()) OSG_WARN << rr.message() << std::endl;
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return NULL;
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}
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osg::ref_ptr<Node> osgDB::readRefNodeFiles(std::vector<std::string>& fileList,const Options* options)
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{
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typedef std::vector< osg::ref_ptr<osg::Node> > NodeList;
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NodeList nodeList;
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for(std::vector<std::string>::iterator itr=fileList.begin();
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itr!=fileList.end();
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++itr)
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{
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osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFile( *itr , options );
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if( node != (osg::Node *)0L )
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{
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if (node->getName().empty()) node->setName( *itr );
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nodeList.push_back(node);
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}
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}
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if (nodeList.empty())
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{
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return NULL;
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}
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if (nodeList.size()==1)
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{
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return nodeList.front();
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}
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else // size >1
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{
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osg::ref_ptr<osg::Group> group = new osg::Group;
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for(NodeList::iterator itr=nodeList.begin();
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itr!=nodeList.end();
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++itr)
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{
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group->addChild(*itr);
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}
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return group;
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}
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}
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osg::ref_ptr<Node> osgDB::readRefNodeFiles(osg::ArgumentParser& arguments,const Options* options)
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{
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typedef std::vector< osg::ref_ptr<osg::Node> > NodeList;
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NodeList nodeList;
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std::string filename;
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while (arguments.read("--file-cache",filename))
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{
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osgDB::Registry::instance()->setFileCache(new osgDB::FileCache(filename));
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}
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while (arguments.read("--image",filename))
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{
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osg::ref_ptr<osg::Image> image = readRefImageFile(filename.c_str(), options);
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if (image.valid())
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{
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osg::Geode* geode = osg::createGeodeForImage(image.get());
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if (image->isImageTranslucent())
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{
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OSG_INFO<<"Image "<<image->getFileName()<<" is translucent; setting up blending."<<std::endl;
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geode->getOrCreateStateSet()->setMode(GL_BLEND, osg::StateAttribute::ON);
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geode->getOrCreateStateSet()->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
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}
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nodeList.push_back(geode);
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}
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}
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while (arguments.read("--movie",filename))
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{
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osg::ref_ptr<osg::Image> image = readRefImageFile(filename.c_str(), options);
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osg::ref_ptr<osg::ImageStream> imageStream = dynamic_cast<osg::ImageStream*>(image.get());
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if (imageStream.valid())
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{
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bool flip = image->getOrigin()==osg::Image::TOP_LEFT;
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// start the stream playing.
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imageStream->play();
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osg::ref_ptr<osg::Geometry> pictureQuad = 0;
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bool useTextureRectangle = true;
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if (useTextureRectangle)
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{
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pictureQuad = osg::createTexturedQuadGeometry(osg::Vec3(0.0f,0.0f,0.0f),
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osg::Vec3(image->s(),0.0f,0.0f),
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osg::Vec3(0.0f,0.0f,image->t()),
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0.0f, flip ? image->t() : 0.0, image->s(), flip ? 0.0 : image->t());
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pictureQuad->getOrCreateStateSet()->setTextureAttributeAndModes(0,
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new osg::TextureRectangle(image.get()),
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osg::StateAttribute::ON);
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}
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else
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{
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pictureQuad = osg::createTexturedQuadGeometry(osg::Vec3(0.0f,0.0f,0.0f),
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osg::Vec3(image->s(),0.0f,0.0f),
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osg::Vec3(0.0f,0.0f,image->t()),
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0.0f, flip ? 1.0f : 0.0f , 1.0f, flip ? 0.0f : 1.0f);
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pictureQuad->getOrCreateStateSet()->setTextureAttributeAndModes(0,
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new osg::Texture2D(image.get()),
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osg::StateAttribute::ON);
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}
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if (pictureQuad.valid())
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{
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osg::ref_ptr<osg::Geode> geode = new osg::Geode;
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geode->addDrawable(pictureQuad.get());
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nodeList.push_back(geode.get());
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}
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}
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else if (image.valid())
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{
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nodeList.push_back(osg::createGeodeForImage(image.get()));
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}
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}
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while (arguments.read("--dem",filename))
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{
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osg::ref_ptr<osg::HeightField> hf = readRefHeightFieldFile(filename.c_str(), options);
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if (hf)
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{
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osg::ref_ptr<osg::Geode> geode = new osg::Geode;
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geode->addDrawable(new osg::ShapeDrawable(hf.get()));
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nodeList.push_back(geode);
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}
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}
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// note currently doesn't delete the loaded file entries from the command line yet...
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for(int pos=1;pos<arguments.argc();++pos)
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{
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if (!arguments.isOption(pos))
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{
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// not an option so assume string is a filename.
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osg::ref_ptr<osg::Node> node = osgDB::readRefNodeFile( arguments[pos], options);
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if(node)
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{
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if (node->getName().empty()) node->setName( arguments[pos] );
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nodeList.push_back(node);
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}
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}
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}
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if (nodeList.empty())
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{
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return NULL;
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}
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if (nodeList.size()==1)
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{
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return nodeList.front().release();
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}
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else // size >1
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{
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osg::ref_ptr<osg::Group> group = new osg::Group;
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for(NodeList::iterator itr=nodeList.begin();
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itr!=nodeList.end();
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++itr)
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{
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group->addChild(*itr);
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}
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return group;
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}
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}
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