Files
OpenSceneGraph/src/osgDB/StreamOperator.cpp
2012-02-29 10:22:56 +00:00

47 lines
1.5 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2011 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgDB/StreamOperator>
#include <osgDB/InputStream>
using namespace osgDB;
void InputIterator::readComponentArray( char* s, unsigned int numElements, unsigned int numComponentsPerElements, unsigned int componentSizeInBytes)
{
unsigned int size = numElements * numComponentsPerElements * componentSizeInBytes;
if ( size>0 )
{
readCharArray( s, size);
if (_byteSwap && componentSizeInBytes>1)
{
char* ptr = s;
for(unsigned int i=0; i<numElements; ++i)
{
for(unsigned int j=0; j<numComponentsPerElements; ++j)
{
osg::swapBytes( ptr, componentSizeInBytes );
ptr += componentSizeInBytes;
}
}
}
}
}
void InputIterator::throwException( const std::string& msg )
{
if (_inputStream) _inputStream->throwException(msg);
else OSG_WARN << msg << std::endl;
}