Files
OpenSceneGraph/include/osgShadow/ShadowMap
Robert Osfield dbb7c3c74c Added support for using the new osgShadow plugin as a psuedo loader such that:
osgviewer cow.osg.shadow

Or to ShadowVolume rechnique specifically:

  osgviewer cow.osg.sv.shadow
2007-02-15 22:28:32 +00:00

42 lines
1.1 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGSHADOW_SHADOWEMAP
#define OSGSHADOW_SHADOWEMAP 1
#include <osg/Camera>
#include <osgShadow/ShadowTechnique>
namespace osgShadow {
/** ShadowedTexture provides an implementation of shadow textures.*/
class OSGSHADOW_EXPORT ShadowMap : public ShadowTechnique
{
public :
ShadowMap();
ShadowMap(const ShadowMap& es, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgShadow, ShadowMap);
protected :
virtual ~ShadowMap() {}
};
}
#endif