118 lines
4.9 KiB
C++
118 lines
4.9 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Node>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osgSim/VisibilityGroup>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgSim::VisibilityGroup)
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I_DeclaringFile("osgSim/VisibilityGroup");
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I_BaseType(osg::Group);
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I_Constructor0(____VisibilityGroup,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgSim::VisibilityGroup &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____VisibilityGroup__C5_VisibilityGroup_R1__C5_osg_CopyOp_R1,
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"Copy constructor using CopyOp to manage deep vs shallow copy. ",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"clone an object of the same type as the node. ",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"return a clone of a node, with Object* return type. ",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"return true if this and obj are of the same kind of object. ",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the node's class type. ",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the node's library. ",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
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"");
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I_Method1(void, traverse, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__traverse__osg_NodeVisitor_R1,
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"Traverse downwards : calls children's accept method with NodeVisitor. ",
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"");
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I_Method1(void, setVisibilityVolume, IN, osg::Node *, node,
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Properties::NON_VIRTUAL,
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__void__setVisibilityVolume__osg_Node_P1,
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"Set the subgraph that is intersected for the visibility determination. ",
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"");
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I_Method0(osg::Node *, getVisibilityVolume,
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Properties::NON_VIRTUAL,
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__osg_Node_P1__getVisibilityVolume,
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"Get the subgraph that is intersected for the visibility determination. ",
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"");
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I_Method0(const osg::Node *, getVisibilityVolume,
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Properties::NON_VIRTUAL,
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__C5_osg_Node_P1__getVisibilityVolume,
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"Get the const subgraph that is intersected for the visibility determination. ",
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"");
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I_Method1(void, setVolumeIntersectionMask, IN, osg::Node::NodeMask, mask,
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Properties::NON_VIRTUAL,
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__void__setVolumeIntersectionMask__osg_Node_NodeMask,
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"Set the traversal mask for the intersection testing. ",
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"");
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I_Method0(osg::Node::NodeMask, getVolumeIntersectionMask,
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Properties::NON_VIRTUAL,
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__osg_Node_NodeMask__getVolumeIntersectionMask,
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"Get the traversal mask for the intersection testing. ",
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"");
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I_Method1(void, setSegmentLength, IN, float, length,
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Properties::NON_VIRTUAL,
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__void__setSegmentLength__float,
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"Set the length of the intersection segment. ",
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"The segments extends this many database units from the camera eye-point along the look vector. If this is left at zero then the diameter of the bounding sphere of the visibility volume is used. ");
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I_Method0(float, getSegmentLength,
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Properties::NON_VIRTUAL,
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__float__getSegmentLength,
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"Get the length of the intersection segment. ",
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"");
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I_SimpleProperty(float, SegmentLength,
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__float__getSegmentLength,
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__void__setSegmentLength__float);
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I_SimpleProperty(osg::Node *, VisibilityVolume,
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__osg_Node_P1__getVisibilityVolume,
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__void__setVisibilityVolume__osg_Node_P1);
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I_SimpleProperty(osg::Node::NodeMask, VolumeIntersectionMask,
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__osg_Node_NodeMask__getVolumeIntersectionMask,
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__void__setVolumeIntersectionMask__osg_Node_NodeMask);
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END_REFLECTOR
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