78 lines
2.1 KiB
C
78 lines
2.1 KiB
C
/* -*- c -*- */
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#ifndef INCLUDED_LIB3DS_LIGHT_H
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#define INCLUDED_LIB3DS_LIGHT_H
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/*
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* The 3D Studio File Format Library
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* Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
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* All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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* License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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*/
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#ifndef INCLUDED_LIB3DS_TYPES_H
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#include <types.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*!
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* Light
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* \ingroup light
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*/
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struct _Lib3dsLight {
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Lib3dsLight *next;
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char name[64];
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Lib3dsBool spot_light;
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Lib3dsBool see_cone;
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Lib3dsRgb color;
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Lib3dsVector position;
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Lib3dsVector spot;
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Lib3dsFloat roll;
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Lib3dsBool off;
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Lib3dsFloat outer_range;
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Lib3dsFloat inner_range;
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Lib3dsFloat multiplier;
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/*const char** excludes;*/
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Lib3dsFloat attenuation;
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Lib3dsBool rectangular_spot;
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Lib3dsBool shadowed;
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Lib3dsFloat shadow_bias;
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Lib3dsFloat shadow_filter;
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Lib3dsIntw shadow_size;
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Lib3dsFloat spot_aspect;
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Lib3dsBool use_projector;
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char projector[64];
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Lib3dsIntd spot_overshoot;
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Lib3dsBool ray_shadows;
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Lib3dsFloat ray_bias;
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Lib3dsFloat hot_spot;
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Lib3dsFloat fall_off;
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};
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extern LIB3DSAPI Lib3dsLight* lib3ds_light_new(const char *name);
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extern LIB3DSAPI void lib3ds_light_free(Lib3dsLight *mesh);
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extern LIB3DSAPI Lib3dsBool lib3ds_light_read(Lib3dsLight *light, FILE *f);
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extern LIB3DSAPI Lib3dsBool lib3ds_light_write(Lib3dsLight *light, FILE *f);
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#ifdef __cplusplus
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};
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#endif
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#endif
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