123 lines
3.3 KiB
C
123 lines
3.3 KiB
C
/* -*- c -*- */
|
|
#ifndef INCLUDED_LIB3DS_MESH_H
|
|
#define INCLUDED_LIB3DS_MESH_H
|
|
/*
|
|
* The 3D Studio File Format Library
|
|
* Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
|
|
* All rights reserved.
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation; either version 2.1 of the License, or (at
|
|
* your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
|
|
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
|
|
* License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
*
|
|
* $Id$
|
|
*/
|
|
|
|
#ifndef INCLUDED_LIB3DS_TYPES_H
|
|
#include <types.h>
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/*!
|
|
* Triangular mesh point
|
|
* \ingroup mesh
|
|
*/
|
|
typedef struct _Lib3dsPoint {
|
|
Lib3dsVector pos;
|
|
} Lib3dsPoint;
|
|
|
|
/*!
|
|
* Triangular mesh face
|
|
* \ingroup mesh
|
|
*/
|
|
struct _Lib3dsFace {
|
|
Lib3dsUserData user;
|
|
char material[64];
|
|
Lib3dsWord points[3];
|
|
Lib3dsWord flags;
|
|
Lib3dsDword smoothing;
|
|
Lib3dsVector normal;
|
|
};
|
|
|
|
/*!
|
|
* Triangular mesh box mapping settings
|
|
* \ingroup mesh
|
|
*/
|
|
struct _Lib3dsBoxMap {
|
|
char front[64];
|
|
char back[64];
|
|
char left[64];
|
|
char right[64];
|
|
char top[64];
|
|
char bottom[64];
|
|
};
|
|
|
|
/*!
|
|
* Triangular mesh texture mapping data
|
|
* \ingroup mesh
|
|
*/
|
|
struct _Lib3dsMapData {
|
|
Lib3dsVector pos;
|
|
Lib3dsMatrix matrix;
|
|
Lib3dsFloat scale;
|
|
Lib3dsFloat tile[2];
|
|
Lib3dsFloat planar_size[2];
|
|
Lib3dsFloat cylinder_height;
|
|
};
|
|
|
|
/*!
|
|
* Triangular mesh object
|
|
* \ingroup mesh
|
|
*/
|
|
struct _Lib3dsMesh {
|
|
Lib3dsUserData user;
|
|
Lib3dsMesh *next;
|
|
char name[64];
|
|
Lib3dsByte color;
|
|
Lib3dsMatrix matrix;
|
|
Lib3dsDword points;
|
|
Lib3dsPoint *pointL;
|
|
Lib3dsDword flags;
|
|
Lib3dsWord *flagL;
|
|
Lib3dsDword texels;
|
|
Lib3dsTexel *texelL;
|
|
Lib3dsDword faces;
|
|
Lib3dsFace *faceL;
|
|
Lib3dsBoxMap box_map;
|
|
Lib3dsMapData map_data;
|
|
};
|
|
|
|
extern LIB3DSAPI Lib3dsMesh* lib3ds_mesh_new(const char *name);
|
|
extern LIB3DSAPI void lib3ds_mesh_free(Lib3dsMesh *mesh);
|
|
extern LIB3DSAPI Lib3dsBool lib3ds_mesh_new_point_list(Lib3dsMesh *mesh, Lib3dsDword points);
|
|
extern LIB3DSAPI void lib3ds_mesh_free_point_list(Lib3dsMesh *mesh);
|
|
extern LIB3DSAPI Lib3dsBool lib3ds_mesh_new_flag_list(Lib3dsMesh *mesh, Lib3dsDword flags);
|
|
extern LIB3DSAPI void lib3ds_mesh_free_flag_list(Lib3dsMesh *mesh);
|
|
extern LIB3DSAPI Lib3dsBool lib3ds_mesh_new_texel_list(Lib3dsMesh *mesh, Lib3dsDword texels);
|
|
extern LIB3DSAPI void lib3ds_mesh_free_texel_list(Lib3dsMesh *mesh);
|
|
extern LIB3DSAPI Lib3dsBool lib3ds_mesh_new_face_list(Lib3dsMesh *mesh, Lib3dsDword flags);
|
|
extern LIB3DSAPI void lib3ds_mesh_free_face_list(Lib3dsMesh *mesh);
|
|
extern LIB3DSAPI void lib3ds_mesh_bounding_box(Lib3dsMesh *mesh, Lib3dsVector min, Lib3dsVector max);
|
|
extern LIB3DSAPI void lib3ds_mesh_dump(Lib3dsMesh *mesh);
|
|
extern LIB3DSAPI Lib3dsBool lib3ds_mesh_read(Lib3dsMesh *mesh, FILE *f);
|
|
extern LIB3DSAPI Lib3dsBool lib3ds_mesh_write(Lib3dsMesh *mesh, FILE *f);
|
|
|
|
#ifdef __cplusplus
|
|
};
|
|
#endif
|
|
#endif
|
|
|