Files
OpenSceneGraph/src/osgPlugins/quicktime/QuicktimeImageStream.cpp
2010-05-28 17:05:46 +00:00

242 lines
6.3 KiB
C++

// -*-c++-*-
/*
* Copyright (C) 2004 Stephan Huber http://digitalmind.de
*
*
* The Open Scene Graph (OSG) is a cross platform C++/OpenGL library for
* real-time rendering of large 3D photo-realistic models.
* The OSG homepage is http://www.openscenegraph.org/
*
* This software is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "QuicktimeImageStream.h"
#include <osg/Notify>
#include <osg/Timer>
#include <osg/Math>
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Thread>
#include "QTUtils.h"
#include "MovieData.h"
#define IDLE_TIMEOUT 150000L
int QuicktimeImageStream::_qtInstanceCount = 0;
// Constructor: setup and start thread
QuicktimeImageStream::QuicktimeImageStream(std::string fileName) : ImageStream()
{
setOrigin(osg::Image::TOP_LEFT);
_len = 0;
_movieData = new MovieData();
for (int i = 0; i < NUM_CMD_INDEX; i++)
_cmd[i] = THREAD_IDLE;
_wrIndex = _rdIndex = 0;
load(fileName);
if (!fileName.empty())
setFileName(fileName);
// ricky
_status = ImageStream::PAUSED;
}
// Deconstructor: stop and terminate thread
QuicktimeImageStream::~QuicktimeImageStream()
{
if( isRunning() )
{
quit(true);
}
// clean up quicktime movies.
delete _movieData;
}
// Set command
void QuicktimeImageStream::setCmd(ThreadCommand cmd, float rate)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
_cmd[_wrIndex] = cmd;
_rates[_wrIndex] = rate;
_wrIndex = (_wrIndex + 1) % NUM_CMD_INDEX;
}
// Get command
QuicktimeImageStream::ThreadCommand QuicktimeImageStream::getCmd()
{
ThreadCommand cmd = THREAD_IDLE;
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
if (_rdIndex != _wrIndex) {
cmd = _cmd[_rdIndex];
_currentRate = _rates[_rdIndex];
_rdIndex = (_rdIndex + 1) % NUM_CMD_INDEX;
}
return cmd;
}
void QuicktimeImageStream::load(std::string fileName)
{
OSG_DEBUG << "QT-ImageStream: loading quicktime movie from " << fileName << std::endl;
_movieData->load(this, fileName);
_len = _movieData->getMovieDuration();
_current = 0;
}
void QuicktimeImageStream::quit(bool wiatForThreadToExit)
{
OSG_DEBUG<<"Sending quit"<<this<<std::endl;
setCmd(THREAD_QUIT);
if (wiatForThreadToExit)
{
while(isRunning())
{
OSG_DEBUG<<"Waiting for QuicktimeImageStream to quit"<<this<<std::endl;
OpenThreads::Thread::YieldCurrentThread();
}
OSG_DEBUG<<"QuicktimeImageStream has quit"<<this<<std::endl;
}
}
void QuicktimeImageStream::setVolume(float volume)
{
_movieData->setVolume(osg::minimum(osg::maximum(volume,0.0f),1.0f));
}
// Get and Set the playback volume of the stream.
float QuicktimeImageStream::getVolume() const
{
return _movieData->getVolume();
}
void QuicktimeImageStream::run()
{
bool playing = false;
bool done = false;
while (!done) {
ThreadCommand cmd = getCmd();
OSG_DEBUG << "movietime: " << _movieData->getMovieTime() << " rate: " << _movieData->getMovieRate() << " state " << cmd << " playing: " << playing << " done " << done << " " << _wrIndex << "/" << _rdIndex << std::endl;
// Handle commands
{
if (cmd != THREAD_IDLE) {
OSG_DEBUG << "new cmd: " << cmd << std::endl;
switch (cmd) {
case THREAD_START: // Start or continue stream
applyLoopingMode();
_movieData->setMovieRate(1.0f);
playing = true;
break;
case THREAD_STOP:
_movieData->setMovieRate(0);
OSG_INFO << "QT-ImageStream: stop at "<< std::endl;
playing = false;
break;
case THREAD_REWIND:
SetMovieRate(_movieData->getMovie(),0);
GoToBeginningOfMovie(_movieData->getMovie());
break;
case THREAD_FORWARD:
SetMovieRate(_movieData->getMovie(),0);
GoToEndOfMovie(_movieData->getMovie());
break;
case THREAD_SEEK:
_movieData->setMovieTime(_currentRate);
playing = true;
break;
case THREAD_SETRATE:
_movieData->setMovieRate(_currentRate);
playing = (_currentRate != 0.0f);
break;
case THREAD_CLOSE:
_movieData->setMovieRate(0);
break;
case THREAD_QUIT: // TODO
_movieData->setMovieRate(0);
OSG_INFO << "QT-ImageStream: quit" << std::endl;
//playing = false;
done = true;
break;
default:
OSG_WARN << "QT-ImageStream: Unknown command " << cmd << std::endl;
break;
}
}
MoviesTask(_movieData->getMovie(),0);
_current = _movieData->getMovieTime();
}
if (_lastUpdate!= _current)
{
// force the texture to update the image
dirty();
// update internal time and take care of looping
_lastUpdate = _current;
}
if (playing)
{
OpenThreads::Thread::microSleep(16000);
}
else if (!done)
{
OpenThreads::Thread::microSleep(IDLE_TIMEOUT);
}
}
}
void QuicktimeImageStream::applyLoopingMode()
{
OSG_INFO << "applying loop mode " << getLoopingMode() << std::endl;
_movieData->setLooping(getLoopingMode() == osg::ImageStream::LOOPING);
}