file system. The #include<Quicktime/Quicktime.h> line needs to be replaced with #include<QuickTime/QuickTime.h"
71 lines
1.8 KiB
C
71 lines
1.8 KiB
C
/*
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* QTUtils.h
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* NativeContext
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*
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* Created by Stephan Huber on Fri Sep 06 2002.
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* Copyright (c) 2002 digital mind. All rights reserved.
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*
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*/
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#ifndef QTUTILS_HEADER_
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#define QTUTILS_HEADER_
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// Quicktime plugin is able to load regular 2D images
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// besides movie streams.
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// It is used as default image loader on __APPLE__
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// Uncomment this define to use it as image loader
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// on other platforms.
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// #define QT_HANDLE_IMAGES_ALSO
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#ifdef __APPLE__
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#include <QuickTime/QuickTime.h>
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#include <Carbon/Carbon.h>
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#define QT_HANDLE_IMAGES_ALSO
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#else
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#include <QTML.h>
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#include <Movies.h>
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#include <Quickdraw.h>
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#include <QDOffscreen.h>
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#include <QuicktimeComponents.h>
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#include <FixMath.h>
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#include <CGBitmapContext.h>
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#include <CGImage.h>
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#include <CGColorSpace.h>
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#include <ImageCompression.h>
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extern "C" {
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/** legacy function for Windows */
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inline void GetPortBounds(GWorldPtr gw, Rect* rect) {
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(*rect) = (gw->portRect);
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}
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/** legacy function for Windows */
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inline PixMapHandle GetPortPixMap (CGrafPtr port) {
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return port->portPixMap;
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}
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}
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#define SetRect MacSetRect
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#define OffsetRect MacOffsetRect
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#endif
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/**
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* inits Quicktime, if erase = true, the Quicktime-stuff gets cleaned, call it before your app exits
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* @param erase true, if you want to cleanup quicktime-related stuff
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*/
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void initQuicktime(bool erase = false);
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/** cleans up all quicktime-related stuff */
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void exitQuicktime();
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/** constructs an FSSpec out of an path */
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OSStatus MakeFSSpecFromPath(const char* path, FSSpec* spec);
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/** opens a movie from a path */
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OSStatus MakeMovieFromPath(const char* path, Movie* movie);
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#endif
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