142 lines
6.2 KiB
C++
142 lines
6.2 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Object>
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#include <osg/Vec3>
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#include <osgParticle/Particle>
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#include <osgParticle/RadialShooter>
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#include <osgParticle/range>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgParticle::RadialShooter)
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I_DeclaringFile("osgParticle/RadialShooter");
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I_BaseType(osgParticle::Shooter);
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I_Constructor0(____RadialShooter,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgParticle::RadialShooter &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____RadialShooter__C5_RadialShooter_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"Clone the type of an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the object's library. ",
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"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the object's class type. ",
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"Must be defined by derived classes. ");
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I_Method0(const osgParticle::rangef &, getThetaRange,
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Properties::NON_VIRTUAL,
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__C5_rangef_R1__getThetaRange,
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"Get the range of possible values for theta angle. ",
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"");
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I_Method1(void, setThetaRange, IN, const osgParticle::rangef &, r,
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Properties::NON_VIRTUAL,
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__void__setThetaRange__C5_rangef_R1,
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"Set the range of possible values for theta angle. ",
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"");
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I_Method2(void, setThetaRange, IN, float, r1, IN, float, r2,
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Properties::NON_VIRTUAL,
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__void__setThetaRange__float__float,
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"Set the range of possible values for theta angle. ",
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"");
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I_Method0(const osgParticle::rangef &, getPhiRange,
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Properties::NON_VIRTUAL,
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__C5_rangef_R1__getPhiRange,
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"Get the range of possible values for phi angle. ",
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"");
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I_Method1(void, setPhiRange, IN, const osgParticle::rangef &, r,
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Properties::NON_VIRTUAL,
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__void__setPhiRange__C5_rangef_R1,
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"Set the range of possible values for phi angle. ",
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"");
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I_Method2(void, setPhiRange, IN, float, r1, IN, float, r2,
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Properties::NON_VIRTUAL,
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__void__setPhiRange__float__float,
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"Set the range of possible values for phi angle. ",
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"");
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I_Method0(const osgParticle::rangef &, getInitialSpeedRange,
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Properties::NON_VIRTUAL,
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__C5_rangef_R1__getInitialSpeedRange,
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"Get the range of possible values for initial speed of particles. ",
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"");
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I_Method1(void, setInitialSpeedRange, IN, const osgParticle::rangef &, r,
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Properties::NON_VIRTUAL,
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__void__setInitialSpeedRange__C5_rangef_R1,
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"Set the range of possible values for initial speed of particles. ",
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"");
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I_Method2(void, setInitialSpeedRange, IN, float, r1, IN, float, r2,
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Properties::NON_VIRTUAL,
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__void__setInitialSpeedRange__float__float,
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"Set the range of possible values for initial speed of particles. ",
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"");
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I_Method0(const osgParticle::rangev3 &, getInitialRotationalSpeedRange,
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Properties::NON_VIRTUAL,
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__C5_rangev3_R1__getInitialRotationalSpeedRange,
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"Get the range of possible values for initial rotational speed of particles. ",
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"");
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I_Method1(void, setInitialRotationalSpeedRange, IN, const osgParticle::rangev3 &, r,
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Properties::NON_VIRTUAL,
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__void__setInitialRotationalSpeedRange__C5_rangev3_R1,
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"Set the range of possible values for initial rotational speed of particles. ",
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"");
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I_Method2(void, setInitialRotationalSpeedRange, IN, const osg::Vec3 &, r1, IN, const osg::Vec3 &, r2,
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Properties::NON_VIRTUAL,
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__void__setInitialRotationalSpeedRange__C5_osg_Vec3_R1__C5_osg_Vec3_R1,
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"Set the range of possible values for initial rotational speed of particles. ",
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"");
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I_Method1(void, shoot, IN, osgParticle::Particle *, P,
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Properties::VIRTUAL,
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__void__shoot__Particle_P1,
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"Shoot a particle. Do not call this method manually. ",
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"");
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I_SimpleProperty(const osgParticle::rangev3 &, InitialRotationalSpeedRange,
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__C5_rangev3_R1__getInitialRotationalSpeedRange,
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__void__setInitialRotationalSpeedRange__C5_rangev3_R1);
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I_SimpleProperty(const osgParticle::rangef &, InitialSpeedRange,
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__C5_rangef_R1__getInitialSpeedRange,
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__void__setInitialSpeedRange__C5_rangef_R1);
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I_SimpleProperty(const osgParticle::rangef &, PhiRange,
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__C5_rangef_R1__getPhiRange,
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__void__setPhiRange__C5_rangef_R1);
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I_SimpleProperty(const osgParticle::rangef &, ThetaRange,
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__C5_rangef_R1__getThetaRange,
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__void__setThetaRange__C5_rangef_R1);
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END_REFLECTOR
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