Files
OpenSceneGraph/src/osgWrappers/osgParticle/RadialShooter.cpp
Robert Osfield 957708b4be Updated wrappers
2009-02-11 20:02:45 +00:00

142 lines
6.2 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Object>
#include <osg/Vec3>
#include <osgParticle/Particle>
#include <osgParticle/RadialShooter>
#include <osgParticle/range>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgParticle::RadialShooter)
I_DeclaringFile("osgParticle/RadialShooter");
I_BaseType(osgParticle::Shooter);
I_Constructor0(____RadialShooter,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::RadialShooter &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____RadialShooter__C5_RadialShooter_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"Clone the type of an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_Method0(const osgParticle::rangef &, getThetaRange,
Properties::NON_VIRTUAL,
__C5_rangef_R1__getThetaRange,
"Get the range of possible values for theta angle. ",
"");
I_Method1(void, setThetaRange, IN, const osgParticle::rangef &, r,
Properties::NON_VIRTUAL,
__void__setThetaRange__C5_rangef_R1,
"Set the range of possible values for theta angle. ",
"");
I_Method2(void, setThetaRange, IN, float, r1, IN, float, r2,
Properties::NON_VIRTUAL,
__void__setThetaRange__float__float,
"Set the range of possible values for theta angle. ",
"");
I_Method0(const osgParticle::rangef &, getPhiRange,
Properties::NON_VIRTUAL,
__C5_rangef_R1__getPhiRange,
"Get the range of possible values for phi angle. ",
"");
I_Method1(void, setPhiRange, IN, const osgParticle::rangef &, r,
Properties::NON_VIRTUAL,
__void__setPhiRange__C5_rangef_R1,
"Set the range of possible values for phi angle. ",
"");
I_Method2(void, setPhiRange, IN, float, r1, IN, float, r2,
Properties::NON_VIRTUAL,
__void__setPhiRange__float__float,
"Set the range of possible values for phi angle. ",
"");
I_Method0(const osgParticle::rangef &, getInitialSpeedRange,
Properties::NON_VIRTUAL,
__C5_rangef_R1__getInitialSpeedRange,
"Get the range of possible values for initial speed of particles. ",
"");
I_Method1(void, setInitialSpeedRange, IN, const osgParticle::rangef &, r,
Properties::NON_VIRTUAL,
__void__setInitialSpeedRange__C5_rangef_R1,
"Set the range of possible values for initial speed of particles. ",
"");
I_Method2(void, setInitialSpeedRange, IN, float, r1, IN, float, r2,
Properties::NON_VIRTUAL,
__void__setInitialSpeedRange__float__float,
"Set the range of possible values for initial speed of particles. ",
"");
I_Method0(const osgParticle::rangev3 &, getInitialRotationalSpeedRange,
Properties::NON_VIRTUAL,
__C5_rangev3_R1__getInitialRotationalSpeedRange,
"Get the range of possible values for initial rotational speed of particles. ",
"");
I_Method1(void, setInitialRotationalSpeedRange, IN, const osgParticle::rangev3 &, r,
Properties::NON_VIRTUAL,
__void__setInitialRotationalSpeedRange__C5_rangev3_R1,
"Set the range of possible values for initial rotational speed of particles. ",
"");
I_Method2(void, setInitialRotationalSpeedRange, IN, const osg::Vec3 &, r1, IN, const osg::Vec3 &, r2,
Properties::NON_VIRTUAL,
__void__setInitialRotationalSpeedRange__C5_osg_Vec3_R1__C5_osg_Vec3_R1,
"Set the range of possible values for initial rotational speed of particles. ",
"");
I_Method1(void, shoot, IN, osgParticle::Particle *, P,
Properties::VIRTUAL,
__void__shoot__Particle_P1,
"Shoot a particle. Do not call this method manually. ",
"");
I_SimpleProperty(const osgParticle::rangev3 &, InitialRotationalSpeedRange,
__C5_rangev3_R1__getInitialRotationalSpeedRange,
__void__setInitialRotationalSpeedRange__C5_rangev3_R1);
I_SimpleProperty(const osgParticle::rangef &, InitialSpeedRange,
__C5_rangef_R1__getInitialSpeedRange,
__void__setInitialSpeedRange__C5_rangef_R1);
I_SimpleProperty(const osgParticle::rangef &, PhiRange,
__C5_rangef_R1__getPhiRange,
__void__setPhiRange__C5_rangef_R1);
I_SimpleProperty(const osgParticle::rangef &, ThetaRange,
__C5_rangef_R1__getThetaRange,
__void__setThetaRange__C5_rangef_R1);
END_REFLECTOR