-Changed the addition of lights to add the lightsource directly into the scenegraph (instead of below a switch node) -All added lights are enabled in the root stateset and replace the head- or skylight. (if no lights are available the head- or skylight will remain active) -Ambient in osg::LightModel is zeroed out. All ambient now comes from separate ambient only light sources. -Lights can now be written properly -Replaced strings by constants defined in the Collada DOM"
410 lines
14 KiB
C++
410 lines
14 KiB
C++
/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
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* file except in compliance with the License. You may obtain a copy of the License at:
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* http://research.scea.com/scea_shared_source_license.html
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License
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* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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* implied. See the License for the specific language governing permissions and limitations under the
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* License.
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*/
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#include "daeReader.h"
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#include <dae.h>
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#include <dae/domAny.h>
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#include <dom/domCOLLADA.h>
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#include <dom/domInstanceWithExtra.h>
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#include <dom/domConstants.h>
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#include <osg/MatrixTransform>
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using namespace osgdae;
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daeReader::daeReader(DAE *dae_, bool strictTransparency) :
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m_AssetUnitName("meter"),
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m_AssetUnitMeter(1.0),
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m_AssetUp_axis(UPAXISTYPE_Y_UP),
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dae(dae_),
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rootNode(NULL),
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m_numlights(0),
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currentInstance_effect(NULL),
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currentEffect(NULL),
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m_AuthoringTool(UNKNOWN),
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m_StrictTransparency(strictTransparency)
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{
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}
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daeReader::~daeReader()
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{
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}
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bool daeReader::convert( const std::string &fileURI )
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{
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daeElement *colladaElement;
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domInstance_rigid_body *irb;
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daeInt count, result;
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daeInt res = dae->load( fileURI.c_str() );
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if( res != DAE_OK && res != DAE_ERR_COLLECTION_ALREADY_EXISTS)
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{
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osg::notify( osg::WARN ) << "Load failed in COLLADA DOM" << std::endl;
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return false;
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}
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osg::notify( osg::INFO ) << "URI loaded: " << fileURI << std::endl;
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domCOLLADA* document = dae->getDom( fileURI.c_str() );
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if ( !document->getScene() || !document->getScene()->getInstance_visual_scene() )
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{
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osg::notify( osg::WARN ) << "No scene found!" << std::endl;
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return false;
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}
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if (document->getAsset())
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{
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const domAsset::domContributor_Array& ContributorArray = document->getAsset()->getContributor_array();
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size_t NumberOfContributors = ContributorArray.getCount();
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size_t CurrentContributor;
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for (CurrentContributor = 0; CurrentContributor < NumberOfContributors; CurrentContributor++)
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{
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if (ContributorArray[CurrentContributor]->getAuthoring_tool())
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{
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xsString Tool = ContributorArray[CurrentContributor]->getAuthoring_tool()->getValue();
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if (strncmp(Tool, "Google SketchUp", 15) == 0)
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m_AuthoringTool = GOOGLE_SKETCHUP;
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}
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}
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if (document->getAsset()->getUnit())
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{
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if (NULL != document->getAsset()->getUnit()->getName())
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m_AssetUnitName = std::string(document->getAsset()->getUnit()->getName());
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if (0 != document->getAsset()->getUnit()->getMeter())
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m_AssetUnitMeter = document->getAsset()->getUnit()->getMeter();
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}
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if (document->getAsset()->getUp_axis())
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m_AssetUp_axis = document->getAsset()->getUp_axis()->getValue();
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}
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if (dae->getDatabase())
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{
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count = dae->getDatabase()->getElementCount(NULL, COLLADA_TYPE_INSTANCE_RIGID_BODY, NULL);
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// build a std::map for lookup if Group or PositionAttitudeTransform should be created,
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// i.e, make it easy to check if a instance_rigid_body targets a visual node
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for (int i=0; i<count; i++)
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{
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result = dae->getDatabase()->getElement(&colladaElement, i, NULL, COLLADA_TYPE_INSTANCE_RIGID_BODY);
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if (result == DAE_OK)
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{
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irb = daeSafeCast<domInstance_rigid_body>(colladaElement);
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if (irb)
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{
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domNode *node = daeSafeCast<domNode>(irb->getTarget().getElement());
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if (node && node->getId())
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{
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_targetMap[ std::string(node->getId()) ] = true;
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}
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}
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}
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}
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}
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domInstanceWithExtra *ivs = document->getScene()->getInstance_visual_scene();
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domVisual_scene *vs = daeSafeCast< domVisual_scene >( getElementFromURI( ivs->getUrl() ) );
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if ( vs == NULL )
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{
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osg::notify( osg::WARN ) << "Unable to locate visual scene!" << std::endl;
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return false;
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}
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rootNode = processVisualScene( vs );
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return true;
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}
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osg::Node* daeReader::processVisualScene( domVisual_scene *scene )
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{
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osg::Node *retVal;
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_rootStateSet = new osg::StateSet();
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unsigned int nbVisualSceneGroup=scene->getNode_array().getCount();
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if (nbVisualSceneGroup==0)
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{
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osg::notify( osg::WARN ) << "No visual scene group found !" << std::endl;
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retVal = new osg::Group();
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retVal->setName("Empty Collada scene");
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}
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else if (nbVisualSceneGroup==1)
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{
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osg::Node *node = processNode( scene->getNode_array()[0] );
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if ( node != NULL )
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retVal = node;
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else
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{
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retVal = new osg::Group();
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retVal->setName("Empty Collada scene (import failure)");
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}
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}
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else
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{
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retVal = new osg::Group();
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retVal->setName("Collada visual scene group");
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for ( size_t i = 0; i < scene->getNode_array().getCount(); i++ )
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{
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osg::Node *node = processNode( scene->getNode_array()[i] );
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if ( node != NULL )
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{
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retVal->asGroup()->addChild( node );
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}
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}
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}
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retVal->setStateSet(_rootStateSet);
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return retVal;
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}
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osg::Node* daeReader::processExtras(domNode *node)
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{
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// See if one of the extras contains OpenSceneGraph specific information
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unsigned int numExtras = node->getExtra_array().getCount();
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for (unsigned int currExtra=0; currExtra < numExtras; currExtra++)
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{
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domExtra* extra = node->getExtra_array()[currExtra];
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domTechnique* teq = NULL;
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daeString extraType = extra->getType();
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if (extraType)
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{
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if (strcmp(extraType, "Switch") == 0)
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{
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teq = getOpenSceneGraphProfile(extra);
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if (teq)
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{
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return processOsgSwitch(teq);
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}
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}
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else if (strcmp(extraType, "MultiSwitch") == 0)
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{
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teq = getOpenSceneGraphProfile(extra);
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if (teq)
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{
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return processOsgMultiSwitch(teq);
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}
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}
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else if (strcmp(extraType, "LOD") == 0)
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{
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teq = getOpenSceneGraphProfile(extra);
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if (teq)
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{
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return processOsgLOD(teq);
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}
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}
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else if (strcmp(extraType, "DOFTransform") == 0)
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{
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teq = getOpenSceneGraphProfile(extra);
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if (teq)
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{
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return processOsgDOFTransform(teq);
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}
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}
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else if (strcmp(extraType, "Sequence") == 0)
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{
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teq = getOpenSceneGraphProfile(extra);
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if (teq)
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{
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return processOsgSequence(teq);
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}
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}
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}
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}
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return new osg::Group;
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}
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void daeReader::processNodeExtra(osg::Node* osgNode, domNode *node)
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{
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// See if one of the extras contains OpenSceneGraph specific information
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unsigned int numExtras = node->getExtra_array().getCount();
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for (unsigned int currExtra=0; currExtra < numExtras; currExtra++)
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{
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domExtra* extra = node->getExtra_array()[currExtra];
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daeString extraType = extra->getType();
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if (extraType && (strcmp(extraType, "Node") == 0))
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{
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domTechnique* teq = getOpenSceneGraphProfile(extra);
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if (teq)
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{
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domAny* any = daeSafeCast< domAny >(teq->getChild("Descriptions"));
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if (any)
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{
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osg::Node::DescriptionList descriptions;
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unsigned int numChildren = any->getChildren().getCount();
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for (unsigned int currChild = 0; currChild < numChildren; currChild++)
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{
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domAny* child = daeSafeCast<domAny>(any->getChildren()[currChild]);
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if (child)
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{
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if (strcmp(child->getElementName(), "Description" ) == 0 )
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{
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std::string value = child->getValue();
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descriptions.push_back(value);
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}
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else
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{
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osg::notify(osg::WARN) << "Child of element 'Descriptions' is not of type 'Description'" << std::endl;
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}
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}
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else
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{
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osg::notify(osg::WARN) << "Element 'Descriptions' does not contain expected elements." << std::endl;
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}
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}
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osgNode->setDescriptions(descriptions);
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}
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else
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{
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osg::notify(osg::WARN) << "Expected element 'Descriptions' not found" << std::endl;
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}
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}
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}
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}
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}
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domTechnique* daeReader::getOpenSceneGraphProfile(domExtra* extra)
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{
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unsigned int numTeqs = extra->getTechnique_array().getCount();
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for ( unsigned int currTeq = 0; currTeq < numTeqs; ++currTeq )
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{
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// Only interested in OpenSceneGraph technique
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if (strcmp( extra->getTechnique_array()[currTeq]->getProfile(), "OpenSceneGraph" ) == 0 )
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{
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return extra->getTechnique_array()[currTeq];
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}
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}
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return NULL;
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}
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// <node>
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// attributes:
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// id, name, sid, type, layer
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// child elements:
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// 0..1 <asset>
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// 0..* <lookat>, <matrix>, <rotate>, <scale>, <skew>, <translate>
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// 0..* <instance_camera>
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// 0..* <instance_controller>
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// 0..* <instance_geometry>
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// 0..* <instance_light>
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// 0..* <instance_node>
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// 0..* <node>
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// 0..* <extra>
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osg::Node* daeReader::processNode( domNode *node )
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{
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// First we need to determine what kind of OSG node we need
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// If there exist any of the <lookat>, <matrix>, <rotate>, <scale>, <skew>, <translate> elements
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// or if a COLLADA_TYPE_INSTANCE_RIGID_BODY targets this node we need a MatrixTransform
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int coordcount = node->getRotate_array().getCount() +
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node->getScale_array().getCount() +
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node->getTranslate_array().getCount() +
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node->getLookat_array().getCount() +
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node->getMatrix_array().getCount() +
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node->getSkew_array().getCount();
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// See if it is targeted
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bool targeted = false;
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if (node->getId())
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{
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targeted = _targetMap[std::string(node->getId())];
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}
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osg::Node *resultNode;
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if (coordcount > 0 || targeted )
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{
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resultNode = processOsgMatrixTransform(node);
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}
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else
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{
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// No transform data, determine node type based on it's available extra data
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resultNode = processExtras(node);
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}
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// See if there is generic node info attached as extra
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processNodeExtra(resultNode, node);
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resultNode->setName( node->getId() ? node->getId() : "" );
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osg::Group* groupNode = resultNode->asGroup();
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if (groupNode)
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{
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// 0..* <instance_camera>
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domInstance_camera_Array cameraInstanceArray = node->getInstance_camera_array();
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for ( size_t i = 0; i < cameraInstanceArray.getCount(); i++ )
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{
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daeElement *el = getElementFromURI( cameraInstanceArray[i]->getUrl());
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domCamera *c = daeSafeCast< domCamera >( el );
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if (c)
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groupNode->addChild( processCamera( c ));
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else
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osg::notify( osg::WARN ) << "Failed to locate camera " << cameraInstanceArray[i]->getUrl().getURI() << std::endl;
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}
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// 0..* <instance_controller>
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domInstance_controller_Array controllerInstanceArray = node->getInstance_controller_array();
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for ( size_t i = 0; i < controllerInstanceArray.getCount(); i++ )
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{
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groupNode->addChild( processInstanceController( controllerInstanceArray[i] ));
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}
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// 0..* <instance_geometry>
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domInstance_geometry_Array geometryInstanceArray = node->getInstance_geometry_array();
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for ( size_t i = 0; i < geometryInstanceArray.getCount(); i++ )
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{
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groupNode->addChild( processInstanceGeometry( geometryInstanceArray[i] ));
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}
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// 0..* <instance_light>
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domInstance_light_Array lightInstanceArray = node->getInstance_light_array();
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for ( size_t i = 0; i < lightInstanceArray.getCount(); i++ )
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{
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daeElement *el = getElementFromURI( lightInstanceArray[i]->getUrl());
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domLight *l = daeSafeCast< domLight >( el );
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if (l)
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groupNode->addChild( processLight( l ));
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else
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osg::notify( osg::WARN ) << "Failed to locate light " << lightInstanceArray[i]->getUrl().getURI() << std::endl;
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}
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// 0..* <instance_node>
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domInstance_node_Array nodeInstanceArray = node->getInstance_node_array();
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for ( size_t i = 0; i < nodeInstanceArray.getCount(); i++ )
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{
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daeElement *el = getElementFromURI( nodeInstanceArray[i]->getUrl());
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domNode *n = daeSafeCast< domNode >( el );
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if (n)
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// Recursive call
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groupNode->addChild( processNode( n ));
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else
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osg::notify( osg::WARN ) << "Failed to locate node " << nodeInstanceArray[i]->getUrl().getURI() << std::endl;
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}
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// 0..* <node>
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domNode_Array nodeArray = node->getNode_array();
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for ( size_t i = 0; i < nodeArray.getCount(); i++ )
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{
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// Recursive call
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groupNode->addChild( processNode( nodeArray[i] ));
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}
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}
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return resultNode;
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}
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