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FGFS-4.1
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OpenSceneGraph
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eb99df894a8ceed0cd0e4d06443fbac4f2d7353f
OpenSceneGraph
/
include
/
osgAnimation
History
Robert Osfield
80f75bcbdd
Fixed doxygen warnings
2016-11-15 08:37:05 +00:00
..
Action
added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes
2016-08-29 10:41:40 +02:00
ActionAnimation
…
ActionBlendIn
…
ActionBlendOut
…
ActionCallback
…
ActionStripAnimation
…
ActionVisitor
…
Animation
Updates osgAnimation
2016-07-01 17:04:15 +02:00
AnimationManagerBase
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AnimationUpdateCallback
…
BasicAnimationManager
added copyconstructor for osgAnimation::BasicAnimationManager
2016-08-29 13:03:36 +02:00
Bone
…
BoneMapVisitor
…
Channel
Removed inappropriate use of Vec3us in osgAnimation as this relies upon nonexistant functionality in Vec3us and in general just doesn't make sense to attempt to use float point maths with a unsigned short.
2016-07-02 10:44:40 +01:00
CubicBezier
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EaseMotion
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Export
…
FrameAction
…
Interpolator
Removed inappropriate use of Vec3us in osgAnimation as this relies upon nonexistant functionality in Vec3us and in general just doesn't make sense to attempt to use float point maths with a unsigned short.
2016-07-02 10:44:40 +01:00
Keyframe
Updates osgAnimation
2016-07-01 17:04:15 +02:00
LinkVisitor
…
MorphGeometry
added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes
2016-08-29 10:41:40 +02:00
RigGeometry
added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes
2016-08-29 10:41:40 +02:00
RigTransform
added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes
2016-08-29 10:41:40 +02:00
RigTransformHardware
Fixed doxygen warnings
2016-11-15 08:37:05 +00:00
RigTransformSoftware
Added initializers
2016-06-27 15:06:54 +01:00
Sampler
Removed inappropriate use of Vec3us in osgAnimation as this relies upon nonexistant functionality in Vec3us and in general just doesn't make sense to attempt to use float point maths with a unsigned short.
2016-07-02 10:44:40 +01:00
Skeleton
…
StackedMatrixElement
…
StackedQuaternionElement
…
StackedRotateAxisElement
…
StackedScaleElement
…
StackedTransform
…
StackedTransformElement
…
StackedTranslateElement
…
StatsHandler
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StatsVisitor
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Target
…
Timeline
…
TimelineAnimationManager
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UpdateBone
…
UpdateMaterial
…
UpdateMatrixTransform
…
UpdateUniform
…
Vec3Packed
…
VertexInfluence
added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes
2016-08-29 10:41:40 +02:00