864 lines
48 KiB
HTML
864 lines
48 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<HEAD>
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<TITLE>class SG_EXPORT osg::Geometry</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
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</HEAD>
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<BODY BGCOLOR="#ffffff">
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::Geometry</A></H2></H2><HR>
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<H2>Inheritance:</H2>
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
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<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CDrawable,MDrawable.html,CGeometry,MGeometry.html">
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<param name=before value="M,M,M,M">
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<param name=after value="Md_SPSP,Md_SP,Md_,M">
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<param name=indent value="0,1,2,3">
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<param name=arrowdir value="down">
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</APPLET>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.67.1">Geometry</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.67.2">Geometry</A></B>(const <!1><A HREF="Geometry.html#DOC.2.67.2">Geometry</A>& geometry, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)
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<DD><I>Copy constructor using CopyOp to manage deep vs shallow copy</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.67.3">cloneType</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Object.html">Object</A>* <B><A HREF="#DOC.2.67.4">clone</A></B>(const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.67.5">isSameKindAs</A></B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.67.6">libraryName</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const char* <B><A HREF="#DOC.2.67.7">className</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="Geometry.html">Geometry</A>* <B><A HREF="#DOC.2.67.8">asGeometry</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const <!1><A HREF="Geometry.html">Geometry</A>* <B><A HREF="#DOC.2.67.9">asGeometry</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.11">setVertexArray</A></B>(<!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>* array)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>* <B><A HREF="#DOC.2.67.12">getVertexArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>* <B><A HREF="#DOC.2.67.13">getVertexArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.14">setVertexIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* array)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.67.15">getVertexIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.67.16">getVertexIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.17">setNormalBinding</A></B>(<!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> <B><A HREF="#DOC.2.67.18">getNormalBinding</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.19">setNormalArray</A></B>(<!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>* array)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>* <B><A HREF="#DOC.2.67.20">getNormalArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>* <B><A HREF="#DOC.2.67.21">getNormalArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.22">setNormalIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* array)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.67.23">getNormalIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.67.24">getNormalIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.25">setColorBinding</A></B>(<!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> <B><A HREF="#DOC.2.67.26">getColorBinding</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.27">setColorArray</A></B>(<!1><A HREF="Array.html">Array</A>* array)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.67.28">getColorArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.67.29">getColorArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.30">setColorIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* array)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.67.31">getColorIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.67.32">getColorIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.33">setSecondaryColorBinding</A></B>(<!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> <B><A HREF="#DOC.2.67.34">getSecondaryColorBinding</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.35">setSecondaryColorArray</A></B>(<!1><A HREF="Array.html">Array</A>* array)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.67.36">getSecondaryColorArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.67.37">getSecondaryColorArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.38">setSecondaryColorIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* array)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.67.39">getSecondaryColorIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.67.40">getSecondaryColorIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.41">setFogCoordBinding</A></B>(<!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> ab)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> <B><A HREF="#DOC.2.67.42">getFogCoordBinding</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.43">setFogCoordArray</A></B>(<!1><A HREF="osg.html#DOC.2.13">FloatArray</A>* array)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="osg.html#DOC.2.13">FloatArray</A>* <B><A HREF="#DOC.2.67.44">getFogCoordArray</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="osg.html#DOC.2.13">FloatArray</A>* <B><A HREF="#DOC.2.67.45">getFogCoordArray</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.46">setFogCoordIndices</A></B>(<!1><A HREF="IndexArray.html">IndexArray</A>* array)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.67.47">getFogCoordIndices</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.67.48">getFogCoordIndices</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.51">setTexCoordArray</A></B>(unsigned int unit, <!1><A HREF="Array.html">Array</A>*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.67.52">getTexCoordArray</A></B>(unsigned int unit)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Array.html">Array</A>* <B><A HREF="#DOC.2.67.53">getTexCoordArray</A></B>(unsigned int unit) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.54">setTexCoordIndices</A></B>(unsigned int unit, <!1><A HREF="IndexArray.html">IndexArray</A>*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.67.55">getTexCoordIndices</A></B>(unsigned int unit)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="IndexArray.html">IndexArray</A>* <B><A HREF="#DOC.2.67.56">getTexCoordIndices</A></B>(unsigned int unit) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.67.57">getNumTexCoordArrays</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.67.50">TexCoordArrayList</A>& <B><A HREF="#DOC.2.67.58">getTexCoordArrayList</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.67.50">TexCoordArrayList</A>& <B><A HREF="#DOC.2.67.59">getTexCoordArrayList</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.61">setPrimitiveSetList</A></B>(const <!1><A HREF="Geometry.html#DOC.2.67.60">PrimitiveSetList</A>& primitives)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.67.60">PrimitiveSetList</A>& <B><A HREF="#DOC.2.67.62">getPrimitiveSetList</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="Geometry.html#DOC.2.67.60">PrimitiveSetList</A>& <B><A HREF="#DOC.2.67.63">getPrimitiveSetList</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.67.64">getNumPrimitiveSets</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* <B><A HREF="#DOC.2.67.65">getPrimitiveSet</A></B>(unsigned int pos)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* <B><A HREF="#DOC.2.67.66">getPrimitiveSet</A></B>(unsigned int pos) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.67">addPrimitiveSet</A></B>(<!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitive)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.67.68">areFastPathsUsed</A></B>() const
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<DD><I>return true if OpenGL fast paths will be used with drawing this Geometry.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.67.69">verifyBindings</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.67.70">computeCorrectBindingsAndArraySizes</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.67.71">drawImplementation</A></B>(<!1><A HREF="State.html">State</A>& state) const
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<DD><I>draw Geometry directly ignoring an OpenGL display list which could be attached.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.67.72">supports</A></B>(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>&) const
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<DD><I>return true, osg::Geometry does support accept(AttributeFunctor&)</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.67.73">accept</A></B>(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>& af)
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<DD><I>accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.67.74">supports</A></B>(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>&) const
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<DD><I>return true, osg::Geometry does support accept(ConstAttributeFunctor&)</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.67.75">accept</A></B>(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>& af) const
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<DD><I>accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.67.76">supports</A></B>(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>&) const
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<DD><I>return true, osg::Geometry does support accept(PrimitiveFunctor&) </I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.67.77">accept</A></B>(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>& pf) const
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<DD><I>accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has</I>
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</DL></P>
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<P><DL>
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<DT><H3>Public Members</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.67.10">AttributeBinding</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::pair< <!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Array.html">Array</A>>, <!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> > <B><A HREF="#DOC.2.67.49">TexCoordArrayPair</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector< <!1><A HREF="Geometry.html#DOC.2.67.49">TexCoordArrayPair</A> > <B><A HREF="#DOC.2.67.50">TexCoordArrayList</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector< <!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>> > <B><A HREF="#DOC.2.67.60">PrimitiveSetList</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.67.60">PrimitiveSetList</A> <B><A HREF="#DOC.2.67.80">_primitives</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>> <B><A HREF="#DOC.2.67.81">_vertexArray</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> <B><A HREF="#DOC.2.67.82">_vertexIndices</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>mutable <!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> <B><A HREF="#DOC.2.67.83">_normalBinding</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>> <B><A HREF="#DOC.2.67.84">_normalArray</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> <B><A HREF="#DOC.2.67.85">_normalIndices</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>mutable <!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> <B><A HREF="#DOC.2.67.86">_colorBinding</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Array.html">Array</A>> <B><A HREF="#DOC.2.67.87">_colorArray</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> <B><A HREF="#DOC.2.67.88">_colorIndices</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>mutable <!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> <B><A HREF="#DOC.2.67.89">_secondaryColorBinding</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Array.html">Array</A>> <B><A HREF="#DOC.2.67.90">_secondaryColorArray</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> <B><A HREF="#DOC.2.67.91">_secondaryColorIndices</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>mutable <!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> <B><A HREF="#DOC.2.67.92">_fogCoordBinding</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="osg.html#DOC.2.13">FloatArray</A>> <B><A HREF="#DOC.2.67.93">_fogCoordArray</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> <B><A HREF="#DOC.2.67.94">_fogCoordIndices</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html#DOC.2.67.50">TexCoordArrayList</A> <B><A HREF="#DOC.2.67.95">_texCoordList</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>mutable bool <B><A HREF="#DOC.2.67.96">_fastPathComputed</A></B>
|
|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>mutable bool <B><A HREF="#DOC.2.67.97">_fastPath</A></B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Methods</H3><DD><DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Geometry.html">Geometry</A>& <B><A HREF="#DOC.2.67.78">operator = </A></B>(const <!1><A HREF="Geometry.html">Geometry</A>&)
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|
<DT>
|
|
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.67.79">~Geometry</A></B>()
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="Drawable.html">Drawable</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Drawable.html#DOC.2.59.8">ParentList</A>& <B>getParents</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Drawable.html#DOC.2.59.8">ParentList</A> <B>getParents</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline Node* <B>getParent</B>(unsigned int i)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const Node* <B>getParent</B>(unsigned int i) const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline unsigned int <B>getNumParents</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setStateSet</B>(<!1><A HREF="StateSet.html">StateSet</A>* state)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="StateSet.html">StateSet</A>* <B>getStateSet</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="StateSet.html">StateSet</A>* <B>getStateSet</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="StateSet.html">StateSet</A>* <B>getOrCreateStateSet</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="BoundingBox.html">BoundingBox</A>& <B>getBound</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setShape</B>(<!1><A HREF="Shape.html">Shape</A>* shape)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Shape.html">Shape</A>* <B>getShape</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Shape.html">Shape</A>* <B>getShape</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setSupportsDisplayList</B>(bool flag)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline bool <B>getSupportsDisplayList</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setUseDisplayList</B>(bool flag)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline bool <B>getUseDisplayList</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>dirtyDisplayList</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>compile</B>(<!1><A HREF="State.html">State</A>& state)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setAppCallback</B>(<!1><A HREF="Drawable.html#DOC.2.59.29">AppCallback</A>* ac)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.59.29">AppCallback</A>* <B>getAppCallback</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.59.29">AppCallback</A>* <B>getAppCallback</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setCullCallback</B>(<!1><A HREF="Drawable.html#DOC.2.59.33">CullCallback</A>* cc)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.59.33">CullCallback</A>* <B>getCullCallback</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.59.33">CullCallback</A>* <B>getCullCallback</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>setDrawCallback</B>(<!1><A HREF="Drawable.html#DOC.2.59.37">DrawCallback</A>* dc)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.59.37">DrawCallback</A>* <B>getDrawCallback</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Drawable.html#DOC.2.59.37">DrawCallback</A>* <B>getDrawCallback</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>deleteDisplayList</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID, <!1><A HREF="osg.html#DOC.2.186">uint</A> globj)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>flushDeletedDisplayLists</B>(<!1><A HREF="osg.html#DOC.2.186">uint</A> contextID)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>draw</B>(<!1><A HREF="State.html">State</A>& state)
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Public Members</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<Node*> <B>ParentList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>struct <B>AppCallback</B>: public <!1><A HREF="Referenced.html">osg::Referenced</A>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>struct <B>CullCallback</B>: public <!1><A HREF="Referenced.html">osg::Referenced</A>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>struct <B>DrawCallback</B>: public <!1><A HREF="Referenced.html">osg::Referenced</A>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>enum <B>AttributeType</B>
|
|
<DT>
|
|
class <B><A HREF="AttributeFunctor.html">AttributeFunctor</A></B>
|
|
<DT>
|
|
class <B><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A></B>
|
|
<DT>
|
|
class <B><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A></B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Drawable.html#DOC.2.59.8">ParentList</A> <B>_parents</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="StateSet.html">StateSet</A>> <B>_stateset</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="BoundingBox.html">BoundingBox</A> <B>_bbox</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable bool <B>_bbox_computed</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Shape.html">Shape</A>> <B>_shape</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>bool <B>_supportsDisplayList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>bool <B>_useDisplayList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="Drawable.html#DOC.2.59.66">GLObjectList</A> <B>_globjList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Drawable.html#DOC.2.59.29">AppCallback</A>> <B>_appCallback</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Drawable.html#DOC.2.59.37">DrawCallback</A>> <B>_drawCallback</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Drawable.html#DOC.2.59.33">CullCallback</A>> <B>_cullCallback</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="Drawable.html#DOC.2.59.71">DeletedDisplayListCache</A> <B>s_deletedDisplayListCache</B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>virtual bool <B>computeBound</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>addParent</B>(osg::Node* node)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>void <B>removeParent</B>(osg::Node* node)
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Members</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="osg.html#DOC.2.186">uint</A>> <B>GLObjectList</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>typedef std::map<<!1><A HREF="osg.html#DOC.2.186">uint</A>,std::set<<!1><A HREF="osg.html#DOC.2.186">uint</A>> > <B>DeletedDisplayListCache</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Public Members</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>_dataVariance</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Referenced.html">Referenced</A>> <B>_userData</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
|
<DL>
|
|
<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline static int <B>createdCount</B>()
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline static int <B>deletedCount</B>()
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static int <B>_createdCount</B>
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static int <B>_deletedCount</B>
|
|
</DL></P>
|
|
|
|
</DL>
|
|
|
|
<A NAME="DOC.DOCU"></A>
|
|
<HR>
|
|
<H2>Documentation</H2>
|
|
<DL>
|
|
|
|
<A NAME="Geometry"></A>
|
|
<A NAME="DOC.2.67.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Geometry()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="Geometry"></A>
|
|
<A NAME="DOC.2.67.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Geometry(const <!1><A HREF="Geometry.html#DOC.2.67.2">Geometry</A>& geometry, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)</B></TT>
|
|
<DD>Copy constructor using CopyOp to manage deep vs shallow copy
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="cloneType"></A>
|
|
<A NAME="DOC.2.67.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* cloneType() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="clone"></A>
|
|
<A NAME="DOC.2.67.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Object.html">Object</A>* clone(const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="isSameKindAs"></A>
|
|
<A NAME="DOC.2.67.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool isSameKindAs(const <!1><A HREF="Object.html">Object</A>* obj) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="libraryName"></A>
|
|
<A NAME="DOC.2.67.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* libraryName() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="className"></A>
|
|
<A NAME="DOC.2.67.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const char* className() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="asGeometry"></A>
|
|
<A NAME="DOC.2.67.8"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="Geometry.html">Geometry</A>* asGeometry()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="asGeometry"></A>
|
|
<A NAME="DOC.2.67.9"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const <!1><A HREF="Geometry.html">Geometry</A>* asGeometry() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="AttributeBinding"></A>
|
|
<A NAME="DOC.2.67.10"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum AttributeBinding</B></TT>
|
|
<DL><DT><DD></DL><P><DL>
|
|
|
|
<A NAME="BIND_OFF"></A>
|
|
<A NAME="DOC.2.67.10.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_OFF</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="BIND_OVERALL"></A>
|
|
<A NAME="DOC.2.67.10.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_OVERALL</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="BIND_PER_PRIMITIVE_SET"></A>
|
|
<A NAME="DOC.2.67.10.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_PER_PRIMITIVE_SET</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="BIND_PER_PRIMITIVE"></A>
|
|
<A NAME="DOC.2.67.10.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_PER_PRIMITIVE</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="BIND_PER_VERTEX"></A>
|
|
<A NAME="DOC.2.67.10.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> BIND_PER_VERTEX</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<A NAME="setVertexArray"></A>
|
|
<A NAME="DOC.2.67.11"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexArray(<!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>* array)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexArray"></A>
|
|
<A NAME="DOC.2.67.12"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>* getVertexArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexArray"></A>
|
|
<A NAME="DOC.2.67.13"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>* getVertexArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setVertexIndices"></A>
|
|
<A NAME="DOC.2.67.14"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setVertexIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* array)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexIndices"></A>
|
|
<A NAME="DOC.2.67.15"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getVertexIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getVertexIndices"></A>
|
|
<A NAME="DOC.2.67.16"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getVertexIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setNormalBinding"></A>
|
|
<A NAME="DOC.2.67.17"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormalBinding(<!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> ab)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalBinding"></A>
|
|
<A NAME="DOC.2.67.18"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> getNormalBinding() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setNormalArray"></A>
|
|
<A NAME="DOC.2.67.19"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormalArray(<!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>* array)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalArray"></A>
|
|
<A NAME="DOC.2.67.20"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>* getNormalArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalArray"></A>
|
|
<A NAME="DOC.2.67.21"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>* getNormalArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setNormalIndices"></A>
|
|
<A NAME="DOC.2.67.22"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setNormalIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* array)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalIndices"></A>
|
|
<A NAME="DOC.2.67.23"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getNormalIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNormalIndices"></A>
|
|
<A NAME="DOC.2.67.24"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getNormalIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setColorBinding"></A>
|
|
<A NAME="DOC.2.67.25"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColorBinding(<!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> ab)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorBinding"></A>
|
|
<A NAME="DOC.2.67.26"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> getColorBinding() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setColorArray"></A>
|
|
<A NAME="DOC.2.67.27"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColorArray(<!1><A HREF="Array.html">Array</A>* array)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorArray"></A>
|
|
<A NAME="DOC.2.67.28"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getColorArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorArray"></A>
|
|
<A NAME="DOC.2.67.29"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getColorArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setColorIndices"></A>
|
|
<A NAME="DOC.2.67.30"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setColorIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* array)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorIndices"></A>
|
|
<A NAME="DOC.2.67.31"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getColorIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getColorIndices"></A>
|
|
<A NAME="DOC.2.67.32"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getColorIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSecondaryColorBinding"></A>
|
|
<A NAME="DOC.2.67.33"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSecondaryColorBinding(<!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> ab)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorBinding"></A>
|
|
<A NAME="DOC.2.67.34"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> getSecondaryColorBinding() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSecondaryColorArray"></A>
|
|
<A NAME="DOC.2.67.35"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSecondaryColorArray(<!1><A HREF="Array.html">Array</A>* array)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorArray"></A>
|
|
<A NAME="DOC.2.67.36"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getSecondaryColorArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorArray"></A>
|
|
<A NAME="DOC.2.67.37"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getSecondaryColorArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSecondaryColorIndices"></A>
|
|
<A NAME="DOC.2.67.38"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSecondaryColorIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* array)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorIndices"></A>
|
|
<A NAME="DOC.2.67.39"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getSecondaryColorIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSecondaryColorIndices"></A>
|
|
<A NAME="DOC.2.67.40"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getSecondaryColorIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFogCoordBinding"></A>
|
|
<A NAME="DOC.2.67.41"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFogCoordBinding(<!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> ab)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordBinding"></A>
|
|
<A NAME="DOC.2.67.42"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> getFogCoordBinding() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFogCoordArray"></A>
|
|
<A NAME="DOC.2.67.43"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFogCoordArray(<!1><A HREF="osg.html#DOC.2.13">FloatArray</A>* array)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordArray"></A>
|
|
<A NAME="DOC.2.67.44"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="osg.html#DOC.2.13">FloatArray</A>* getFogCoordArray()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordArray"></A>
|
|
<A NAME="DOC.2.67.45"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="osg.html#DOC.2.13">FloatArray</A>* getFogCoordArray() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setFogCoordIndices"></A>
|
|
<A NAME="DOC.2.67.46"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setFogCoordIndices(<!1><A HREF="IndexArray.html">IndexArray</A>* array)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordIndices"></A>
|
|
<A NAME="DOC.2.67.47"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getFogCoordIndices()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getFogCoordIndices"></A>
|
|
<A NAME="DOC.2.67.48"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getFogCoordIndices() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="TexCoordArrayPair"></A>
|
|
<A NAME="DOC.2.67.49"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::pair< <!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Array.html">Array</A>>, <!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> > TexCoordArrayPair</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="TexCoordArrayList"></A>
|
|
<A NAME="DOC.2.67.50"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector< <!1><A HREF="Geometry.html#DOC.2.67.49">TexCoordArrayPair</A> > TexCoordArrayList</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setTexCoordArray"></A>
|
|
<A NAME="DOC.2.67.51"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTexCoordArray(unsigned int unit, <!1><A HREF="Array.html">Array</A>*)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordArray"></A>
|
|
<A NAME="DOC.2.67.52"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Array.html">Array</A>* getTexCoordArray(unsigned int unit)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordArray"></A>
|
|
<A NAME="DOC.2.67.53"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Array.html">Array</A>* getTexCoordArray(unsigned int unit) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setTexCoordIndices"></A>
|
|
<A NAME="DOC.2.67.54"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setTexCoordIndices(unsigned int unit, <!1><A HREF="IndexArray.html">IndexArray</A>*)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordIndices"></A>
|
|
<A NAME="DOC.2.67.55"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IndexArray.html">IndexArray</A>* getTexCoordIndices(unsigned int unit)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordIndices"></A>
|
|
<A NAME="DOC.2.67.56"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="IndexArray.html">IndexArray</A>* getTexCoordIndices(unsigned int unit) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNumTexCoordArrays"></A>
|
|
<A NAME="DOC.2.67.57"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getNumTexCoordArrays() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordArrayList"></A>
|
|
<A NAME="DOC.2.67.58"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.67.50">TexCoordArrayList</A>& getTexCoordArrayList()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getTexCoordArrayList"></A>
|
|
<A NAME="DOC.2.67.59"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.67.50">TexCoordArrayList</A>& getTexCoordArrayList() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="PrimitiveSetList"></A>
|
|
<A NAME="DOC.2.67.60"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector< <!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>> > PrimitiveSetList</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setPrimitiveSetList"></A>
|
|
<A NAME="DOC.2.67.61"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setPrimitiveSetList(const <!1><A HREF="Geometry.html#DOC.2.67.60">PrimitiveSetList</A>& primitives)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSetList"></A>
|
|
<A NAME="DOC.2.67.62"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.67.60">PrimitiveSetList</A>& getPrimitiveSetList()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSetList"></A>
|
|
<A NAME="DOC.2.67.63"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="Geometry.html#DOC.2.67.60">PrimitiveSetList</A>& getPrimitiveSetList() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getNumPrimitiveSets"></A>
|
|
<A NAME="DOC.2.67.64"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getNumPrimitiveSets() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSet"></A>
|
|
<A NAME="DOC.2.67.65"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* getPrimitiveSet(unsigned int pos)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getPrimitiveSet"></A>
|
|
<A NAME="DOC.2.67.66"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const <!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* getPrimitiveSet(unsigned int pos) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="addPrimitiveSet"></A>
|
|
<A NAME="DOC.2.67.67"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void addPrimitiveSet(<!1><A HREF="PrimitiveSet.html">PrimitiveSet</A>* primitive)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="areFastPathsUsed"></A>
|
|
<A NAME="DOC.2.67.68"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool areFastPathsUsed() const </B></TT>
|
|
<DD>return true if OpenGL fast paths will be used with drawing this Geometry.
|
|
Fast paths use vertex arrays, and glDrawArrays/glDrawElements. Slow paths
|
|
use glBegin()/glVertex.../glEnd(). Use of per primtive bindings or per vertex indexed
|
|
arrays will drop the rendering path off the fast path.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="verifyBindings"></A>
|
|
<A NAME="DOC.2.67.69"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool verifyBindings() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeCorrectBindingsAndArraySizes"></A>
|
|
<A NAME="DOC.2.67.70"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void computeCorrectBindingsAndArraySizes()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="drawImplementation"></A>
|
|
<A NAME="DOC.2.67.71"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void drawImplementation(<!1><A HREF="State.html">State</A>& state) const </B></TT>
|
|
<DD>draw Geometry directly ignoring an OpenGL display list which could be attached.
|
|
This is the internal draw method which does the drawing itself,
|
|
and is the method to override when deriving from Geometry for user-drawn objects.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="supports"></A>
|
|
<A NAME="DOC.2.67.72"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>&) const </B></TT>
|
|
<DD>return true, osg::Geometry does support accept(AttributeFunctor&)
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="accept"></A>
|
|
<A NAME="DOC.2.67.73"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="AttributeFunctor.html">AttributeFunctor</A>& af)</B></TT>
|
|
<DD>accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="supports"></A>
|
|
<A NAME="DOC.2.67.74"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>&) const </B></TT>
|
|
<DD>return true, osg::Geometry does support accept(ConstAttributeFunctor&)
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="accept"></A>
|
|
<A NAME="DOC.2.67.75"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="ConstAttributeFunctor.html">ConstAttributeFunctor</A>& af) const </B></TT>
|
|
<DD>accept an ConstAttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="supports"></A>
|
|
<A NAME="DOC.2.67.76"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool supports(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>&) const </B></TT>
|
|
<DD>return true, osg::Geometry does support accept(PrimitiveFunctor&)
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="accept"></A>
|
|
<A NAME="DOC.2.67.77"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void accept(<!1><A HREF="PrimitiveFunctor.html">PrimitiveFunctor</A>& pf) const </B></TT>
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<DD>accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has
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<DL><DT><DD></DL><P>
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<A NAME="operator = "></A>
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<A NAME="DOC.2.67.78"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html">Geometry</A>& operator = (const <!1><A HREF="Geometry.html">Geometry</A>&)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="~Geometry"></A>
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<A NAME="DOC.2.67.79"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~Geometry()</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_primitives"></A>
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<A NAME="DOC.2.67.80"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.67.60">PrimitiveSetList</A> _primitives</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_vertexArray"></A>
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<A NAME="DOC.2.67.81"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>> _vertexArray</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_vertexIndices"></A>
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<A NAME="DOC.2.67.82"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> _vertexIndices</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_normalBinding"></A>
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<A NAME="DOC.2.67.83"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable <!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> _normalBinding</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_normalArray"></A>
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<A NAME="DOC.2.67.84"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="osg.html#DOC.2.16">Vec3Array</A>> _normalArray</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_normalIndices"></A>
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<A NAME="DOC.2.67.85"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> _normalIndices</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_colorBinding"></A>
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<A NAME="DOC.2.67.86"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable <!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> _colorBinding</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_colorArray"></A>
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<A NAME="DOC.2.67.87"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Array.html">Array</A>> _colorArray</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_colorIndices"></A>
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<A NAME="DOC.2.67.88"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> _colorIndices</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_secondaryColorBinding"></A>
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<A NAME="DOC.2.67.89"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable <!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> _secondaryColorBinding</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_secondaryColorArray"></A>
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<A NAME="DOC.2.67.90"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Array.html">Array</A>> _secondaryColorArray</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_secondaryColorIndices"></A>
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<A NAME="DOC.2.67.91"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> _secondaryColorIndices</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_fogCoordBinding"></A>
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<A NAME="DOC.2.67.92"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable <!1><A HREF="Geometry.html#DOC.2.67.10">AttributeBinding</A> _fogCoordBinding</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_fogCoordArray"></A>
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<A NAME="DOC.2.67.93"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="osg.html#DOC.2.13">FloatArray</A>> _fogCoordArray</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_fogCoordIndices"></A>
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<A NAME="DOC.2.67.94"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="IndexArray.html">IndexArray</A>> _fogCoordIndices</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_texCoordList"></A>
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<A NAME="DOC.2.67.95"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Geometry.html#DOC.2.67.50">TexCoordArrayList</A> _texCoordList</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_fastPathComputed"></A>
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<A NAME="DOC.2.67.96"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable bool _fastPathComputed</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="_fastPath"></A>
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<A NAME="DOC.2.67.97"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable bool _fastPath</B></TT>
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<DL><DT><DD></DL><P></DL>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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<BR>
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