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OpenSceneGraph/include
Robert Osfield 1fd3c84287 Added fine grained computation of the far plane when using the COMPUTE_NEAR_FAR_USING_PRIMITIVES ComputeNearFarMode.
Added COMPUTE_NEAR_FAR_USING_PRIMITIVES option that provides the original functionality where only the near plane
is computed in a fine grained way, with the far plane being computed simply from bound volumes.
2011-09-01 18:48:21 +00:00
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2011-06-17 11:47:47 +00:00
2011-06-23 11:09:49 +00:00
2011-06-23 11:09:49 +00:00
2011-08-29 10:26:05 +00:00
2011-05-06 10:29:47 +00:00